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このモジュールは、{{EnvSprite}} を実装しています。

スプライト一覧

風景

    • basalt-pillar
    • basalt-pillars
    • basin
    • beach
    • biomes
    • buffet-mode
    • buried-treasure
    • cave
    • cavern
    • chorus-tree
    • embankment
    • end-islands
    • far-lands
    • floating-island
    • fossil
    • glowstone-cluster
    • gravel-beach
    • hill
    • huge-crimson-fungus
    • huge-mushroom
    • huge-warped-fungus
    • ice-spike
    • iceberg
    • island
    • lake
    • lava-lake
    • lava-sea
    • lava-spring
    • mineral-vein
    • ore-vein
    • moss-stone-boulder
    • mountain
    • nether-cave
    • nether-fossil
    • ocean
    • ravine
    • river
    • spring
    • stone-beach
    • tree

ゲームプレイ・移動手段

    • crawling
    • crawling-boxer-alex
    • suffocation-prevention
    • suffocation-prevention-alex
    • sitting
    • sitting-cyclist-steve
    • sneaking
    • sneaking-steve
    • sprinting
    • sprinting-alex
    • swimming
    • swimming-tennis-alex

構造物

    • abandoned-badlands-mineshaft
    • badlands-mineshaft
    • abandoned-mineshaft
    • mineshaft
    • beacon-pyramid
    • brick-pyramid
    • conduit
    • conduit-frame
    • coral-reef
    • desert-pyramid
    • desert-temple
    • desert-well
    • dungeon
    • enchanting-library
    • end-city
    • end-gateway
    • end-portal
    • exit-portal
    • fortress
    • nether-fortress
    • igloo
    • jungle-pyramid
    • jungle-temple
    • mansion
    • woodland-mansion
    • monument
    • ocean-monument
    • nether-portal
    • nether-reactor
    • obsidian-pillar
    • obsidian-platform
    • pillager-outpost
    • stone-platform
    • stronghold
    • swamp-hut
    • witch-hut

ディメンション

    • dimensions
    • overworld
    • the-end
    • the-nether

環境

    • clouds
    • day
    • day-night-cycle
    • first-quarter-moon
    • fog
    • full-moon
    • moon
    • last-quarter-moon
    • light
    • midnight
    • new-moon
    • night
    • noon
    • ocean-ruin
    • ocean-ruins
    • underwater-ruins
    • rain
    • shipwreck
    • snowfall
    • winter-mode
    • sun
    • sunrise
    • sunset
    • the-void
    • void
    • thunderstorm
    • waning-crescent-moon
    • waning-gibbous-moon
    • waxing-crescent-moon
    • waxing-gibbous-moon
    • weather

タイプ

    • amplified
    • debug
    • debug-mode
    • default
    • large-biomes
    • superflat

その他

    • altitude
    • ambience
    • c418
    • daniel-rosenfeld
    • loops
    • music
    • sound
    • sounds
    • blocks
    • chunks
    • entities
    • explosion
    • fluids
    • liquids
    • items
    • map
    • mobs
    • player
    • renewable-resources
    • surface
    • world
    • world-border
    • world-boundary

削除済み

    • customized
    • indev-house
    • monolith
    • mossy-indev-house
    • old-indev-house
    • obsidian-wall
    • sky-dimension
    • village
[閲覧 | 編集 | 履歴 | キャッシュ破棄]上記の解説は、モジュール:EnvSprite/docから参照されています。
return {
	settings = {
		image = 'EnvCSS.png',
		pos = 256,
		sheetsize = 256,
		url = require( [[モジュール:Sprite]] ).getUrl( 'EnvCSS.png', 'version=b91f3ebbe1f4cba2153b8ea905f98fff', '' ),
	},
	sections = {
		{ name = '風景', id = 3 },
		{ name = 'ゲームプレイ・移動手段', id = 7 },
		{ name = '構造物', id = 4 },
		{ name = 'ディメンション', id = 5 },
		{ name = '環境', id = 2 },
		{ name = 'タイプ', id = 6 },
		{ name = 'その他', id = 1 },
		{ name = '削除済み', id = 8 },
	},
	ids = {
		['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
		['abandoned-mineshaft'] = { pos = 44, section = 4 },
		altitude = { pos = 24, section = 1 },
		ambience = { pos = 8, section = 1 },
		amplified = { pos = 21, section = 6 },
		['badlands-mineshaft'] = { pos = 110, section = 4 },
		['basalt-pillar'] = { pos = 125, section = 3 },
		['basalt-pillars'] = { pos = 125, section = 3 },
		basin = { pos = 68, section = 3 },
		beach = { pos = 73, section = 3 },
		['beacon-pyramid'] = { pos = 54, section = 4 },
		biomes = { pos = 25, section = 3 },
		blocks = { pos = 10, section = 1 },
		['brick-pyramid'] = { pos = 56, section = 4 },
		['buffet-mode'] = { pos = 25, section = 3 },
		['buried-treasure'] = { pos = 108, section = 3 },
		c418 = { pos = 8, section = 1 },
		cave = { pos = 30, section = 3 },
		cavern = { pos = 30, section = 3 },
		['chorus-tree'] = { pos = 88, section = 3 },
		chunks = { pos = 9, section = 1 },
		clouds = { pos = 23, section = 2 },
		conduit = { pos = 111, section = 4 },
		['conduit-frame'] = { pos = 111, section = 4 },
		['coral-reef'] = { pos = 109, section = 4 },
		crawling = { pos = 113, section = 7 },
		['crawling-boxer-alex'] = { pos = 113, section = 7 },
		customized = { pos = 64, section = 8 },
		['daniel-rosenfeld'] = { pos = 8, section = 1 },
		day = { pos = 100, section = 2 },
		['day-night-cycle'] = { pos = 22, section = 2 },
		debug = { pos = 61, section = 6 },
		['debug-mode'] = { pos = 61, section = 6 },
		default = { pos = 62, section = 6 },
		['desert-pyramid'] = { pos = 39, section = 4 },
		['desert-temple'] = { pos = 39, section = 4 },
		['desert-well'] = { pos = 37, section = 4 },
		dimensions = { pos = 93, section = 5 },
		dungeon = { pos = 43, section = 4 },
		embankment = { pos = 96, section = 3 },
		['enchanting-library'] = { pos = 112, section = 4 },
		['end-city'] = { pos = 53, section = 4 },
		['end-gateway'] = { pos = 52, section = 4 },
		['end-islands'] = { pos = 89, section = 3 },
		['end-portal'] = { pos = 46, section = 4 },
		entities = { pos = 4, section = 1 },
		['exit-portal'] = { pos = 51, section = 4 },
		explosion = { pos = 95, section = 1 },
		['far-lands'] = { pos = 18, section = 3 },
		['first-quarter-moon'] = { pos = 81, section = 2 },
		['floating-island'] = { pos = 71, section = 3 },
		fluids = { pos = 11, section = 1 },
		fog = { pos = 94, section = 2 },
		fortress = { pos = 60, section = 4 },
		fossil = { pos = 79, section = 3 },
		['full-moon'] = { pos = 16, section = 2 },
		['glowstone-cluster'] = { pos = 58, section = 3 },
		['gravel-beach'] = { pos = 74, section = 3 },
		hill = { pos = 66, section = 3 },
		['huge-crimson-fungus'] = { pos = 123, section = 3 },
		['huge-mushroom'] = { pos = 34, section = 3 },
		['huge-warped-fungus'] = { pos = 124, section = 3 },
		['ice-spike'] = { pos = 35, section = 3 },
		iceberg = { pos = 120, section = 3 },
		igloo = { pos = 42, section = 4 },
		['indev-house'] = { pos = 105, section = 8 },
		island = { pos = 90, section = 3 },
		items = { pos = 2, section = 1 },
		['jungle-pyramid'] = { pos = 40, section = 4 },
		['jungle-temple'] = { pos = 40, section = 4 },
		lake = { pos = 69, section = 3 },
		['large-biomes'] = { pos = 20, section = 6 },
		['last-quarter-moon'] = { pos = 82, section = 2 },
		['lava-lake'] = { pos = 70, section = 3 },
		['lava-sea'] = { pos = 59, section = 3 },
		['lava-spring'] = { pos = 91, section = 3 },
		light = { pos = 7, section = 2 },
		liquids = { pos = 11, section = 1 },
		loops = { pos = 8, section = 1 },
		mansion = { pos = 80, section = 4 },
		map = { pos = 1, section = 1 },
		midnight = { pos = 104, section = 2 },
		['mineral-vein'] = { pos = 32, section = 3 },
		mineshaft = { pos = 44, section = 4 },
		mobs = { pos = 6, section = 1 },
		monolith = { pos = 121, section = 8 },
		monument = { pos = 41, section = 4 },
		moon = { pos = 16, section = 2 },
		['moss-stone-boulder'] = { pos = 36, section = 3 },
		['mossy-indev-house'] = { pos = 119, section = 8 },
		mountain = { pos = 67, section = 3 },
		music = { pos = 8, section = 1 },
		['nether-cave'] = { pos = 92, section = 3 },
		['nether-fortress'] = { pos = 60, section = 4 },
		['nether-fossil'] = { pos = 126, section = 3 },
		['nether-portal'] = { pos = 48, section = 4 },
		['nether-reactor'] = { pos = 55, section = 4 },
		['new-moon'] = { pos = 83, section = 2 },
		night = { pos = 103, section = 2 },
		noon = { pos = 101, section = 2 },
		['obsidian-pillar'] = { pos = 50, section = 4 },
		['obsidian-platform'] = { pos = 49, section = 4 },
		['obsidian-wall'] = { pos = 57, section = 8 },
		ocean = { pos = 76, section = 3 },
		['ocean-monument'] = { pos = 41, section = 4 },
		['ocean-ruin'] = { pos = 106, section = 2 },
		['ocean-ruins'] = { pos = 106, section = 2 },
		['old-indev-house'] = { pos = 119, section = 8 },
		['ore-vein'] = { pos = 32, section = 3 },
		overworld = { pos = 12, section = 5 },
		['pillager-outpost'] = { pos = 118, section = 4 },
		player = { pos = 5, section = 1 },
		rain = { pos = 27, section = 2 },
		ravine = { pos = 31, section = 3 },
		['renewable-resources'] = { pos = 3, section = 1 },
		river = { pos = 77, section = 3 },
		shipwreck = { pos = 107, section = 2 },
		sitting = { pos = 114, section = 7 },
		['sitting-cyclist-steve'] = { pos = 114, section = 7 },
		['sky-dimension'] = { pos = 19, section = 8 },
		sneaking = { pos = 115, section = 7 },
		['sneaking-steve'] = { pos = 115, section = 7 },
		snowfall = { pos = 28, section = 2 },
		sound = { pos = 8, section = 1 },
		sounds = { pos = 8, section = 1 },
		spring = { pos = 72, section = 3 },
		sprinting = { pos = 116, section = 7 },
		['sprinting-alex'] = { pos = 116, section = 7 },
		['stone-beach'] = { pos = 75, section = 3 },
		['stone-platform'] = { pos = 98, section = 4 },
		stronghold = { pos = 45, section = 4 },
		['suffocation-prevention'] = { pos = 113, section = 7 },
		['suffocation-prevention-alex'] = { pos = 113, section = 7 },
		sun = { pos = 15, section = 2 },
		sunrise = { pos = 99, section = 2 },
		sunset = { pos = 102, section = 2 },
		superflat = { pos = 63, section = 6 },
		surface = { pos = 65, section = 1 },
		['swamp-hut'] = { pos = 38, section = 4 },
		swimming = { pos = 117, section = 7 },
		['swimming-tennis-alex'] = { pos = 117, section = 7 },
		['the-end'] = { pos = 14, section = 5 },
		['the-nether'] = { pos = 13, section = 5 },
		['the-void'] = { pos = 17, section = 2 },
		thunderstorm = { pos = 29, section = 2 },
		tree = { pos = 33, section = 3 },
		['underwater-ruins'] = { pos = 106, section = 2 },
		village = { pos = 47, section = 8 },
		void = { pos = 17, section = 2 },
		['waning-crescent-moon'] = { pos = 84, section = 2 },
		['waning-gibbous-moon'] = { pos = 85, section = 2 },
		['waxing-crescent-moon'] = { pos = 86, section = 2 },
		['waxing-gibbous-moon'] = { pos = 87, section = 2 },
		weather = { pos = 97, section = 2 },
		['winter-mode'] = { pos = 28, section = 2 },
		['witch-hut'] = { pos = 38, section = 4 },
		['woodland-mansion'] = { pos = 80, section = 4 },
		world = { pos = 122, section = 1 },
		['world-border'] = { pos = 78, section = 1 },
		['world-boundary'] = { pos = 26, section = 1 },
	},
}
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