編集の要約なし |
(英語版から移植で更新+翻訳) タグ: ビジュアルエディタ |
||
1行目: | 1行目: | ||
{{要翻訳}} |
{{要翻訳}} |
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− | {{about| |
+ | {{about|Java Edition 1.13以降の''Minecraft: Java Edition''の値|Java Edition 1.12.2までの値|/平坦化前|Classicの値|/Classic|Indevの値|/Indev}} |
+ | {{exclusive|java}}これらの'''データ値'''は{{el|je}}上のブロックやアイテムの種類を参照しており、''Minecraft''の多くの場面で使用されている。[[Java Editionのデータ値#ブロック|ブロックID]]は、ワールド内に配置されたブロックやインベントリのアイテム(チェスト内のアイテムやワールド内に落とされたアイテムを含む)の定義に使用される。[[Java Editionのデータ値#アイテム|アイテムID]]はアイテムに対してのみ有効である。また、Mobや飛び道具などのエンティティ用の[[Java Editionのデータ値#エンティティ|エンティティID]]もある。 |
||
− | {{exclusive|java}} |
||
− | {{move|Java Edition data values|this page lists data values, rather than specifically explain what a data value is - same with all other such pages; should be discussed though as the style guide says to keep pages singular}} |
||
− | |||
− | These '''data values''' refer to the different types of blocks and items on {{el|je}} and are used in many places in ''Minecraft''. [[#Blocks|Block IDs]] are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). [[#Items|Item IDs]] are valid only for items. There are also [[#Entities|entity IDs]] for entities such as mobs and projectiles. |
||
{{TOC|right}} |
{{TOC|right}} |
||
− | == |
+ | == ID == |
+ | これらのIDは[[名前空間ID#minecraft 名前空間|名前空間{{cd|minecraft}}]]を省略した[[名前空間ID]]形式である。ゲーム内では、これらの[[名前空間ID]]は{{cd|minecraft:}}を前に付けても付けなくても使用できる。 |
||
− | These IDs are in the [[namespaced ID]] format, with their [[Namespaced ID#minecraft namespace|{{cd|minecraft}} namespace]] omitted. The game accepts these [[Namespaced ID]]s either with or without the {{cd|minecraft:}} prefix. |
||
− | {{LoadPage|{{FULLPAGENAME}}/ |
+ | {{LoadPage|{{FULLPAGENAME}}/ブロック|ブロック|h3}} |
− | === |
+ | === 液体 === |
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
− | ! |
+ | ! 液体 |
− | ! |
+ | ![[名前空間ID]] |
|- |
|- |
||
− | | |
+ | |[[空気|なし]] |
| {{code|empty}} |
| {{code|empty}} |
||
|- |
|- |
||
− | | [[File:Lava.png|30px]] [[ |
+ | | [[File:Lava.png|30px]] [[溶岩|溶岩流]] |
| {{code|flowing_lava}} |
| {{code|flowing_lava}} |
||
|- |
|- |
||
− | | [[File:Water.png|30px]] [[ |
+ | | [[File:Water.png|30px]] [[水|水流]] |
| {{code|flowing_water}} |
| {{code|flowing_water}} |
||
|- |
|- |
||
− | | [[File:Lava.png|30px]] [[ |
+ | | [[File:Lava.png|30px]] [[溶岩]] |
| {{code|lava}} |
| {{code|lava}} |
||
|- |
|- |
||
− | | [[File:Water.png|30px]] [[ |
+ | | [[File:Water.png|30px]] [[水]] |
| {{code|water}} |
| {{code|water}} |
||
|} |
|} |
||
− | {{LoadPage|{{FULLPAGENAME}}/ |
+ | {{LoadPage|{{FULLPAGENAME}}/アイテム|アイテム|h3}} |
− | {{LoadPage|{{FULLPAGENAME}}/ |
+ | {{LoadPage|{{FULLPAGENAME}}/エンティティ|エンティティ|h3}} |
− | {{LoadPage|{{FULLPAGENAME}}/ |
+ | {{LoadPage|{{FULLPAGENAME}}/ステータス効果|ステータス効果|h3}} |
− | === |
+ | === エンチャント === |
{| class="wikitable stikitable sortable" |
{| class="wikitable stikitable sortable" |
||
+ | ! エンチャント |
||
− | ! Enchantment |
||
− | ! |
+ | ![[名前空間ID]] |
|- |
|- |
||
− | | |
+ | |[[水中採掘]] |
| {{code|aqua_affinity}} |
| {{code|aqua_affinity}} |
||
|- |
|- |
||
− | | |
+ | |[[虫特効]] |
| {{code|bane_of_arthropods}} |
| {{code|bane_of_arthropods}} |
||
|- |
|- |
||
− | | |
+ | |[[束縛の呪い]] |
| {{code|binding_curse}} |
| {{code|binding_curse}} |
||
|- |
|- |
||
− | | |
+ | |[[爆発耐性]] |
| {{code|blast_protection}} |
| {{code|blast_protection}} |
||
|- |
|- |
||
− | | |
+ | |[[召雷]] |
| {{code|channeling}} |
| {{code|channeling}} |
||
|- |
|- |
||
− | | |
+ | |[[水中歩行]] |
| {{code|depth_strider}} |
| {{code|depth_strider}} |
||
|- |
|- |
||
− | | |
+ | |[[効率強化]] |
| {{code|efficiency}} |
| {{code|efficiency}} |
||
|- |
|- |
||
− | | |
+ | |[[落下耐性]] |
| {{code|feather_falling}} |
| {{code|feather_falling}} |
||
|- |
|- |
||
− | | |
+ | |[[火属性]] |
| {{code|fire_aspect}} |
| {{code|fire_aspect}} |
||
|- |
|- |
||
+ | |[[火炎耐性 (エンチャント)|火炎耐性]] |
||
− | | [[Fire Protection]] |
||
| {{code|fire_protection}} |
| {{code|fire_protection}} |
||
|- |
|- |
||
− | | |
+ | |[[フレイム]] |
| {{code|flame}} |
| {{code|flame}} |
||
|- |
|- |
||
+ | |[[幸運 (エンチャント)|幸運]] |
||
− | | [[Fortune]] |
||
| {{code|fortune}} |
| {{code|fortune}} |
||
|- |
|- |
||
− | | |
+ | |[[氷渡り]] |
| {{code|frost_walker}} |
| {{code|frost_walker}} |
||
|- |
|- |
||
− | | |
+ | |[[水生特効]] |
| {{code|impaling}} |
| {{code|impaling}} |
||
|- |
|- |
||
− | | |
+ | |[[無限]] |
| {{code|infinity}} |
| {{code|infinity}} |
||
|- |
|- |
||
− | | |
+ | |[[ノックバック]] |
| {{code|knockback}} |
| {{code|knockback}} |
||
|- |
|- |
||
− | | |
+ | |[[ドロップ増加]] |
| {{code|looting}} |
| {{code|looting}} |
||
|- |
|- |
||
− | | |
+ | |[[忠誠]] |
| {{code|loyalty}} |
| {{code|loyalty}} |
||
|- |
|- |
||
− | | |
+ | |[[宝釣り]] |
| {{code|luck_of_the_sea}} |
| {{code|luck_of_the_sea}} |
||
|- |
|- |
||
− | | |
+ | |[[入れ食い]] |
| {{code|lure}} |
| {{code|lure}} |
||
|- |
|- |
||
+ | |[[修繕 (エンチャント)|修繕]] |
||
− | | [[Mending]] |
||
| {{code|mending}} |
| {{code|mending}} |
||
|- |
|- |
||
− | | |
+ | |[[拡散]] |
| {{code|multishot}} |
| {{code|multishot}} |
||
|- |
|- |
||
− | | |
+ | |[[貫通]] |
| {{code|piercing}} |
| {{code|piercing}} |
||
|- |
|- |
||
+ | |[[射撃ダメージ増加]] |
||
− | | [[Power]] |
||
| {{code|power}} |
| {{code|power}} |
||
|- |
|- |
||
+ | |[[飛び道具耐性]] |
||
− | | [[Projectile Protection]] |
||
| {{code|projectile_protection}} |
| {{code|projectile_protection}} |
||
|- |
|- |
||
− | | |
+ | |[[ダメージ軽減]] |
| {{code|protection}} |
| {{code|protection}} |
||
|- |
|- |
||
− | | |
+ | |[[パンチ]] |
| {{code|punch}} |
| {{code|punch}} |
||
|- |
|- |
||
− | | |
+ | |[[高速装填]] |
| {{code|quick_charge}} |
| {{code|quick_charge}} |
||
|- |
|- |
||
+ | |[[水中呼吸 (エンチャント)|水中呼吸]] |
||
− | | [[Respiration]] |
||
| {{code|respiration}} |
| {{code|respiration}} |
||
|- |
|- |
||
− | | |
+ | |[[激流]] |
| {{code|riptide}} |
| {{code|riptide}} |
||
|- |
|- |
||
− | | |
+ | |[[ダメージ増加]] |
| {{code|sharpness}} |
| {{code|sharpness}} |
||
|- |
|- |
||
− | | |
+ | |[[シルクタッチ]] |
| {{code|silk_touch}} |
| {{code|silk_touch}} |
||
|- |
|- |
||
+ | |[[アンデッド特効]] |
||
− | | [[Smite]] |
||
| {{code|smite}} |
| {{code|smite}} |
||
|- |
|- |
||
+ | |[[ソウルスピード]] |
||
− | | [[Soul Speed]] |
||
| {{code|soul_speed}} |
| {{code|soul_speed}} |
||
|- |
|- |
||
+ | |[[範囲ダメージ増加]] |
||
− | | [[Sweeping Edge]] |
||
| {{code|sweeping}} |
| {{code|sweeping}} |
||
|- |
|- |
||
− | | |
+ | |[[棘の鎧]] |
| {{code|thorns}} |
| {{code|thorns}} |
||
|- |
|- |
||
− | | |
+ | |[[耐久力]] |
| {{code|unbreaking}} |
| {{code|unbreaking}} |
||
|- |
|- |
||
− | | |
+ | |[[消滅の呪い]] |
| {{code|vanishing_curse}} |
| {{code|vanishing_curse}} |
||
|} |
|} |
||
− | {{LoadPage|{{FULLPAGENAME}}/ |
+ | {{LoadPage|{{FULLPAGENAME}}/バイオーム|バイオーム|h3}} |
− | {{LoadPage|{{FULLPAGENAME}}/ |
+ | {{LoadPage|{{FULLPAGENAME}}/パーティクル|パーティクル|h3}} |
=== Dimensions === |
=== Dimensions === |
||
215行目: | 212行目: | ||
|- |
|- |
||
| {{code|checkerboard}} |
| {{code|checkerboard}} |
||
− | |[[File:Buffet world with the Caves generator and checkerboard biomes of size 0.png|150px]] |
+ | |[[File:Buffet world with the Caves generator and checkerboard biomes of size 0.png|150px|リンク=Special:FilePath/Buffet_world_with_the_Caves_generator_and_checkerboard_biomes_of_size_0.png]] |
|- |
|- |
||
| {{code|vanilla_layered}} |
| {{code|vanilla_layered}} |
||
− | |[[File:Buffet world with the Floating Islands generator and vanilla_layered biomes.png|150px]] |
+ | |[[File:Buffet world with the Floating Islands generator and vanilla_layered biomes.png|150px|リンク=Special:FilePath/Buffet_world_with_the_Floating_Islands_generator_and_vanilla_layered_biomes.png]] |
|- |
|- |
||
| {{code|the_end}} |
| {{code|the_end}} |
2021年1月9日 (土) 04:01時点における版
これらのデータ値はJava Edition上のブロックやアイテムの種類を参照しており、Minecraftの多くの場面で使用されている。ブロックIDは、ワールド内に配置されたブロックやインベントリのアイテム(チェスト内のアイテムやワールド内に落とされたアイテムを含む)の定義に使用される。アイテムIDはアイテムに対してのみ有効である。また、Mobや飛び道具などのエンティティ用のエンティティIDもある。
ID
これらのIDは名前空間minecraft
を省略した名前空間ID形式である。ゲーム内では、これらの名前空間IDはminecraft:
を前に付けても付けなくても使用できる。
ブロック
液体
液体 | 名前空間ID |
---|---|
なし | empty
|
溶岩流 | flowing_lava
|
水流 | flowing_water
|
溶岩 | lava
|
水 | water
|
アイテム
エンティティ
ステータス効果
エンチャント
エンチャント | 名前空間ID |
---|---|
水中採掘 | aqua_affinity
|
虫特効 | bane_of_arthropods
|
束縛の呪い | binding_curse
|
爆発耐性 | blast_protection
|
召雷 | channeling
|
水中歩行 | depth_strider
|
効率強化 | efficiency
|
落下耐性 | feather_falling
|
火属性 | fire_aspect
|
火炎耐性 | fire_protection
|
フレイム | flame
|
幸運 | fortune
|
氷渡り | frost_walker
|
水生特効 | impaling
|
無限 | infinity
|
ノックバック | knockback
|
ドロップ増加 | looting
|
忠誠 | loyalty
|
宝釣り | luck_of_the_sea
|
入れ食い | lure
|
修繕 | mending
|
拡散 | multishot
|
貫通 | piercing
|
射撃ダメージ増加 | power
|
飛び道具耐性 | projectile_protection
|
ダメージ軽減 | protection
|
パンチ | punch
|
高速装填 | quick_charge
|
水中呼吸 | respiration
|
激流 | riptide
|
ダメージ増加 | sharpness
|
シルクタッチ | silk_touch
|
アンデッド特効 | smite
|
ソウルスピード | soul_speed
|
範囲ダメージ増加 | sweeping
|
棘の鎧 | thorns
|
耐久力 | unbreaking
|
消滅の呪い | vanishing_curse
|
バイオーム
パーティクル
Dimensions
Dimension | Namespaced ID | Numeric ID |
---|---|---|
Overworld | overworld
|
0 |
The Nether | the_nether
|
-1 |
The End | the_end
|
1 |
Chunk generators
Used in the Buffet world type and internally when generating any world.
Namespaced ID | Image |
---|---|
noise
|
|
flat
|
|
debug
|
Biome sources
Used in the Buffet world type and internally when generating any world.
Namespaced ID | Image |
---|---|
fixed
|
|
checkerboard
|
|
vanilla_layered
|
|
the_end
|
|
multi_noise
|
Structures
Name | Namespaced ID |
---|---|
Jungle pyramid | jungle_pyramid
|
Village | village
|
End City | endcity
|
Ruined Portal | ruined_portal
|
Igloo | igloo
|
Stronghold | stronghold
|
Bastion Remnant | bastion_remnant
|
Desert pyramid | desert_pyramid
|
Nether Fossil | nether_fossil
|
Buried Treasure | buried_treasure
|
Woodland Mansion | mansion
|
Shipwreck | shipwreck
|
Ocean Monument | monument
|
Swamp hut | swamp_hut
|
Nether Fortress | fortress
|
Pillager Outpost | pillager_outpost
|
Ocean Ruins | ocean_ruin
|
Mineshaft | mineshaft
|
Block states
age
Tracks the age of plants to handle growth and of fire to handle spread.
State value | Blocks |
---|---|
Integer (0 to 1 )
|
竹 |
Integer (0 to 2 )
|
カカオの実 |
Integer (0 to 3 )
|
|
Integer (0 to 5 )
|
コーラスフラワー |
Integer (0 to 7 )
|
|
Integer (0 to 15 )
|
|
Integer (0 to 25 )
|
コンブ |
attached
Whether the tripwire hook is connected to a valid tripwire circuit or not.
State value | Blocks |
---|---|
Boolean (false or true )
|
attachment
How this block is attached to the block it is on.
State value | Blocks |
---|---|
|
鐘 |
axis
What axis the block is oriented to.
State value | Blocks |
---|---|
|
|
|
ネザーポータル |
bites
The number of bites taken from the cake.
State value | Blocks |
---|---|
Integer (0 to 6 )
|
ケーキ |
bottom
Whether this scaffolding is floating (shows the bottom).
State value | Blocks |
---|---|
Boolean (false or true )
|
足場 |
charges
Tracks the remaining uses of respawn anchors.
State value | Blocks |
---|---|
Integer (0 to 4 )
|
リスポーンアンカー |
conditional
Whether or not the command block is conditional.
State value | Blocks |
---|---|
Boolean (false or true )
|
コマンドブロック (any variant) |
delay
The amount of time between receiving a signal and responding.
State value | Blocks |
---|---|
Integer (1 to 4 )
|
レッドストーンリピーター |
disarmed
Whether the tripwire is broken using shears or not.
State value | Blocks |
---|---|
Boolean (false or true )
|
トリップワイヤー |
distance
The distance from a base block.
State value | Blocks |
---|---|
Integer (0 to 7 )
|
足場 |
Integer (1 to 7 )
|
葉 (any) |
down
Determines whether something is below the block.
State value | Blocks |
---|---|
Boolean (false or true )
|
drag
Determine whether the bubble column is a whirlpool or upwards.
State value | Blocks |
---|---|
Boolean (false or true )
|
気泡柱 |
east
Determines whether something is on the east side of the block.
State value | Blocks |
---|---|
Boolean (false or true )
|
|
|
レッドストーンダスト |
eggs
The amount of eggs in this block.
State value | Blocks |
---|---|
Integer (1 to 4 )
|
カメの卵 |
enabled
Whether or not the hopper can collect and transfer items.
State value | Blocks |
---|---|
Boolean (false or true )
|
ホッパー |
extended
Whether or not the piston is extended.
State value | Blocks |
---|---|
Boolean (false or true )
|
eye
Whether the frame contains an eye of ender.
State value | Blocks |
---|---|
Boolean (false or true )
|
エンドポータルフレーム |
face
What side of a block the attached block is on.
State value | Blocks |
---|---|
|
facing
For most blocks, what direction the block faces.
For wall-attached bells as well as cocoa, the opposite is true.[1]
State value | Blocks |
---|---|
|
|
|
|
|
ホッパー |
half
For tall plants and doors, which half of the door or plant occupies the block space. For trapdoors and stairs, what part of the block space they are in.
State value | Blocks |
---|---|
|
|
|
hanging
Whether or not the lantern hangs on the ceiling.
State value | Blocks |
---|---|
Boolean (false or true )
|
ランタン |
has_book
Whether or not this lectern holds a book.
State value | Blocks |
---|---|
Boolean (false or true )
|
書見台 |
has_bottle_0
Whether or not a bottle is in slot 1 of the brewing stand.
State value | Blocks |
---|---|
Boolean (false or true )
|
醸造台 |
has_bottle_1
Whether or not a bottle is in slot 2 of the brewing stand.
State value | Blocks |
---|---|
Boolean (false or true )
|
醸造台 |
has_bottle_2
Whether or not a bottle is in slot 3 of the brewing stand.
State value | Blocks |
---|---|
Boolean (false or true )
|
醸造台 |
has_record
True when the jukebox contains a music disc.
State value | Blocks |
---|---|
Boolean (false or true )
|
ジュークボックス |
hatch
Determines how close an egg is to hatching; starts at 0 and is randomly incremented.
State value | Blocks |
---|---|
Integer (0 to 2 )
|
カメの卵 |
hinge
Identifies the side the hinge is on (when facing the same direction as the door's inside).
State value | Blocks |
---|---|
|
ドア (any) |
in_wall
If true, the gate is lowered by three pixels, to accommodate attaching more cleanly with walls.
State value | Blocks |
---|---|
Boolean (false or true )
|
フェンスゲート (any) |
instrument
The instrument sound the note block makes when it gets powered or used.
State value | Blocks |
---|---|
|
音符ブロック |
inverted
Whether the daylight detector detects light (false) or darkness (true).
State value | Blocks |
---|---|
Boolean (false or true )
|
日照センサー |
layers
How many layers of snow are on top of each other.
State value | Blocks |
---|---|
Integer (1 to 8 )
|
雪 |
leaves
How big the leaves are on this bamboo.
State value | Blocks |
---|---|
|
竹 |
level
How much water or lava is in this block or cauldron.
State value | Blocks |
---|---|
Integer (0 to 3 )
|
大釜 |
Integer (0 to 8 )
|
コンポスター |
Integer (0 to 15 )
|
lit
Whether the block is turned on or off.
State value | Blocks |
---|---|
Boolean (false or true )
|
locked
Whether the repeater can change it is powered state (false) or not (true).
State value | Blocks |
---|---|
Boolean (false or true )
|
レッドストーンリピーター |
mode
The mode the comparator or structure block is in.
State value | Blocks |
---|---|
|
レッドストーンコンパレーター |
|
ストラクチャーブロック |
moisture
How wet the farmland is.
State value | Blocks |
---|---|
Integer (0 to 7 )
|
耕地 |
north
Determines whether something is on the north side of the block.
State value | Blocks |
---|---|
Boolean (false or true )
|
|
|
レッドストーンダスト |
note
The note the note block plays when it gets powered.
State value | Blocks |
---|---|
Integer (0 to 24 )
|
音符ブロック |
occupied
If there's already a player in this bed.
State value | Blocks |
---|---|
Boolean (false or true )
|
ベッド (any) |
open
Whether the door is open or closed.
State value | Blocks |
---|---|
Boolean (false or true )
|
part
Whether this is the foot or head end of the bed.
State value | Blocks |
---|---|
|
ベッド (any) |
persistent
Whether leaves decay (false) or not (true)
State value | Blocks |
---|---|
Boolean (false or true )
|
葉 (any) |
pickles
The amount of pickles in this block.
State value | Blocks |
---|---|
Integer (1 to 4 )
|
シーピクルス |
power
The power level of Redstone emission.
State value | Blocks |
---|---|
Integer (0 to 15 )
|
powered
Whether the block is powered.
State value | Blocks |
---|---|
Boolean (false or true )
|
|
rotation
The rotation of standing heads, signs and banners.
State value | Blocks |
---|---|
Integer (0 to 15 )
|
shape
The way this block connects to its neighbors.
State value | Blocks |
---|---|
|
|
|
階段 (any) |
|
レール |
short
Whether this piston head's arm is 4/16th of a block shorter
State value | Blocks |
---|---|
Boolean (false or true )
|
ピストンヘッド |
signal_fire
Whether this campfire has higher smoke or not.
State value | Blocks |
---|---|
Boolean (false or true )
|
snowy
Whether this block uses the snowy side texture.
State value | Blocks |
---|---|
Boolean (false or true )
|
south
Determines whether something is on the south side of the block.
State value | Blocks |
---|---|
Boolean (false or true )
|
|
|
レッドストーンダスト |
stage
Whether this sapling is ready to grow.
State value | Blocks |
---|---|
Integer (0 to 1 )
|
triggered
Whether this block has been activated.
State value | Blocks |
---|---|
Boolean (false or true )
|
type
Determines the variant of this block.
State value | Blocks |
---|---|
|
|
|
|
|
ハーフブロック (any) |
unstable
Whether the TNT explodes when punched or not.
State value | Blocks |
---|---|
Boolean (false or true )
|
TNT |
up
Determines whether something is above the block.
State value | Blocks |
---|---|
Boolean (false or true )
|
|
waterlogged
Whether the block has water in it.
State value | Blocks |
---|---|
Boolean (false or true )
|
west
Determines whether something is on the west side of the block.
State value | Blocks |
---|---|
Boolean (false or true )
|
|
|
レッドストーンダスト |
Protocol and data versions
デモ版 | |||||||
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開発 |
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技術的情報 |
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マルチプレイ | |||||||
ゲームのカスタマイズ |