Java Edition Combat Test 4

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Minecraft Combat Test 4
Release Combat Test 4.png
エディション

Java Edition

種類

スナップショット

リリース日

2019年11月29日

親バージョン

Combat Tests

プロトコルバージョン

600

データバージョン

2320

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Combat Test 4 is the fourth experimental version of a future combat revison.[1] This combat experiment is a fork of the game at version 1.15-pre3.[note 1] This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Additions[編集 | ソースを編集]

Gameplay[編集 | ソースを編集]

Enchantments
  • All damage enchantments can be applied to axes in the enchanting table.
Shields
  • Added an option to disable the use-shield-on-crouch.
    • Located in the Accessibility menu.

Changes[編集 | ソースを編集]

Combat[編集 | ソースを編集]

  • The attack timer is now unaffected by switching items, only reseting when the player actually performs an attack.
  • Critical attacks will now trigger at 100% attack timer charge.
  • Knockback attacks will now trigger at 100% attack timer charge.
  • Default attack reach has been decreased from 3 blocks to 2.5 blocks.
  • Attacking with a 200% charge now adds +1.0 to the attack reach, up from +0.5.

Items[編集 | ソースを編集]

Shields
  • Removed the option to hide the shield.
Snowballs
  • Now stack to 64.
Tridents
  • Tridents can be shot from dispensers.
  • Tridents with Loyalty that fall into the void will return to its owner.
  • Tridents with Impaling now deal enchantment damage to all mobs that are in water or rain.

Non-mob entities[編集 | ソースを編集]

Arrows
  • Arrow uncertainty value has been decreased from 1.0 to 0.25, increasing accuracy.
Thrown snowballs
  • Now have 4-tick cooldown.
  • Not rendered for the first 2 ticks to prevent screen flickering.

Notes[編集 | ソースを編集]

  1. Combat Test 4 was compiled the day after 1.15-pre3 was released.

References[編集 | ソースを編集]