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{{version nav
 
{{version nav
|edition=Bedrock Edition
+
|edition=Bedrock
  +
|image=Bedrock 1.13.0.1.png
 
|type=Build
 
|type=Build
 
|parent=1.13.0
 
|parent=1.13.0
 
|date='''Xbox One, Windows 10''': June 27, 2019<br>'''Android''': July 1, 2019<ref>{{Tweet|JDavidFries|1145123281617297408|We are looking into the recent delays with the Android betas. Sorry to keep you waiting. _orz|June 29, 2019}}</ref>
 
|date='''Xbox One, Windows 10''': June 27, 2019<br>'''Android''': July 1, 2019<ref>{{Tweet|JDavidFries|1145123281617297408|We are looking into the recent delays with the Android betas. Sorry to keep you waiting. _orz|June 29, 2019}}</ref>
 
|prevparent=1.12.0
 
|prevparent=1.12.0
|next=
+
|next=beta 1.13.0.2
 
|nextparent=
 
|nextparent=
 
}}<onlyinclude>
 
}}<onlyinclude>
  +
{{要翻訳}}
 
'''Beta 1.13.0.1''' is the first beta version released for [[Bedrock Edition 1.13.0|1.13.0]].<ref>{{article|ext=feedback.minecraft.net/hc/en-us/articles/360029655632|Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)|June 27, 2019}}</ref>
+
'''Beta 1.13.0.1''' is the first beta version released for [[Bedrock Edition 1.13.0]].<ref>{{article|ext=feedback.minecraft.net/hc/en-us/articles/360029655632|Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)|June 27, 2019}}</ref>, which adds [[fox]]es and fixes some bugs.
   
 
== Additions ==
 
== Additions ==
 
=== Mobs ===
 
=== Mobs ===
 
; [[Fox]]es
 
; [[Fox]]es
*Spawn as arctic variants when in snowy climates, and polar bears will attack them unprovoked.
+
*Two variants (red foxes and arctic foxes).
 
*Trusted foxes defend trusted players.
 
*Trusted foxes defend trusted players.
*Foxes can pick up and carry items in their mouths.
+
*Can pick up and carry items in their mouths.
**They may sometimes eat what they are carrying.
+
**May sometimes eat what they are carrying.
  +
*Wolves and Polar Bears will attack them.
  +
  +
=== Command format ===
  +
* Added tab-complete for writing coordinate commands.
 
* Added new {{code|PersistComponent}} command for mob persistence.
  +
* Improved many map-making commands.
   
 
=== General ===
 
=== General ===
  +
*Accessibility settings can now be accessed from in-game chat and has been revamped.
* Coordinates can now be tab-completed when writing commands
 
  +
*Changed the font of menus.
* Added new {{code|PersistComponent}} for mob persistence
 
* Education Edition
 
** Logo will appear on world with education features toggled on
 
** Quick Play
 
*** This option Appear on top of create new world after quiting world with education edition
 
** How to play section contain Education Edition guide, when education toggled on
 
   
 
== Changes ==
 
== Changes ==
 
=== Blocks ===
 
=== Blocks ===
 
; [[Structure block]]s
 
; [[Structure block]]s
  +
* Added Save and Load behind the {{exg}} toggle.
* Are now usable
 
  +
* Added new textures and other functionalities.
* Save and Load features are only available behind Experimental Gameplay
 
  +
  +
=== Mobs ===
  +
;[[Illager captain]]
  +
*The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player.
   
 
=== General ===
 
=== General ===
  +
* Improved performance.
* Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game)
+
* Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game).
* Minecraft on iOS will no longer show the "Do you want to Close Minecraft" pop-up since iOS doesn't support that app behavior
+
* Minecraft on iOS will no longer show the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior.
* Added new chat settings options to improve accessibility
 
  +
*Map-making and add-on improvements.
* UI now a bit darker green and a bit darker gray
 
  +
*How to Play menu improvements.
   
 
== Fixes ==
 
== Fixes ==
;Crashes/Performance
+
;Crashes/performance
 
* Fixed several crashes that could occur during gameplay
 
* Fixed several crashes that could occur during gameplay
 
* Fixed inconsistent crash while navigating the game's UI
 
* Fixed inconsistent crash while navigating the game's UI
57行目: 64行目:
 
* Fixed a crash that could occur when typing some characters onto a sign
 
* Fixed a crash that could occur when typing some characters onto a sign
 
* Fixed a crash that could occur when playing the Inspiration Hub World
 
* Fixed a crash that could occur when playing the Inspiration Hub World
* Fixed a crash that could sometimes occur when trying to create new world or when joining a multiplayer game
+
* Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game
 
* Fixed a crash that could sometimes occur when signing into Microsoft account
 
* Fixed a crash that could sometimes occur when signing into Microsoft account
 
* Fixed a crash that could sometimes occur when choosing certain skins
 
* Fixed a crash that could sometimes occur when choosing certain skins
64行目: 71行目:
 
* Fixed a crash that would happen when typing certain characters into chat ({{bug|MCPE-44419}})
 
* Fixed a crash that would happen when typing certain characters into chat ({{bug|MCPE-44419}})
 
* Fixed a crash that could occur when switching profiles on Xbox One
 
* Fixed a crash that could occur when switching profiles on Xbox One
* Fixed a crash that could occur when breaking a block underneath Detector Rail blocks
+
* Fixed a crash that could occur when breaking a block underneath detector rail blocks
 
* Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function
 
* Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function
 
* Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo
 
* Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo
72行目: 79行目:
 
* Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now ({{bug|MCPE-34413}})
 
* Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now ({{bug|MCPE-34413}})
 
* Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen
 
* Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen
* Tweaked the wording in the Raids "How to play" section
+
* Tweaked the wording in the raids "How to play" section
 
* Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen
 
* Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen
 
* Players can now switch between user accounts on Xbox One without restarting the game
 
* Players can now switch between user accounts on Xbox One without restarting the game
 
* Fixed the messaging when trying to import a world template made in a newer version
 
* Fixed the messaging when trying to import a world template made in a newer version
 
* Leads now connect to mobs at the correct position
 
* Leads now connect to mobs at the correct position
* Updated the information about repairing Elytra in the How To Play section, which now describes using Phantom Membranes to repair them instead of Leather ({{bug|MCPE-41608}})
+
* Updated the information about repairing elytra in the How To Play section, which now describes using phantom membranes to repair them instead of leather ({{bug|MCPE-41608}})
 
* The world loading screen now closes if acceptable amount of chunks loaded ({{bug|MCPE-44815}})
 
* The world loading screen now closes if acceptable amount of chunks loaded ({{bug|MCPE-44815}})
 
** (Partial fix for {{bug|MCPE-44815}}, the issue with chunks sometimes not loading in correctly is still being worked on)
 
** (Partial fix for {{bug|MCPE-44815}}, the issue with chunks sometimes not loading in correctly is still being worked on)
84行目: 91行目:
   
 
;Gameplay
 
;Gameplay
* Equipment renders on Armor Stands now render correctly if the Armor Stand is affected by the invisibility effect ({{bug|MCPE-39779}})
+
* Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect ({{bug|MCPE-39779}})
* TNT no longer falls through blocks when ignited ({{bug|MCPE-41313}})
+
* Using pickblock on lit redstone now gives the player the correct block ({{bug|MCPE-43450}})
* Using pickblock on lit Redstone now gives the player the correct block ({{bug|MCPE-43450}})
+
* Splash water bottles now deal damage to blaze and enderman mobs again ({{bug|MCPE-42589}})
 
* Split-screen players that join a world will now spawn in the correct safe place and no longer spawn in the void
* Equipments on Armor Stands now render correctly if the Armor Stand is affected by the invisibility effect ({{bug|MCPE-39779}})
 
* Splash Water Bottle now deal damage to Blaze and Enderman mobs again ({{bug|MCPE-42589}})
 
* Split-screen players that join a world will now spawn in the correct safe place and no longer spawn in void
 
 
* Arrows will cause sand and gravel to fall again ({{bug|MCPE-18257}})
 
* Arrows will cause sand and gravel to fall again ({{bug|MCPE-18257}})
* Fixed pitch issue with camera that caused player to walk backwards when looking straight up
+
* Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up
 
* The camera will now rotate correctly when in third person view
 
* The camera will now rotate correctly when in third person view
* Changed how the Bell item is held in the player's hand, so that it is held with an item rather than a weapon (MCPE-43638)
+
* Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon (MCPE-43638)
 
* Damage sound is no longer heard when a player falls or lands in creative gamemode ({{bug|MCPE-515}})
 
* Damage sound is no longer heard when a player falls or lands in creative gamemode ({{bug|MCPE-515}})
 
* Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON
 
* Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON
 
* Players in water are now knocked back by TNT explosions
 
* Players in water are now knocked back by TNT explosions
* Fire charges launched from dispensers will now ignite Minecarts with TNT
+
* Fire charges launched from dispensers will now ignite minecarts with TNT
 
* Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies ({{bug|MCPE-7979}})
 
* Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies ({{bug|MCPE-7979}})
 
* Shulker boxes can no longer be placed in the same space as the player ({{bug|MCPE-39674}})
 
* Shulker boxes can no longer be placed in the same space as the player ({{bug|MCPE-39674}})
 
* Standing in a cauldron of lava now deals the correct amount of damage to players ({{bug|MCPE-39356}})
 
* Standing in a cauldron of lava now deals the correct amount of damage to players ({{bug|MCPE-39356}})
* Using 'Place All' (Y) on the Cartography output slot only crafts as many of the shown result possible
+
* Using 'Place All' (Y) on the cartography output slot only crafts as many of the shown result possible
 
* The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player
 
* The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player
 
* Mobs can no longer break turtle eggs when mob griefing is disabled ({{bug|MCPE-36245}})
 
* Mobs can no longer break turtle eggs when mob griefing is disabled ({{bug|MCPE-36245}})
 
* Falling snow no longer replaces other blocks ({{bug|MCPE-44613}})
 
* Falling snow no longer replaces other blocks ({{bug|MCPE-44613}})
 
* Cartographer trade now requires 11 glass panes instead of 10
 
* Cartographer trade now requires 11 glass panes instead of 10
* Loyalty Tridents now return to the correct player after bouncing off a Shield ({{bug|MCPE-44225}})
+
* Loyalty tridents now return to the correct player after bouncing off a shield ({{bug|MCPE-44225}})
 
* Nether portals now spawn zombie pigmen in easy difficulty ({{bug|MCPE-45934}})
 
* Nether portals now spawn zombie pigmen in easy difficulty ({{bug|MCPE-45934}})
 
* Fixed issue of riptide tridents not propelling players forward correctly
 
* Fixed issue of riptide tridents not propelling players forward correctly
* Balanced enchants on books - those with 3 or more enchantments no longer always have Featherfalling IV and/or Blast Protection IV (MCPE-41944)
+
* Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV ({{bug|MCPE-41944}})
 
* Campfires can be doused with splash water potions only, to match the Java Edition
 
* Campfires can be doused with splash water potions only, to match the Java Edition
* Explosions no longer destroy and drop End Gateway blocks ({{bug|MCPE-47174}})
+
* Explosions no longer destroy and drop end gateway blocks ({{bug|MCPE-47174}})
 
* Fixed creeper farms by adjusting mob height spawning logic ({{bug|MCPE-45935}})
 
* Fixed creeper farms by adjusting mob height spawning logic ({{bug|MCPE-45935}})
 
* Lava now correctly affects mobs that come into contact with it ({{bug|MCPE-45531}})
 
* Lava now correctly affects mobs that come into contact with it ({{bug|MCPE-45531}})
   
;World Generation
+
;World generation
* Chests that generate in Desert Temples now face the correct way ({{bug|MCPE-37393}})
+
* Chests that generate in desert temples now face the correct way ({{bug|MCPE-37393}})
   
 
;Mobs
 
;Mobs
* Iron Golems are no longer pushed back by explosions ({{bug|MCPE-43662}})
+
* Iron golems are no longer pushed back by explosions ({{bug|MCPE-43662}})
 
* Ravagers will now pathfind through water
 
* Ravagers will now pathfind through water
 
* Fixed sitting position for baby zombie jockey
 
* Fixed sitting position for baby zombie jockey
* Fixed the death animation for Spiders ({{bug|MCPE-41417}})
+
* Fixed the death animation for spiders ({{bug|MCPE-41417}})
 
* Lazy pandas no longer float above the ground when lying on their backs ({{bug|MCPE-43164}})
 
* Lazy pandas no longer float above the ground when lying on their backs ({{bug|MCPE-43164}})
 
* Baby pigs turn into baby pigmen when struck by lightning ({{bug|MCPE-38134}})
 
* Baby pigs turn into baby pigmen when struck by lightning ({{bug|MCPE-38134}})
 
* Fixed player alignment to bed when sleeping
 
* Fixed player alignment to bed when sleeping
* Zombies can no longer break Iron Doors ({{bug|MCPE-43725}})
+
* Zombies can no longer break iron doors ({{bug|MCPE-43725}})
* Village mobs (Such as Iron Golem and Cats) no longer spawn inside of blocks (such as grass path and farmland blocks) ({{bug|MCPE-44442}}, {{bug|MCPE-41886}})
+
* Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks) ({{bug|MCPE-44442}}, {{bug|MCPE-41886}})
 
* Mobs can now path find correctly through waterlogged blocks ({{bug|MCPE-37005}})
 
* Mobs can now path find correctly through waterlogged blocks ({{bug|MCPE-37005}})
 
* Mobs can now path find correctly on unlit campfire blocks
 
* Mobs can now path find correctly on unlit campfire blocks
 
* Mobs no longer attempt to path find over 1.5 block high obstacles ({{bug|MCPE-45256}})
 
* Mobs no longer attempt to path find over 1.5 block high obstacles ({{bug|MCPE-45256}})
 
* Villagers will now all go to sleep correctly when the night comes
 
* Villagers will now all go to sleep correctly when the night comes
* Strays and Skeletons now show enchanted bows when held
+
* Strays and skeletons now show enchanted bows when held
 
* Villagers now show angry particles when hit by a player, even if they haven't been traded with yet ({{bug|MCPE-29700}})
 
* Villagers now show angry particles when hit by a player, even if they haven't been traded with yet ({{bug|MCPE-29700}})
* Mobs now attack the player correctly while standing on soulsand
+
* Mobs now attack the player correctly while standing on soul sand
 
* Villagers now close doors that have been opened by a player or Redstone ({{bug|MCPE-21946}})
 
* Villagers now close doors that have been opened by a player or Redstone ({{bug|MCPE-21946}})
 
* Villager trade levels now match Java with 5 profession level badges ({{bug|MCPE-43206}})
 
* Villager trade levels now match Java with 5 profession level badges ({{bug|MCPE-43206}})
142行目: 147行目:
 
* TNT no longer falls through blocks when ignited ({{bug|MCPE-41313}})
 
* TNT no longer falls through blocks when ignited ({{bug|MCPE-41313}})
 
* Using pickblock on lit redstone now gives the player the correct block ({{bug|MCPE-43450}})
 
* Using pickblock on lit redstone now gives the player the correct block ({{bug|MCPE-43450}})
* Frosted Ice no longer causes lag when it is waiting to melt underground ({{bug|MCPE-39698}})
+
* Frosted ice no longer causes lag when it is waiting to melt underground ({{bug|MCPE-39698}})
 
* Wood blocks now have directional placement ({{bug|MCPE-43367}})
 
* Wood blocks now have directional placement ({{bug|MCPE-43367}})
* Granite, Diorite and Andesite can no longer be smelted into smooth stone ({{bug|MCPE-45914}})
+
* Granite, diorite and andesite can no longer be smelted into smooth stone ({{bug|MCPE-45914}})
 
* Coarse dirt is no longer replaced with dirt when a tree is grown on top ({{bug|MCPE-26215}})
 
* Coarse dirt is no longer replaced with dirt when a tree is grown on top ({{bug|MCPE-26215}})
   
 
;Items
 
;Items
 
* Buttons no longer appear rotated in the player hotbar ({{bug|MCPE-11365}}, {{bug|MCPE-42584}})
 
* Buttons no longer appear rotated in the player hotbar ({{bug|MCPE-11365}}, {{bug|MCPE-42584}})
* The durability bar for Shields now update correctly when sustaining damage ({{bug|MCPE-44788}})
+
* The durability bar for shields now update correctly when sustaining damage ({{bug|MCPE-44788}})
* Locked Maps now have a unique inventory icon
+
* Locked maps now have a unique inventory icon
   
 
;Graphical
 
;Graphical
157行目: 162行目:
 
* Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue
 
* Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue
 
* Invisible bedrock no longer emits stone particles when fallen on
 
* Invisible bedrock no longer emits stone particles when fallen on
* Tweaked first person hand attack animations
+
* Tweaked first-person hand attack animations
 
* Fixed hand animation when switching to empty hand from held item
 
* Fixed hand animation when switching to empty hand from held item
 
* Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game
 
* Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game
173行目: 178行目:
 
** Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets
 
** Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets
   
;Add-Ons and Script Engine
+
;Add-ons and scripting engine
 
* Fixed MoLang scripting errors that were being logged for older content
 
* Fixed MoLang scripting errors that were being logged for older content
* Endermen with modified behaviour can now be shot and damaged with projectiles
+
* Endermen with modified behavior can now be shot and damaged with projectiles
 
* Entities crossing chunk boundaries can no longer get corrupted due to the move
 
* Entities crossing chunk boundaries can no longer get corrupted due to the move
 
* Fixed humanoid eating animation
 
* Fixed humanoid eating animation
183行目: 188行目:
 
* Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly
 
* Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly
 
* Particle UVs no longer include lines of textures next to the selected UV
 
* Particle UVs no longer include lines of textures next to the selected UV
* Custom entities using the "nearest_attackable_target" now re-evaluate current target validity
+
* Custom entities using the "nearest_attackable_target" now re-evaluate current target validity</onlyinclude>
</onlyinclude>
 
   
 
== References ==
 
== References ==
 
{{Reflist}}
 
{{Reflist}}
   
{{Bedrock Edition versions|1.2}
+
{{Bedrock Edition versions|1.2}}
   
 
[[en:Bedrock Edition beta 1.13.0.1]]
 
[[de:Versionen/Vollversion 1.13 (Bedrock)/Entwicklung#1.13.0 build 1]]
 
[[de:Versionen/Vollversion 1.13 (Bedrock)/Entwicklung#1.13.0 build 1]]
 
[[fr:Version Bedrock bêta 1.13.0.1]]
 
[[fr:Version Bedrock bêta 1.13.0.1]]
196行目: 201行目:
 
[[ru:Beta 1.13.0.1 (Bedrock Edition)]]
 
[[ru:Beta 1.13.0.1 (Bedrock Edition)]]
 
[[zh:基岩版beta 1.13.0.1]]
 
[[zh:基岩版beta 1.13.0.1]]
[[en:Bedrock Edition beta 1.13.0.1]]
 

2019年8月3日 (土) 08:12時点における版

beta 1.13.0.1
Bedrock 1.13.0.1
エディション

Bedrock Edition

種類

Build

リリース日

Xbox One, Windows 10: 2019年6月27日
Android: 2019年7月1日[1]

親バージョン

1.13.0

プロトコルバージョン

370

Beta 1.13.0.1 is the first beta version released for Bedrock Edition 1.13.0.[2], which adds foxes and fixes some bugs.

Additions

Mobs

Foxes
  • Two variants (red foxes and arctic foxes).
  • Trusted foxes defend trusted players.
  • Can pick up and carry items in their mouths.
    • May sometimes eat what they are carrying.
  • Wolves and Polar Bears will attack them.

Command format

  • Added tab-complete for writing coordinate commands.
  • Added new PersistComponent command for mob persistence.
  • Improved many map-making commands.

General

  • Accessibility settings can now be accessed from in-game chat and has been revamped.
  • Changed the font of menus.

Changes

Blocks

Structure blocks
  • Added Save and Load behind the テンプレート:Exg toggle.
  • Added new textures and other functionalities.

Mobs

Illager captain
  • The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player.

General

  • Improved performance.
  • Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game).
  • Minecraft on iOS will no longer show the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior.
  • Map-making and add-on improvements.
  • How to Play menu improvements.

Fixes

Crashes/performance
  • Fixed several crashes that could occur during gameplay
  • Fixed inconsistent crash while navigating the game's UI
  • Fixed a crash related to cached resources that could sometimes occur
  • Improved graphics rendering performance
  • Improved world launch time by optimizing network and resource tasks
  • Fixed a crash that could sometimes occur when launching the game on Oculus Rift
  • Fixed a crash that could sometimes occur when exiting the game on Windows 10
  • Fixed a crash that could sometimes occur when resuming the game on Oculus Rift
  • Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile
  • Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied
  • Fixed a crash that could sometimes occur when exploring world templates
  • Fixed a crash that could sometimes occur when launching the game on Xbox
  • Fixed a crash that could occur when launching the game on Xbox
  • Fixed a crash that could occur when typing some characters onto a sign
  • Fixed a crash that could occur when playing the Inspiration Hub World
  • Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game
  • Fixed a crash that could sometimes occur when signing into Microsoft account
  • Fixed a crash that could sometimes occur when choosing certain skins
  • Fixed a crash that could occur when creating a new world using some marketplace packs
  • Optimized grass growth block ticking
  • Fixed a crash that would happen when typing certain characters into chat (MCPE-44419)
  • Fixed a crash that could occur when switching profiles on Xbox One
  • Fixed a crash that could occur when breaking a block underneath detector rail blocks
  • Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function
  • Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo
  • Fixed a crash that could occur after a player leaves on 3-4 player split screen on the "Wildlife: Jungle" map
General
  • Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now (MCPE-34413)
  • Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen
  • Tweaked the wording in the raids "How to play" section
  • Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen
  • Players can now switch between user accounts on Xbox One without restarting the game
  • Fixed the messaging when trying to import a world template made in a newer version
  • Leads now connect to mobs at the correct position
  • Updated the information about repairing elytra in the How To Play section, which now describes using phantom membranes to repair them instead of leather (MCPE-41608)
  • The world loading screen now closes if acceptable amount of chunks loaded (MCPE-44815)
    • (Partial fix for MCPE-44815, the issue with chunks sometimes not loading in correctly is still being worked on)
  • Furnaces now play all applicable sounds, and at the correct pitch (MCPE-43915)
  • Recently viewed skins now appear in the correct order in the Skin Picker menu
Gameplay
  • Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect (MCPE-39779)
  • Using pickblock on lit redstone now gives the player the correct block (MCPE-43450)
  • Splash water bottles now deal damage to blaze and enderman mobs again (MCPE-42589)
  • Split-screen players that join a world will now spawn in the correct safe place and no longer spawn in the void
  • Arrows will cause sand and gravel to fall again (MCPE-18257)
  • Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up
  • The camera will now rotate correctly when in third person view
  • Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon (MCPE-43638)
  • Damage sound is no longer heard when a player falls or lands in creative gamemode (MCPE-515)
  • Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON
  • Players in water are now knocked back by TNT explosions
  • Fire charges launched from dispensers will now ignite minecarts with TNT
  • Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies (MCPE-7979)
  • Shulker boxes can no longer be placed in the same space as the player (MCPE-39674)
  • Standing in a cauldron of lava now deals the correct amount of damage to players (MCPE-39356)
  • Using 'Place All' (Y) on the cartography output slot only crafts as many of the shown result possible
  • The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player
  • Mobs can no longer break turtle eggs when mob griefing is disabled (MCPE-36245)
  • Falling snow no longer replaces other blocks (MCPE-44613)
  • Cartographer trade now requires 11 glass panes instead of 10
  • Loyalty tridents now return to the correct player after bouncing off a shield (MCPE-44225)
  • Nether portals now spawn zombie pigmen in easy difficulty (MCPE-45934)
  • Fixed issue of riptide tridents not propelling players forward correctly
  • Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV (MCPE-41944)
  • Campfires can be doused with splash water potions only, to match the Java Edition
  • Explosions no longer destroy and drop end gateway blocks (MCPE-47174)
  • Fixed creeper farms by adjusting mob height spawning logic (MCPE-45935)
  • Lava now correctly affects mobs that come into contact with it (MCPE-45531)
World generation
  • Chests that generate in desert temples now face the correct way (MCPE-37393)
Mobs
  • Iron golems are no longer pushed back by explosions (MCPE-43662)
  • Ravagers will now pathfind through water
  • Fixed sitting position for baby zombie jockey
  • Fixed the death animation for spiders (MCPE-41417)
  • Lazy pandas no longer float above the ground when lying on their backs (MCPE-43164)
  • Baby pigs turn into baby pigmen when struck by lightning (MCPE-38134)
  • Fixed player alignment to bed when sleeping
  • Zombies can no longer break iron doors (MCPE-43725)
  • Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks) (MCPE-44442, MCPE-41886)
  • Mobs can now path find correctly through waterlogged blocks (MCPE-37005)
  • Mobs can now path find correctly on unlit campfire blocks
  • Mobs no longer attempt to path find over 1.5 block high obstacles (MCPE-45256)
  • Villagers will now all go to sleep correctly when the night comes
  • Strays and skeletons now show enchanted bows when held
  • Villagers now show angry particles when hit by a player, even if they haven't been traded with yet (MCPE-29700)
  • Mobs now attack the player correctly while standing on soul sand
  • Villagers now close doors that have been opened by a player or Redstone (MCPE-21946)
  • Villager trade levels now match Java with 5 profession level badges (MCPE-43206)
  • Fixed the "Toast" rabbit easter egg (MCPE-44510)
Blocks
  • TNT no longer falls through blocks when ignited (MCPE-41313)
  • Using pickblock on lit redstone now gives the player the correct block (MCPE-43450)
  • Frosted ice no longer causes lag when it is waiting to melt underground (MCPE-39698)
  • Wood blocks now have directional placement (MCPE-43367)
  • Granite, diorite and andesite can no longer be smelted into smooth stone (MCPE-45914)
  • Coarse dirt is no longer replaced with dirt when a tree is grown on top (MCPE-26215)
Items
  • Buttons no longer appear rotated in the player hotbar (MCPE-11365, MCPE-42584)
  • The durability bar for shields now update correctly when sustaining damage (MCPE-44788)
  • Locked maps now have a unique inventory icon
Graphical
  • Pistons now have the correct textures when placed in any direction (MCPE-38053)
  • Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android (MCPE-39031)
  • Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue
  • Invisible bedrock no longer emits stone particles when fallen on
  • Tweaked first-person hand attack animations
  • Fixed hand animation when switching to empty hand from held item
  • Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game
  • Fixed some graphical errors when launching the game on Oculus Rift
  • Fixed trident position issues when being held and thrown
User Interface
  • The background tint of the player coordinates is now consistent with the chat background (MCPE-43791)
  • Tweaked the controller cursor position when auto crafting with a full inventory
  • Players using touch screen can no longer break blocks when using touch-and-hold to use fishing rod
Commands
  • Execute detect command now uses local coordinates correctly (MCPE-29942)
    • Modified CommandPosition so that an optional offset can be specified to move the rotation point in case of a local coordinate
    • Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets
Add-ons and scripting engine
  • Fixed MoLang scripting errors that were being logged for older content
  • Endermen with modified behavior can now be shot and damaged with projectiles
  • Entities crossing chunk boundaries can no longer get corrupted due to the move
  • Fixed humanoid eating animation
  • Fix issue of the mini bows rendering on all mobs other than players in scripting packs
  • The "has_equipment" filter work correctly with damageable items
  • Loading packs with lots of custom items now works correctly
  • Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly
  • Particle UVs no longer include lines of textures next to the selected UV
  • Custom entities using the "nearest_attackable_target" now re-evaluate current target validity

References