Mikanzukituyu02 (トーク | 投稿記録) (暫定) |
Mikanzukituyu02 (トーク | 投稿記録) 編集の要約なし |
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1行目: | 1行目: | ||
{{version nav |
{{version nav |
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− | |edition=Bedrock |
+ | |edition=Bedrock |
+ | |image=Bedrock 1.13.0.1.png |
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|type=Build |
|type=Build |
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|parent=1.13.0 |
|parent=1.13.0 |
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|date='''Xbox One, Windows 10''': June 27, 2019<br>'''Android''': July 1, 2019<ref>{{Tweet|JDavidFries|1145123281617297408|We are looking into the recent delays with the Android betas. Sorry to keep you waiting. _orz|June 29, 2019}}</ref> |
|date='''Xbox One, Windows 10''': June 27, 2019<br>'''Android''': July 1, 2019<ref>{{Tweet|JDavidFries|1145123281617297408|We are looking into the recent delays with the Android betas. Sorry to keep you waiting. _orz|June 29, 2019}}</ref> |
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|prevparent=1.12.0 |
|prevparent=1.12.0 |
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− | |next= |
+ | |next=beta 1.13.0.2 |
|nextparent= |
|nextparent= |
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}}<onlyinclude> |
}}<onlyinclude> |
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+ | |||
− | {{要翻訳}} |
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− | '''Beta 1.13.0.1''' is the first beta version released for [[Bedrock Edition |
+ | '''Beta 1.13.0.1''' is the first beta version released for [[Bedrock Edition 1.13.0]].<ref>{{article|ext=feedback.minecraft.net/hc/en-us/articles/360029655632|Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)|June 27, 2019}}</ref>, which adds [[fox]]es and fixes some bugs. |
== Additions == |
== Additions == |
||
=== Mobs === |
=== Mobs === |
||
; [[Fox]]es |
; [[Fox]]es |
||
− | * |
+ | *Two variants (red foxes and arctic foxes). |
*Trusted foxes defend trusted players. |
*Trusted foxes defend trusted players. |
||
− | * |
+ | *Can pick up and carry items in their mouths. |
− | ** |
+ | **May sometimes eat what they are carrying. |
+ | *Wolves and Polar Bears will attack them. |
||
+ | |||
+ | === Command format === |
||
+ | * Added tab-complete for writing coordinate commands. |
||
⚫ | |||
+ | * Improved many map-making commands. |
||
=== General === |
=== General === |
||
+ | *Accessibility settings can now be accessed from in-game chat and has been revamped. |
||
− | * Coordinates can now be tab-completed when writing commands |
||
+ | *Changed the font of menus. |
||
⚫ | |||
− | * Education Edition |
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− | ** Logo will appear on world with education features toggled on |
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− | ** Quick Play |
||
− | *** This option Appear on top of create new world after quiting world with education edition |
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− | ** How to play section contain Education Edition guide, when education toggled on |
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== Changes == |
== Changes == |
||
=== Blocks === |
=== Blocks === |
||
; [[Structure block]]s |
; [[Structure block]]s |
||
+ | * Added Save and Load behind the {{exg}} toggle. |
||
− | * Are now usable |
||
+ | * Added new textures and other functionalities. |
||
− | * Save and Load features are only available behind Experimental Gameplay |
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+ | |||
+ | === Mobs === |
||
+ | ;[[Illager captain]] |
||
+ | *The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player. |
||
=== General === |
=== General === |
||
+ | * Improved performance. |
||
− | * Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game) |
+ | * Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game). |
− | * Minecraft on iOS will no longer show the "Do you want to Close Minecraft" pop-up since iOS doesn't support that app behavior |
+ | * Minecraft on iOS will no longer show the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior. |
− | * Added new chat settings options to improve accessibility |
||
+ | *Map-making and add-on improvements. |
||
− | * UI now a bit darker green and a bit darker gray |
||
+ | *How to Play menu improvements. |
||
== Fixes == |
== Fixes == |
||
− | ;Crashes/ |
+ | ;Crashes/performance |
* Fixed several crashes that could occur during gameplay |
* Fixed several crashes that could occur during gameplay |
||
* Fixed inconsistent crash while navigating the game's UI |
* Fixed inconsistent crash while navigating the game's UI |
||
57行目: | 64行目: | ||
* Fixed a crash that could occur when typing some characters onto a sign |
* Fixed a crash that could occur when typing some characters onto a sign |
||
* Fixed a crash that could occur when playing the Inspiration Hub World |
* Fixed a crash that could occur when playing the Inspiration Hub World |
||
− | * Fixed a crash that could sometimes occur when trying to create new world or when joining a multiplayer game |
+ | * Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game |
* Fixed a crash that could sometimes occur when signing into Microsoft account |
* Fixed a crash that could sometimes occur when signing into Microsoft account |
||
* Fixed a crash that could sometimes occur when choosing certain skins |
* Fixed a crash that could sometimes occur when choosing certain skins |
||
64行目: | 71行目: | ||
* Fixed a crash that would happen when typing certain characters into chat ({{bug|MCPE-44419}}) |
* Fixed a crash that would happen when typing certain characters into chat ({{bug|MCPE-44419}}) |
||
* Fixed a crash that could occur when switching profiles on Xbox One |
* Fixed a crash that could occur when switching profiles on Xbox One |
||
− | * Fixed a crash that could occur when breaking a block underneath |
+ | * Fixed a crash that could occur when breaking a block underneath detector rail blocks |
* Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function |
* Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function |
||
* Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo |
* Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo |
||
72行目: | 79行目: | ||
* Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now ({{bug|MCPE-34413}}) |
* Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now ({{bug|MCPE-34413}}) |
||
* Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen |
* Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen |
||
− | * Tweaked the wording in the |
+ | * Tweaked the wording in the raids "How to play" section |
* Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen |
* Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen |
||
* Players can now switch between user accounts on Xbox One without restarting the game |
* Players can now switch between user accounts on Xbox One without restarting the game |
||
* Fixed the messaging when trying to import a world template made in a newer version |
* Fixed the messaging when trying to import a world template made in a newer version |
||
* Leads now connect to mobs at the correct position |
* Leads now connect to mobs at the correct position |
||
− | * Updated the information about repairing |
+ | * Updated the information about repairing elytra in the How To Play section, which now describes using phantom membranes to repair them instead of leather ({{bug|MCPE-41608}}) |
* The world loading screen now closes if acceptable amount of chunks loaded ({{bug|MCPE-44815}}) |
* The world loading screen now closes if acceptable amount of chunks loaded ({{bug|MCPE-44815}}) |
||
** (Partial fix for {{bug|MCPE-44815}}, the issue with chunks sometimes not loading in correctly is still being worked on) |
** (Partial fix for {{bug|MCPE-44815}}, the issue with chunks sometimes not loading in correctly is still being worked on) |
||
84行目: | 91行目: | ||
;Gameplay |
;Gameplay |
||
− | * Equipment |
+ | * Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect ({{bug|MCPE-39779}}) |
− | * |
+ | * Using pickblock on lit redstone now gives the player the correct block ({{bug|MCPE-43450}}) |
− | * |
+ | * Splash water bottles now deal damage to blaze and enderman mobs again ({{bug|MCPE-42589}}) |
⚫ | |||
− | * Equipments on Armor Stands now render correctly if the Armor Stand is affected by the invisibility effect ({{bug|MCPE-39779}}) |
||
− | * Splash Water Bottle now deal damage to Blaze and Enderman mobs again ({{bug|MCPE-42589}}) |
||
⚫ | |||
* Arrows will cause sand and gravel to fall again ({{bug|MCPE-18257}}) |
* Arrows will cause sand and gravel to fall again ({{bug|MCPE-18257}}) |
||
− | * Fixed pitch issue with camera that caused player to walk backwards when looking straight up |
+ | * Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up |
* The camera will now rotate correctly when in third person view |
* The camera will now rotate correctly when in third person view |
||
− | * Changed how the |
+ | * Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon (MCPE-43638) |
* Damage sound is no longer heard when a player falls or lands in creative gamemode ({{bug|MCPE-515}}) |
* Damage sound is no longer heard when a player falls or lands in creative gamemode ({{bug|MCPE-515}}) |
||
* Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON |
* Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON |
||
* Players in water are now knocked back by TNT explosions |
* Players in water are now knocked back by TNT explosions |
||
− | * Fire charges launched from dispensers will now ignite |
+ | * Fire charges launched from dispensers will now ignite minecarts with TNT |
* Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies ({{bug|MCPE-7979}}) |
* Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies ({{bug|MCPE-7979}}) |
||
* Shulker boxes can no longer be placed in the same space as the player ({{bug|MCPE-39674}}) |
* Shulker boxes can no longer be placed in the same space as the player ({{bug|MCPE-39674}}) |
||
* Standing in a cauldron of lava now deals the correct amount of damage to players ({{bug|MCPE-39356}}) |
* Standing in a cauldron of lava now deals the correct amount of damage to players ({{bug|MCPE-39356}}) |
||
− | * Using 'Place All' (Y) on the |
+ | * Using 'Place All' (Y) on the cartography output slot only crafts as many of the shown result possible |
* The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player |
* The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player |
||
* Mobs can no longer break turtle eggs when mob griefing is disabled ({{bug|MCPE-36245}}) |
* Mobs can no longer break turtle eggs when mob griefing is disabled ({{bug|MCPE-36245}}) |
||
* Falling snow no longer replaces other blocks ({{bug|MCPE-44613}}) |
* Falling snow no longer replaces other blocks ({{bug|MCPE-44613}}) |
||
* Cartographer trade now requires 11 glass panes instead of 10 |
* Cartographer trade now requires 11 glass panes instead of 10 |
||
− | * Loyalty |
+ | * Loyalty tridents now return to the correct player after bouncing off a shield ({{bug|MCPE-44225}}) |
* Nether portals now spawn zombie pigmen in easy difficulty ({{bug|MCPE-45934}}) |
* Nether portals now spawn zombie pigmen in easy difficulty ({{bug|MCPE-45934}}) |
||
* Fixed issue of riptide tridents not propelling players forward correctly |
* Fixed issue of riptide tridents not propelling players forward correctly |
||
− | * Balanced enchants on books - those with 3 or more enchantments no longer always have |
+ | * Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV ({{bug|MCPE-41944}}) |
* Campfires can be doused with splash water potions only, to match the Java Edition |
* Campfires can be doused with splash water potions only, to match the Java Edition |
||
− | * Explosions no longer destroy and drop |
+ | * Explosions no longer destroy and drop end gateway blocks ({{bug|MCPE-47174}}) |
* Fixed creeper farms by adjusting mob height spawning logic ({{bug|MCPE-45935}}) |
* Fixed creeper farms by adjusting mob height spawning logic ({{bug|MCPE-45935}}) |
||
* Lava now correctly affects mobs that come into contact with it ({{bug|MCPE-45531}}) |
* Lava now correctly affects mobs that come into contact with it ({{bug|MCPE-45531}}) |
||
− | ;World |
+ | ;World generation |
− | * Chests that generate in |
+ | * Chests that generate in desert temples now face the correct way ({{bug|MCPE-37393}}) |
;Mobs |
;Mobs |
||
− | * Iron |
+ | * Iron golems are no longer pushed back by explosions ({{bug|MCPE-43662}}) |
* Ravagers will now pathfind through water |
* Ravagers will now pathfind through water |
||
* Fixed sitting position for baby zombie jockey |
* Fixed sitting position for baby zombie jockey |
||
− | * Fixed the death animation for |
+ | * Fixed the death animation for spiders ({{bug|MCPE-41417}}) |
* Lazy pandas no longer float above the ground when lying on their backs ({{bug|MCPE-43164}}) |
* Lazy pandas no longer float above the ground when lying on their backs ({{bug|MCPE-43164}}) |
||
* Baby pigs turn into baby pigmen when struck by lightning ({{bug|MCPE-38134}}) |
* Baby pigs turn into baby pigmen when struck by lightning ({{bug|MCPE-38134}}) |
||
* Fixed player alignment to bed when sleeping |
* Fixed player alignment to bed when sleeping |
||
− | * Zombies can no longer break |
+ | * Zombies can no longer break iron doors ({{bug|MCPE-43725}}) |
− | * Village mobs ( |
+ | * Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks) ({{bug|MCPE-44442}}, {{bug|MCPE-41886}}) |
* Mobs can now path find correctly through waterlogged blocks ({{bug|MCPE-37005}}) |
* Mobs can now path find correctly through waterlogged blocks ({{bug|MCPE-37005}}) |
||
* Mobs can now path find correctly on unlit campfire blocks |
* Mobs can now path find correctly on unlit campfire blocks |
||
* Mobs no longer attempt to path find over 1.5 block high obstacles ({{bug|MCPE-45256}}) |
* Mobs no longer attempt to path find over 1.5 block high obstacles ({{bug|MCPE-45256}}) |
||
* Villagers will now all go to sleep correctly when the night comes |
* Villagers will now all go to sleep correctly when the night comes |
||
− | * Strays and |
+ | * Strays and skeletons now show enchanted bows when held |
* Villagers now show angry particles when hit by a player, even if they haven't been traded with yet ({{bug|MCPE-29700}}) |
* Villagers now show angry particles when hit by a player, even if they haven't been traded with yet ({{bug|MCPE-29700}}) |
||
− | * Mobs now attack the player correctly while standing on |
+ | * Mobs now attack the player correctly while standing on soul sand |
* Villagers now close doors that have been opened by a player or Redstone ({{bug|MCPE-21946}}) |
* Villagers now close doors that have been opened by a player or Redstone ({{bug|MCPE-21946}}) |
||
* Villager trade levels now match Java with 5 profession level badges ({{bug|MCPE-43206}}) |
* Villager trade levels now match Java with 5 profession level badges ({{bug|MCPE-43206}}) |
||
142行目: | 147行目: | ||
* TNT no longer falls through blocks when ignited ({{bug|MCPE-41313}}) |
* TNT no longer falls through blocks when ignited ({{bug|MCPE-41313}}) |
||
* Using pickblock on lit redstone now gives the player the correct block ({{bug|MCPE-43450}}) |
* Using pickblock on lit redstone now gives the player the correct block ({{bug|MCPE-43450}}) |
||
− | * Frosted |
+ | * Frosted ice no longer causes lag when it is waiting to melt underground ({{bug|MCPE-39698}}) |
* Wood blocks now have directional placement ({{bug|MCPE-43367}}) |
* Wood blocks now have directional placement ({{bug|MCPE-43367}}) |
||
− | * Granite, |
+ | * Granite, diorite and andesite can no longer be smelted into smooth stone ({{bug|MCPE-45914}}) |
* Coarse dirt is no longer replaced with dirt when a tree is grown on top ({{bug|MCPE-26215}}) |
* Coarse dirt is no longer replaced with dirt when a tree is grown on top ({{bug|MCPE-26215}}) |
||
;Items |
;Items |
||
* Buttons no longer appear rotated in the player hotbar ({{bug|MCPE-11365}}, {{bug|MCPE-42584}}) |
* Buttons no longer appear rotated in the player hotbar ({{bug|MCPE-11365}}, {{bug|MCPE-42584}}) |
||
− | * The durability bar for |
+ | * The durability bar for shields now update correctly when sustaining damage ({{bug|MCPE-44788}}) |
− | * Locked |
+ | * Locked maps now have a unique inventory icon |
;Graphical |
;Graphical |
||
157行目: | 162行目: | ||
* Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue |
* Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue |
||
* Invisible bedrock no longer emits stone particles when fallen on |
* Invisible bedrock no longer emits stone particles when fallen on |
||
− | * Tweaked first |
+ | * Tweaked first-person hand attack animations |
* Fixed hand animation when switching to empty hand from held item |
* Fixed hand animation when switching to empty hand from held item |
||
* Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game |
* Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game |
||
173行目: | 178行目: | ||
** Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets |
** Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets |
||
− | ;Add- |
+ | ;Add-ons and scripting engine |
* Fixed MoLang scripting errors that were being logged for older content |
* Fixed MoLang scripting errors that were being logged for older content |
||
− | * Endermen with modified |
+ | * Endermen with modified behavior can now be shot and damaged with projectiles |
* Entities crossing chunk boundaries can no longer get corrupted due to the move |
* Entities crossing chunk boundaries can no longer get corrupted due to the move |
||
* Fixed humanoid eating animation |
* Fixed humanoid eating animation |
||
183行目: | 188行目: | ||
* Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly |
* Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly |
||
* Particle UVs no longer include lines of textures next to the selected UV |
* Particle UVs no longer include lines of textures next to the selected UV |
||
− | * Custom entities using the "nearest_attackable_target" now re-evaluate current target validity |
+ | * Custom entities using the "nearest_attackable_target" now re-evaluate current target validity</onlyinclude> |
− | </onlyinclude> |
||
== References == |
== References == |
||
{{Reflist}} |
{{Reflist}} |
||
− | {{Bedrock Edition versions|1.2} |
+ | {{Bedrock Edition versions|1.2}} |
⚫ | |||
[[de:Versionen/Vollversion 1.13 (Bedrock)/Entwicklung#1.13.0 build 1]] |
[[de:Versionen/Vollversion 1.13 (Bedrock)/Entwicklung#1.13.0 build 1]] |
||
[[fr:Version Bedrock bêta 1.13.0.1]] |
[[fr:Version Bedrock bêta 1.13.0.1]] |
||
196行目: | 201行目: | ||
[[ru:Beta 1.13.0.1 (Bedrock Edition)]] |
[[ru:Beta 1.13.0.1 (Bedrock Edition)]] |
||
[[zh:基岩版beta 1.13.0.1]] |
[[zh:基岩版beta 1.13.0.1]] |
||
⚫ |
2019年8月3日 (土) 08:12時点における版
beta 1.13.0.1
エディション | |
---|---|
種類 |
Build |
リリース日 |
Xbox One, Windows 10: 2019年6月27日 |
親バージョン | |
プロトコルバージョン |
370 |
Beta 1.13.0.1 is the first beta version released for Bedrock Edition 1.13.0.[2], which adds foxes and fixes some bugs.
Additions
Mobs
- Two variants (red foxes and arctic foxes).
- Trusted foxes defend trusted players.
- Can pick up and carry items in their mouths.
- May sometimes eat what they are carrying.
- Wolves and Polar Bears will attack them.
Command format
- Added tab-complete for writing coordinate commands.
- Added new
PersistComponent
command for mob persistence. - Improved many map-making commands.
General
- Accessibility settings can now be accessed from in-game chat and has been revamped.
- Changed the font of menus.
Changes
Blocks
- Added Save and Load behind the テンプレート:Exg toggle.
- Added new textures and other functionalities.
Mobs
- The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player.
General
- Improved performance.
- Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game).
- Minecraft on iOS will no longer show the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior.
- Map-making and add-on improvements.
- How to Play menu improvements.
Fixes
- Crashes/performance
- Fixed several crashes that could occur during gameplay
- Fixed inconsistent crash while navigating the game's UI
- Fixed a crash related to cached resources that could sometimes occur
- Improved graphics rendering performance
- Improved world launch time by optimizing network and resource tasks
- Fixed a crash that could sometimes occur when launching the game on Oculus Rift
- Fixed a crash that could sometimes occur when exiting the game on Windows 10
- Fixed a crash that could sometimes occur when resuming the game on Oculus Rift
- Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile
- Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied
- Fixed a crash that could sometimes occur when exploring world templates
- Fixed a crash that could sometimes occur when launching the game on Xbox
- Fixed a crash that could occur when launching the game on Xbox
- Fixed a crash that could occur when typing some characters onto a sign
- Fixed a crash that could occur when playing the Inspiration Hub World
- Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game
- Fixed a crash that could sometimes occur when signing into Microsoft account
- Fixed a crash that could sometimes occur when choosing certain skins
- Fixed a crash that could occur when creating a new world using some marketplace packs
- Optimized grass growth block ticking
- Fixed a crash that would happen when typing certain characters into chat (MCPE-44419)
- Fixed a crash that could occur when switching profiles on Xbox One
- Fixed a crash that could occur when breaking a block underneath detector rail blocks
- Fixed a crash that could occur if a split screen player leaves the game while an execute command targets them in a function
- Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo
- Fixed a crash that could occur after a player leaves on 3-4 player split screen on the "Wildlife: Jungle" map
- General
- Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now (MCPE-34413)
- Tweaked the "How to play" section so that it specifies that carved pumpkins should be used as protection from Endermen
- Tweaked the wording in the raids "How to play" section
- Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen
- Players can now switch between user accounts on Xbox One without restarting the game
- Fixed the messaging when trying to import a world template made in a newer version
- Leads now connect to mobs at the correct position
- Updated the information about repairing elytra in the How To Play section, which now describes using phantom membranes to repair them instead of leather (MCPE-41608)
- The world loading screen now closes if acceptable amount of chunks loaded (MCPE-44815)
- (Partial fix for MCPE-44815, the issue with chunks sometimes not loading in correctly is still being worked on)
- Furnaces now play all applicable sounds, and at the correct pitch (MCPE-43915)
- Recently viewed skins now appear in the correct order in the Skin Picker menu
- Gameplay
- Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect (MCPE-39779)
- Using pickblock on lit redstone now gives the player the correct block (MCPE-43450)
- Splash water bottles now deal damage to blaze and enderman mobs again (MCPE-42589)
- Split-screen players that join a world will now spawn in the correct safe place and no longer spawn in the void
- Arrows will cause sand and gravel to fall again (MCPE-18257)
- Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up
- The camera will now rotate correctly when in third person view
- Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon (MCPE-43638)
- Damage sound is no longer heard when a player falls or lands in creative gamemode (MCPE-515)
- Camera is no longer present in creative inventory without "Education Edition" toggle being turned ON
- Players in water are now knocked back by TNT explosions
- Fire charges launched from dispensers will now ignite minecarts with TNT
- Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies (MCPE-7979)
- Shulker boxes can no longer be placed in the same space as the player (MCPE-39674)
- Standing in a cauldron of lava now deals the correct amount of damage to players (MCPE-39356)
- Using 'Place All' (Y) on the cartography output slot only crafts as many of the shown result possible
- The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player
- Mobs can no longer break turtle eggs when mob griefing is disabled (MCPE-36245)
- Falling snow no longer replaces other blocks (MCPE-44613)
- Cartographer trade now requires 11 glass panes instead of 10
- Loyalty tridents now return to the correct player after bouncing off a shield (MCPE-44225)
- Nether portals now spawn zombie pigmen in easy difficulty (MCPE-45934)
- Fixed issue of riptide tridents not propelling players forward correctly
- Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV (MCPE-41944)
- Campfires can be doused with splash water potions only, to match the Java Edition
- Explosions no longer destroy and drop end gateway blocks (MCPE-47174)
- Fixed creeper farms by adjusting mob height spawning logic (MCPE-45935)
- Lava now correctly affects mobs that come into contact with it (MCPE-45531)
- World generation
- Chests that generate in desert temples now face the correct way (MCPE-37393)
- Mobs
- Iron golems are no longer pushed back by explosions (MCPE-43662)
- Ravagers will now pathfind through water
- Fixed sitting position for baby zombie jockey
- Fixed the death animation for spiders (MCPE-41417)
- Lazy pandas no longer float above the ground when lying on their backs (MCPE-43164)
- Baby pigs turn into baby pigmen when struck by lightning (MCPE-38134)
- Fixed player alignment to bed when sleeping
- Zombies can no longer break iron doors (MCPE-43725)
- Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks) (MCPE-44442, MCPE-41886)
- Mobs can now path find correctly through waterlogged blocks (MCPE-37005)
- Mobs can now path find correctly on unlit campfire blocks
- Mobs no longer attempt to path find over 1.5 block high obstacles (MCPE-45256)
- Villagers will now all go to sleep correctly when the night comes
- Strays and skeletons now show enchanted bows when held
- Villagers now show angry particles when hit by a player, even if they haven't been traded with yet (MCPE-29700)
- Mobs now attack the player correctly while standing on soul sand
- Villagers now close doors that have been opened by a player or Redstone (MCPE-21946)
- Villager trade levels now match Java with 5 profession level badges (MCPE-43206)
- Fixed the "Toast" rabbit easter egg (MCPE-44510)
- Blocks
- TNT no longer falls through blocks when ignited (MCPE-41313)
- Using pickblock on lit redstone now gives the player the correct block (MCPE-43450)
- Frosted ice no longer causes lag when it is waiting to melt underground (MCPE-39698)
- Wood blocks now have directional placement (MCPE-43367)
- Granite, diorite and andesite can no longer be smelted into smooth stone (MCPE-45914)
- Coarse dirt is no longer replaced with dirt when a tree is grown on top (MCPE-26215)
- Items
- Buttons no longer appear rotated in the player hotbar (MCPE-11365, MCPE-42584)
- The durability bar for shields now update correctly when sustaining damage (MCPE-44788)
- Locked maps now have a unique inventory icon
- Graphical
- Pistons now have the correct textures when placed in any direction (MCPE-38053)
- Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android (MCPE-39031)
- Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue
- Invisible bedrock no longer emits stone particles when fallen on
- Tweaked first-person hand attack animations
- Fixed hand animation when switching to empty hand from held item
- Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game
- Fixed some graphical errors when launching the game on Oculus Rift
- Fixed trident position issues when being held and thrown
- User Interface
- The background tint of the player coordinates is now consistent with the chat background (MCPE-43791)
- Tweaked the controller cursor position when auto crafting with a full inventory
- Players using touch screen can no longer break blocks when using touch-and-hold to use fishing rod
- Commands
- Execute detect command now uses local coordinates correctly (MCPE-29942)
- Modified CommandPosition so that an optional offset can be specified to move the rotation point in case of a local coordinate
- Fixed the ExecuteCommand detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets
- Add-ons and scripting engine
- Fixed MoLang scripting errors that were being logged for older content
- Endermen with modified behavior can now be shot and damaged with projectiles
- Entities crossing chunk boundaries can no longer get corrupted due to the move
- Fixed humanoid eating animation
- Fix issue of the mini bows rendering on all mobs other than players in scripting packs
- The "has_equipment" filter work correctly with damageable items
- Loading packs with lots of custom items now works correctly
- Creating new End Gateway portal in the "Abstraction Cubes" marketplace map now works correctly
- Particle UVs no longer include lines of textures next to the selected UV
- Custom entities using the "nearest_attackable_target" now re-evaluate current target validity