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提供: Minecraft Wiki
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操作[編集 | ソースを編集]

Swimming is activated by pressing forwards while in water.

Sprint-swimming can also be activated. To do this, the player can press sprint for 1 block gap while moving, or double tap forwards. The player cannot sprint-swim if their hunger bar is at 6 () or below.

Sneaking when swimming will allow the player to sink faster.

使用法[編集 | ソースを編集]

When swimming on the surface of still water, the player will move at 2.20 blocks per second. If the player is partially submerged in water, they will move at 1.97 blocks per second. The player will move at 1.81 blocks per second when swimming downstream underwater, and will move at a slower 0.39 blocks per second while swimming upstream underwater.

Sprint-swimming[編集 | ソースを編集]

Sprint-swimming allows the player to move at around 5.612 meters/second, which is 30 percent faster than the normal walking speed of around 4.317 m/s. The player can turn while sprint-swimming, which will slightly reduce their speed. Sprint-swimming will also increase the speed of flying in Creative mode. Although while sprint-swimming increases the field of vision like actual sprinting, it does not increase the entity's speed. However, one can accelerate by pressing the boost button.‌[Bedrock Edition限定]

Sneaking while sprint-swimming will allow the player to descend downwards even faster.

With sprinting while swimming, it is possible to swim across the water horizontally,[1] instead of the usual two blocks, though sprinting will not cause the player to swim higher.

Sprint-swimming will reduce the player's saturation, and once their saturation is 0 it will deplete the hunger bar at a rate of 12 every 40 meters, or 7 seconds.

When a player attacks any mob (excluding squid, fish mobs, and turtles) while sprint-swimming, the mob suffers a larger knockback than usual.

Sprint-swimming, like normal sprinting, ends when the player collides with a solid block, sneaks, blocks or attacks a mob. Additionally, sprint-swimming will also end if the hunger bar lowers to 6 () or below.

歴史[編集 | ソースを編集]

Java Edition Classic
0.0.12aAdded water, allowing the ability for the player to swim.
Java Edition
1.4.212w38aChanged the sound when swimming in water.
1.1318w07aAdded the ability to sprint while in water, which causes the player to dive to the ground and swim much faster.
18w15aSprinting at the surface of water no longer makes the player swim, instead the player stays at the same altitude constantly.
Swimming through 1 block holes is now possible.[2]
18w19aAdded the Dolphin's Grace status effect, creating a new way for the player to swim faster.
Pocket Edition Alpha
0.1.0Added water and swimming.
?Changed the sound when swimming in water.
Bedrock Edition
1.4.0beta the ability to sprint while in water, which causes the player to dive to the ground and swim much faster.
beta swimming near dolphin, can grant instant speed boost without status effect for several second.
beta can now swim through 1x1 gaps.
1.5.0beta player swimming at the surface of water.
Legacy Console Edition
TU1CU11.0Patch 1Added water and swimming.
TU31CU191.22Patch 3Most mobs can now swim in water.
TU691.76Patch 38Added the ability to sprint while in water, which causes the player to dive to the ground and swim much faster.

問題点[編集 | ソースを編集]


トリビア[編集 | ソースを編集]

  • Sprinting and jumping while under a 1 block gap high ceiling causes a player to move at a speed almost twice as fast as regular sprinting speed, but it will consume a hunger point every second.
    • This can be sped up even more by decreasing the ceiling height using water source or by sprinting on ice.
    • A similar effect occurs if the player sprints and rapidly hits swim at the same time on a set on fish mobs.

関連項目[編集 | ソースを編集]

脚注[編集 | ソースを編集]