System32Booster (トーク | 投稿記録) 編集の要約なし |
(動画節の除去) タグ: モバイル編集 モバイルウェブ編集 |
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54行目: | 54行目: | ||
* Now have 4-tick cooldown. |
* Now have 4-tick cooldown. |
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* Not rendered for the first 2 ticks to prevent screen flickering. |
* Not rendered for the first 2 ticks to prevent screen flickering. |
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− | == Video == |
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− | Video made by [[slicedlime]]: |
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− | {{yt|1QpPVI6_SaI}} |
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== Notes == |
== Notes == |
2020年1月20日 (月) 13:02時点における版
Minecraft Combat Test 4
エディション | |
---|---|
種類 |
スナップショット |
リリース日 |
2019年11月29日 |
親バージョン | |
プロトコルバージョン |
600 |
データバージョン |
2320 |
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Combat Test 4 is the fourth experimental version of a future combat revison.[1] This combat experiment is a fork of the game at version 1.15-pre3.[note 1] This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.
Additions
Gameplay
- All damage enchantments can be applied to axes in the enchanting table.
- Added an option to disable the use-shield-on-crouch.
- Located in the Accessibility menu.
Changes
Combat
- The attack timer is now unaffected by switching items, only reseting when the player actually performs an attack.
- Critical attacks will now trigger at 100% attack timer charge.
- Knockback attacks will now trigger at 100% attack timer charge.
- Default attack reach has been decreased from 3 blocks to 2.5 blocks.
- Attacking with a 200% charge now adds +1.0 to the attack reach, up from +0.5.
Items
- Removed the option to hide the shield.
- Snowballs
- Now stack to 64.
- Tridents
- Tridents can be shot from dispensers.
- Tridents with Loyalty that fall into the void will return to its owner.
- Tridents with Impaling now deal enchantment damage to all mobs that are in water or rain.
Non-mob entities
- Arrow uncertainty value has been decreased from 1.0 to 0.25, increasing accuracy.
- Thrown snowballs
- Now have 4-tick cooldown.
- Not rendered for the first 2 ticks to prevent screen flickering.
Notes
- ↑ Combat Test 4 was compiled the day after 1.15-pre3 was released.