Fixed a crash when taking a screenshot when leaving the world on older Android devices.
Storage manager confirmation pop-up now scrolls when localized text is longer than the box.
Fixed a memory leak issue when loading into a world with Add-ons. (iOS only)
Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting.
No more flickering item counts on the hotbar.
Items on the hotbar no longer change content by themselves!
The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a cauldron.
The difficulty in the in-game settings screen works correctly again.
The hideParticles argument in the /effect command now hides/shows particles correctly.
Switching a player's gamemode now informs the player that they have had their gamemode switched.
Vindicators and Vexes now hold their weapons correctly.
Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn.
Smoke particles that appear after a player's death are now the correct animation length.
Slash command autocomplete feature again works in multiplayer games.
Can_place_on & can_destroy adventure mode commands now work as expected.
Fixed several skins on the Festive mash-up pack that appeared corrupted.
After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed.
Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game.
Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description
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