sounds.json

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この記事は内容の更新を必要とします。
概要: Does not match the 1.10 format - there no longer seems to be a "category" field and the events list may be out of date

sounds.json is a file used by the sound system in resource packs which tells the sound system what sound files to play when a sound event is triggered by one or more in-game events. This file is located in assets\minecraft in resource packs, and the default file is located in .minecraft\assets\objects [minecraft/assets/objects on a Mac] and its hashed name can be found by looking it up in the file .minecraft\assets\indexes\<version>.json.

File structure[編集 | ソースを編集]

This file is stored in JSON format, but is represented here using NBT.

  • Nbtsheet.png The root Object.
    • Nbtsheet.png A sound event. The name of this Object is the name of the sound event, which is usually patterned after its path (such as "random.break"). All default sound events are listed in the table below.
      • Nbtsheet.png category: The category this sound event belongs to. Valid category names are "ambient", "weather", "player", "neutral", "hostile", "block", "record", "music", "master" and "voice". This String lets the sound system know what sound events belong to what category, so the volume can be adjusted based on what the sound options are set to for each category. (deprecated as of 1.10+)
      • Nbtsheet.png replace: true/false. Used only in resource packs. True if the sounds listed in sounds should replace the sounds listed in the default sounds.json for this sound event. False if the sounds listed should be added to the list of default sounds. Optional. If undefined, defaults to "false". In versions prior to 1.7.6-pre1, this String is ignored due to a bug.
      • Nbtsheet.png subtitle: Will be translated as the subtitle of the sound if Show Subtitles is enabled ingame. Optional.
      • Nbtsheet.png sounds: The sound files this sound event uses. One of the listed sounds is randomly selected to play when this sound event is triggered. Optional.
        • Nbtsheet.png The path to a sound file from the "sounds" folder. Uses forward slashes.
        • Nbtsheet.png A sound file. This Object is used only when the sound requires additional Strings.
          • Nbtsheet.png name: The path to this sound file from the "sounds" folder. Uses forward slashes instead of backslashes. May also be the name of another sound event.
          • Nbtsheet.png volume: The volume this sound will be played at. Value is a decimal between 0.0 and 1.0. If undefined, defaults to 1.0.
          • Nbtsheet.png pitch: Plays the pitch at the specified value. If undefined, defaults to 1.0, but higher and lower values can be chosen.
          • Nbtsheet.png weight: The chance that this sound will be selected to play when this sound event is triggered. Defaults to 1. An example: putting 2 in for the value would be like placing in the name twice. Inversely, putting in 0.5, assuming no other weights are put on other sounds, will behave similarly to putting in all other names but this one twice.
          • Nbtsheet.png stream: true/false. True if this sound should be streamed from its file. It is recommended that this is set to "true" for sounds that have a duration longer than a few seconds to avoid lag. Used for all sounds in the "music" and "record" categories (except Note Block sounds), as (almost) all the sounds that belong to those categories are over a minute long. Optional. If undefined, defaults to "false". Setting this to false allows many more instances of the sound to be ran at the same time while setting it to true only allows 4 instances (of that type) to be ran at the same time.
          • Nbtsheet.png type: Two values are available: "sound" and "event"; "sound" plays from the name of the file, while "event" plays from an already defined event. If undefined, defaults to "sound".

An example of a pre-1.10 sounds.json can be found here.
Dinnerbone's specifications can be found here.

Sound events[編集 | ソースを編集]

A sound event is linked to one or more in-game events. Two sound events may share the same sound file, but correspond to different in-game events and/or belong to different sound categories. A few valid sound events aren't included in sounds.json, while others don't have an in-game event associated with them. Any sound event that lacks an in-game event can be played only with /playsound. All default sound events, the sounds they use, the category they belong to, the subtitle that plays at that event, and the in-game events they are triggered by are listed in the following table.

Sound Event Sounds Used Subtitle In-Game Event(s)
ambient.cave ambient/cave/cave1
ambient/cave/cave2
ambient/cave/cave3
ambient/cave/cave4
ambient/cave/cave5
ambient/cave/cave6
ambient/cave/cave7
ambient/cave/cave8
ambient/cave/cave9
ambient/cave/cave10
ambient/cave/cave11
ambient/cave/cave12
ambient/cave/cave13
ambient/cave/cave14
ambient/cave/cave15
ambient/cave/cave16
subtitles.ambient.cave
block.anvil.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break
block.anvil.destroy random/anvil_break subtitles.block.anvil.destroy
block.anvil.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.anvil.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.anvil.land random/anvil_land subtitles.block.anvil.land
block.anvil.place random/anvil_land subtitles.block.generic.place
block.anvil.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.anvil.use random/anvil_use subtitles.block.anvil.use
block.brewing_stand.brew block/brewing_stand/brew1
block/brewing_stand/brew2
subtitles.block.brewing_stand.brew
block.chest.close block/chest/close
block/chest/close2
block/chest/close3
subtitles.block.chest.close
block.chest.locked block/wooden_door/close
block/wooden_door/open
subtitles.block.chest.locked
block.chest.open block/chest/open subtitles.block.chest.open
block.chorus_flower.death block/chorus_flower/death1
block/chorus_flower/death2
block/chorus_flower/death3
subtitles.block.chorus_flower.death
block.chorus_flower.grow block/chorus_flower/grow1
block/chorus_flower/grow2
block/chorus_flower/grow3
block/chorus_flower/grow4
subtitles.block.chorus_flower.grow
block.cloth.break dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
subtitles.block.generic.break
block.cloth.fall step/cloth1
step/cloth2
step/cloth3
step/cloth4
block.cloth.hit step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.hit
block.cloth.place dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
subtitles.block.generic.place
block.cloth.step step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.footsteps
block.comparator.click random/click subtitles.block.comparator.click
block.dispenser.dispense random/click subtitles.block.dispenser.dispense
block.dispenser.fail random/click subtitles.block.dispenser.fail
block.dispenser.launch random/bow subtitles.block.dispenser.dispense
block.enchantment_table.use block/enchantment_table/enchant1
block/enchantment_table/enchant2
block/enchantment_table/enchant3
block.end_gateway.spawn random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode
block.enderchest.close block/enderchest/close subtitles.block.chest.close
block.enderchest.open block/enderchest/open subtitles.block.chest.open
block.fence_gate.close block/fence_gate/close1
block/fence_gate/close2
subtitles.block.fence_gate.toggle
block.fence_gate.open block/fence_gate/open1
block/fence_gate/open2
subtitles.block.fence_gate.toggle
block.fire.ambient fire/fire subtitles.block.fire.ambient
block.fire.extinguish random/fizz subtitles.block.fire.extinguish
block.furnace.fire_crackle block/furnace/fire_crackle1
block/furnace/fire_crackle2
block/furnace/fire_crackle3
block/furnace/fire_crackle4
block/furnace/fire_crackle5
subtitles.block.furnace.fire_crackle
block.glass.break random/glass1
random/glass2
random/glass3
subtitles.block.generic.break
block.glass.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.glass.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.glass.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
block.glass.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.grass.break dig/grass1
dig/grass2
dig/grass3
dig/grass4
subtitles.block.generic.break
block.grass.fall step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
block.grass.hit step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.hit
block.grass.place dig/grass1
dig/grass2
dig/grass3
dig/grass4
subtitles.block.generic.place
block.grass.step step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.footsteps
block.gravel.break dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
subtitles.block.generic.break
block.gravel.fall step/gravel1
step/gravel2
step/gravel3
step/gravel4
block.gravel.hit step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.hit
block.gravel.place dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
subtitles.block.generic.place
block.gravel.step step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.footsteps
block.iron_door.close block/iron_door/close1
block/iron_door/close2
block/iron_door/close3
block/iron_door/close4
subtitles.block.door.toggle
block.iron_door.open block/iron_door/open1
block/iron_door/open2
block/iron_door/open3
block/iron_door/open4
subtitles.block.door.toggle
block.iron_trapdoor.close block/iron_trapdoor/close1
block/iron_trapdoor/close2
block/iron_trapdoor/close3
block/iron_trapdoor/close4
subtitles.block.iron_trapdoor.close
block.iron_trapdoor.open block/iron_trapdoor/open1
block/iron_trapdoor/open2
block/iron_trapdoor/open3
block/iron_trapdoor/open4
subtitles.block.iron_trapdoor.open
block.ladder.break dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.break
block.ladder.fall step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
block.ladder.hit step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.hit
block.ladder.place dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.place
block.ladder.step step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.footsteps
block.lava.ambient liquid/lava subtitles.block.lava.ambient
block.lava.extinguish random/fizz subtitles.block.lava.extinguish
block.lava.pop liquid/lavapop subtitles.block.lava.ambient
block.lever.click random/click subtitles.block.lever.click
block.metal.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break
block.metal.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.metal.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.metal.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
block.metal.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.metal_pressureplate.click_off random/click subtitles.block.pressure_plate.click
block.metal_pressureplate.click_on random/click subtitles.block.pressure_plate.click
block.note.basedrum note/bd subtitles.block.note.note
block.note.bass note/bassattack subtitles.block.note.note
block.note.harp note/harp subtitles.block.note.note
block.note.hat note/hat subtitles.block.note.note
block.note.pling note/pling
block.note.snare note/snare subtitles.block.note.note
block.piston.contract tile/piston/in subtitles.block.piston.move
block.piston.extend tile/piston/out subtitles.block.piston.move
block.portal.ambient portal/portal subtitles.block.portal.ambient
block.portal.travel portal/travel
block.portal.trigger portal/trigger
block.redstone_torch.burnout random/fizz subtitles.block.redstone_torch.burnout
block.sand.break dig/sand1
dig/sand2
dig/sand3
dig/sand4
subtitles.block.generic.break
block.sand.fall step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
block.sand.hit step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.hit
block.sand.place dig/sand1
dig/sand2
dig/sand3
dig/sand4
subtitles.block.generic.place
block.sand.step step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.footsteps
block.shulker_box.close entity/shulker_box/close subtitles.block.shulker_box.close
block.shulker_box.open entity/shulker_box/open subtitles.block.shulker_box.open
block.slime.break mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.block.generic.break
block.slime.fall mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
block.slime.hit mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.hit
block.slime.place mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.block.generic.place
block.slime.step mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.footsteps
block.snow.break dig/snow1
dig/snow2
dig/snow3
dig/snow4
subtitles.block.generic.break
block.snow.fall step/snow1
step/snow2
step/snow3
step/snow4
block.snow.hit step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.hit
block.snow.place dig/snow1
dig/snow2
dig/snow3
dig/snow4
subtitles.block.generic.place
block.snow.step step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.footsteps
block.stone.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break
block.stone.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.stone.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.stone.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
block.stone.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.stone_button.click_off random/click subtitles.block.button.click
block.stone_button.click_on random/click subtitles.block.button.click
block.stone_pressureplate.click_off random/click subtitles.block.pressure_plate.click
block.stone_pressureplate.click_on random/click subtitles.block.pressure_plate.click
block.tripwire.attach random/click subtitles.block.tripwire.attach
block.tripwire.click_off random/click subtitles.block.tripwire.click
block.tripwire.click_on random/click subtitles.block.tripwire.click
block.tripwire.detach random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.block.tripwire.detach
block.water.ambient liquid/water subtitles.block.water.ambient
block.waterlily.place block/waterlily/place1
block/waterlily/place2
block/waterlily/place3
block/waterlily/place4
subtitles.block.generic.place
block.wood.break dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.break
block.wood.fall step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
block.wood.hit step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.hit
block.wood.place dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.place
block.wood.step step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.footsteps
block.wood_button.click_off random/wood_click subtitles.block.button.click
block.wood_button.click_on random/wood_click subtitles.block.button.click
block.wood_pressureplate.click_off random/click subtitles.block.pressure_plate.click
block.wood_pressureplate.click_on random/click subtitles.block.pressure_plate.click
block.wooden_door.close block/wooden_door/close
block/wooden_door/close2
block/wooden_door/close3
block/wooden_door/close4
subtitles.block.door.toggle
block.wooden_door.open block/wooden_door/open
block/wooden_door/open2
block/wooden_door/open3
block/wooden_door/open4
subtitles.block.door.toggle
block.wooden_trapdoor.close block/wooden_trapdoor/close1
block/wooden_trapdoor/close2
block/wooden_trapdoor/close3
subtitles.block.trapdoor.toggle
block.wooden_trapdoor.open block/wooden_trapdoor/open1
block/wooden_trapdoor/open2
block/wooden_trapdoor/open3
block/wooden_trapdoor/open4
block/wooden_trapdoor/open5
subtitles.block.trapdoor.toggle
enchant.thorns.hit enchant/thorns/hit1
enchant/thorns/hit2
enchant/thorns/hit3
enchant/thorns/hit4
subtitles.enchant.thorns.hit
entity.armorstand.break entity/armorstand/break1
entity/armorstand/break2
entity/armorstand/break3
entity/armorstand/break4
subtitles.block.generic.break
entity.armorstand.fall dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.entity.armorstand.fall
entity.armorstand.hit entity/armorstand/hit1
entity/armorstand/hit2
entity/armorstand/hit3
entity/armorstand/hit4
subtitles.block.generic.hit
entity.armorstand.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
entity.arrow.hit random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.entity.arrow.hit
entity.arrow.hit_player random/successful_hit subtitles.entity.arrow.hit_player
entity.arrow.shoot random/bow subtitles.entity.arrow.shoot
entity.bat.ambient mob/bat/idle1
mob/bat/idle2
mob/bat/idle3
mob/bat/idle4
subtitles.entity.bat.ambient
entity.bat.death mob/bat/death subtitles.entity.bat.death
entity.bat.loop mob/bat/loop
entity.bat.hurt mob/bat/hurt1
mob/bat/hurt2
mob/bat/hurt3
mob/bat/hurt4
subtitles.entity.bat.hurt
entity.bat.takeoff mob/bat/takeoff subtitles.entity.bat.takeoff
entity.blaze.ambient mob/blaze/breathe1
mob/blaze/breathe2
mob/blaze/breathe3
mob/blaze/breathe4
subtitles.entity.blaze.ambient
entity.blaze.burn fire/fire subtitles.entity.blaze.burn
entity.blaze.death mob/blaze/death subtitles.entity.blaze.death
entity.blaze.hurt mob/blaze/hit1
mob/blaze/hit2
mob/blaze/hit3
mob/blaze/hit4
subtitles.entity.blaze.hurt
entity.blaze.shoot mob/ghast/fireball4 subtitles.entity.blaze.shoot
entity.bobber.splash random/splash subtitles.entity.bobber.splash
entity.bobber.throw random/bow subtitles.entity.bobber.throw
entity.cat.ambient mob/cat/meow1
mob/cat/meow2
mob/cat/meow3
mob/cat/meow4
subtitles.entity.cat.ambient
entity.cat.death mob/cat/hitt1
mob/cat/hitt2
mob/cat/hitt3
subtitles.entity.cat.death
entity.cat.hiss mob/cat/hiss1
mob/cat/hiss2
mob/cat/hiss3
entity.cat.hurt mob/cat/hitt1
mob/cat/hitt2
mob/cat/hitt3
subtitles.entity.cat.hurt
entity.cat.purr mob/cat/purr1
mob/cat/purr2
mob/cat/purr3
subtitles.entity.cat.ambient
entity.cat.purreow mob/cat/purreow1
mob/cat/purreow2
subtitles.entity.cat.ambient
entity.chicken.ambient mob/chicken/say1
mob/chicken/say2
mob/chicken/say3
subtitles.entity.chicken.ambient
entity.chicken.death mob/chicken/hurt1
mob/chicken/hurt2
subtitles.entity.chicken.death
entity.chicken.egg mob/chicken/plop subtitles.entity.chicken.egg
entity.chicken.hurt mob/chicken/hurt1
mob/chicken/hurt2
subtitles.entity.chicken.hurt
entity.chicken.step mob/chicken/step1
mob/chicken/step2
subtitles.block.generic.footsteps
entity.cow.ambient mob/cow/say1
mob/cow/say2
mob/cow/say3
mob/cow/say4
subtitles.entity.cow.ambient
entity.cow.death mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
subtitles.entity.cow.death
entity.cow.hurt mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
subtitles.entity.cow.hurt
entity.cow.milk entity/cow/milk1
entity/cow/milk2
entity/cow/milk3
subtitles.entity.cow.milk
entity.cow.step mob/cow/step1
mob/cow/step2
mob/cow/step3
mob/cow/step4
subtitles.block.generic.footsteps
entity.creeper.death mob/creeper/death subtitles.entity.creeper.death
entity.creeper.hurt mob/creeper/say1
mob/creeper/say2
mob/creeper/say3
mob/creeper/say4
subtitles.entity.creeper.hurt
entity.creeper.primed random/fuse subtitles.entity.creeper.primed
entity.donkey.ambient mob/horse/donkey/idle1
mob/horse/donkey/idle2
mob/horse/donkey/idle3
subtitles.entity.donkey.ambient
entity.donkey.angry mob/horse/donkey/angry1
mob/horse/donkey/angry2
subtitles.entity.donkey.angry
entity.donkey.chest mob/chicken/plop subtitles.entity.donkey.chest
entity.donkey.death mob/horse/donkey/death subtitles.entity.donkey.death
entity.donkey.hurt mob/horse/donkey/hit1
mob/horse/donkey/hit2
mob/horse/donkey/hit3
subtitles.entity.donkey.hurt
entity.egg.throw random/bow subtitles.entity.egg.throw
entity.elder_guardian.ambient mob/guardian/elder_idle1
mob/guardian/elder_idle2
mob/guardian/elder_idle3
mob/guardian/elder_idle4
subtitles.entity.guardian.ambient
entity.elder_guardian.ambient_land mob/guardian/land_idle1
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mob/guardian/land_idle3
mob/guardian/land_idle4
subtitles.entity.guardian.ambient.land
entity.elder_guardian.curse mob/guardian/curse subtitles.entity.guardian.curse
entity.elder_guardian.death mob/guardian/elder_death subtitles.entity.guardian.death
entity.elder_guardian.death_land mob/guardian/land_death subtitles.entity.guardian.death
entity.elder_guardian.flop mob/guardian/flop1
mob/guardian/flop2
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mob/guardian/flop4
subtitles.entity.elder_guardian.flop
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mob/guardian/elder_hit4
subtitles.entity.guardian.hurt
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mob/guardian/land_hit3
mob/guardian/land_hit4
subtitles.entity.guardian.hurt
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mob/enderdragon/growl3
mob/enderdragon/growl4
subtitles.entity.enderdragon.ambient
entity.enderdragon.death mob/enderdragon/end subtitles.entity.enderdragon.death
entity.enderdragon.flap mob/enderdragon/wings1
mob/enderdragon/wings2
mob/enderdragon/wings3
mob/enderdragon/wings4
mob/enderdragon/wings5
mob/enderdragon/wings6
subtitles.entity.enderdragon.flap
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mob/enderdragon/growl2
mob/enderdragon/growl3
mob/enderdragon/growl4
subtitles.entity.enderdragon.growl
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mob/enderdragon/hit3
mob/enderdragon/hit4
subtitles.entity.enderdragon.hurt
entity.enderdragon.shoot mob/ghast/fireball4 subtitles.entity.enderdragon.shoot
entity.enderdragon_fireball.explode random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode
entity.endereye.launch random/bow subtitles.entity.endereye.launch
entity.endermen.ambient mob/endermen/idle1
mob/endermen/idle2
mob/endermen/idle3
mob/endermen/idle4
mob/endermen/idle5
subtitles.entity.enderman.ambient
entity.endermen.death mob/endermen/death subtitles.entity.enderman.death
entity.endermen.hurt mob/endermen/hit1
mob/endermen/hit2
mob/endermen/hit3
mob/endermen/hit4
subtitles.entity.enderman.hurt
entity.endermen.scream mob/endermen/scream1
mob/endermen/scream2
mob/endermen/scream3
mob/endermen/scream4
subtitles.entity.enderman.ambient
entity.endermen.stare mob/endermen/stare subtitles.entity.enderman.stare
entity.endermen.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.entity.enderman.teleport
entity.endermite.ambient mob/silverfish/say1
mob/silverfish/say2
mob/silverfish/say3
mob/silverfish/say4
subtitles.entity.endermite.ambient
entity.endermite.death mob/silverfish/kill subtitles.entity.endermite.death
entity.endermite.hurt mob/silverfish/hit1
mob/silverfish/hit2
mob/silverfish/hit3
subtitles.entity.endermite.hurt
entity.endermite.step mob/silverfish/step1
mob/silverfish/step2
mob/silverfish/step3
mob/silverfish/step4
subtitles.block.generic.footsteps
entity.enderpearl.throw random/bow subtitles.entity.enderpearl.throw
entity.evokation_illager.ambient mob/evokation_illager/idle1
mob/evokation_illager/idle2
mob/evokation_illager/idle3
mob/evokation_illager/idle4
subtitles.entity.evocation_illager.ambient
entity.evokation_illager.hurt mob/evokation_illager/hurt1
mob/evokation_illager/hurt2
subtitles.entity.evocation_illager.hurt
entity.evokation_illager.death mob/evokation_illager/death1
mob/evokation_illager/death2
subtitles.entity.evocation_illager.death
entity.evokation_illager.cast_spell mob/evokation_illager/cast1
mob/evokation_illager/cast2
subtitles.entity.evocation_illager.cast_spell
entity.evokation_illager.prepare_attack mob/evokation_illager/prepare_attack1
mob/evokation_illager/prepare_attack2
subtitles.entity.evocation_illager.prepare_attack
entity.evokation_illager.prepare_summon mob/evokation_illager/prepare_summon subtitles.entity.evocation_illager.prepare_summon
entity.evokation_illager.prepare_wololo mob/evokation_illager/prepare_wololo subtitles.entity.evocation_illager.prepare_wololo
entity.evokation_fangs.attack mob/evokation_illager/fangs subtitles.entity.evocation_fangs.attack
entity.vex.ambient mob/vex/idle1
mob/vex/idle2
mob/vex/idle3
mob/vex/idle4
subtitles.entity.vex.ambient
entity.vex.charge mob/vex/charge1
mob/vex/charge2
mob/vex/charge3
subtitles.entity.vex.charge
entity.vex.hurt mob/vex/hurt1
mob/vex/hurt2
subtitles.entity.vex.hurt
entity.vex.death mob/vex/death1
mob/vex/death2
subtitles.entity.vex.death
entity.experience_bottle.throw random/bow subtitles.entity.potion.throw
entity.experience_orb.pickup random/orb subtitles.entity.experience_orb.pickup
entity.firework.blast fireworks/blast1 subtitles.entity.firework.blast
entity.firework.blast_far fireworks/blast_far1 subtitles.entity.firework.blast
entity.firework.large_blast fireworks/largeblast1 subtitles.entity.firework.blast
entity.firework.large_blast_far fireworks/largeblast_far1 subtitles.entity.firework.blast
entity.firework.launch fireworks/launch1 subtitles.entity.firework.launch
entity.firework.shoot random/bow subtitles.entity.firework.launch
entity.firework.twinkle fireworks/twinkle1 subtitles.entity.firework.twinkle
entity.firework.twinkle_far fireworks/twinkle_far1 subtitles.entity.firework.twinkle
entity.generic.big_fall damage/fallbig subtitles.entity.generic.big_fall
entity.generic.burn random/fizz subtitles.entity.generic.burn
entity.generic.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.death
entity.generic.drink random/drink subtitles.entity.generic.drink
entity.generic.eat random/eat1
random/eat2
random/eat3
subtitles.entity.generic.eat
entity.generic.explode random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode
entity.generic.extinguish_fire random/fizz subtitles.entity.generic.extinguish_fire
entity.generic.hurt damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.hurt
entity.generic.small_fall damage/fallsmall subtitles.entity.generic.small_fall
entity.generic.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash
entity.generic.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
subtitles.entity.generic.swim
entity.ghast.ambient mob/ghast/moan1
mob/ghast/moan2
mob/ghast/moan3
mob/ghast/moan4
mob/ghast/moan5
mob/ghast/moan6
mob/ghast/moan7
subtitles.entity.ghast.ambient
entity.ghast.death mob/ghast/death subtitles.entity.ghast.death
entity.ghast.hurt mob/ghast/scream1
mob/ghast/scream2
mob/ghast/scream3
mob/ghast/scream4
mob/ghast/scream5
subtitles.entity.ghast.hurt
entity.ghast.scream mob/ghast/affectionate_scream
entity.ghast.shoot mob/ghast/fireball4 subtitles.entity.ghast.shoot
entity.ghast.warn mob/ghast/charge subtitles.entity.ghast.shoot
entity.guardian.ambient entity/guardian/ambient1, volume = 0.1
entity/guardian/ambient2, volume = 0.1
entity/guardian/ambient3, volume = 0.1
entity/guardian/ambient4, volume = 0.1
subtitles.entity.guardian.ambient
entity.guardian.ambient_land mob/guardian/land_idle1
mob/guardian/land_idle2
mob/guardian/land_idle3
mob/guardian/land_idle4
subtitles.entity.guardian.ambient.land
entity.guardian.attack mob/guardian/attack_loop subtitles.entity.guardian.attack
entity.guardian.death mob/guardian/guardian_death subtitles.entity.guardian.death
entity.guardian.death_land mob/guardian/land_death subtitles.entity.guardian.death
entity.guardian.flop mob/guardian/flop1
mob/guardian/flop2
mob/guardian/flop3
mob/guardian/flop4
subtitles.entity.guardian.flop
entity.guardian.hurt mob/guardian/guardian_hit1
mob/guardian/guardian_hit2
mob/guardian/guardian_hit3
mob/guardian/guardian_hit4
subtitles.entity.guardian.hurt
entity.guardian.hurt_land mob/guardian/land_hit1
mob/guardian/land_hit2
mob/guardian/land_hit3
mob/guardian/land_hit4
subtitles.entity.guardian.hurt
entity.horse.ambient mob/horse/idle1
mob/horse/idle2
mob/horse/idle3
subtitles.entity.horse.ambient
entity.horse.angry mob/horse/angry1 subtitles.entity.horse.angry
entity.horse.armor mob/horse/armor subtitles.entity.horse.armor
entity.horse.breathe mob/horse/breathe1
mob/horse/breathe2
mob/horse/breathe3
subtitles.entity.horse.breathe
entity.horse.death mob/horse/death subtitles.entity.horse.death
entity.horse.eat entity/horse/eat1
entity/horse/eat2
entity/horse/eat3
entity/horse/eat4
entity/horse/eat5
subtitles.entity.horse.eat
entity.horse.gallop mob/horse/gallop1
mob/horse/gallop2
mob/horse/gallop3
mob/horse/gallop4
subtitles.entity.horse.gallop
entity.horse.hurt mob/horse/hit1
mob/horse/hit2
mob/horse/hit3
mob/horse/hit4
subtitles.entity.horse.hurt
entity.horse.jump mob/horse/jump subtitles.entity.horse.jump
entity.horse.land mob/horse/land
entity.horse.saddle mob/horse/leather subtitles.entity.horse.saddle
entity.horse.step mob/horse/soft1
mob/horse/soft2
mob/horse/soft3
mob/horse/soft4
mob/horse/soft5
mob/horse/soft6
subtitles.block.generic.footsteps
entity.horse.step_wood mob/horse/wood1
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mob/horse/wood3
mob/horse/wood4
mob/horse/wood5
mob/horse/wood6
subtitles.block.generic.footsteps
entity.hostile.big_fall damage/fallbig subtitles.entity.generic.big_fall
entity.hostile.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.death
entity.hostile.hurt damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.hurt
entity.hostile.small_fall damage/fallsmall subtitles.entity.generic.small_fall
entity.hostile.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash
entity.hostile.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
subtitles.entity.generic.swim
entity.husk.ambient mob/husk/idle1
mob/husk/idle2
mob/husk/idle3
entity.husk.death mob/husk/death1
mob/husk/death2
entity.husk.hurt mob/husk/hurt1
mob/husk/hurt2
entity.husk.step mob/husk/step1
mob/husk/step2
mob/husk/step3
mob/husk/step4
mob/husk/step5
entity.irongolem.attack mob/irongolem/throw subtitles.entity.iron_golem.attack
entity.irongolem.death mob/irongolem/death subtitles.entity.iron_golem.death
entity.irongolem.hurt mob/irongolem/hit1
mob/irongolem/hit2
mob/irongolem/hit3
mob/irongolem/hit4
subtitles.entity.iron_golem.hurt
entity.irongolem.step mob/irongolem/walk1
mob/irongolem/walk2
mob/irongolem/walk3
mob/irongolem/walk4
subtitles.block.generic.footsteps
entity.item.break random/break subtitles.entity.item.break
entity.item.pickup random/pop subtitles.entity.item.pickup
entity.itemframe.add_item entity/itemframe/add_item1
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entity/itemframe/add_item4
subtitles.entity.itemframe.add_item
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subtitles.entity.itemframe.break
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entity/itemframe/place4
subtitles.entity.itemframe.place
entity.itemframe.remove_item entity/itemframe/remove_item1
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entity/itemframe/remove_item4
subtitles.entity.itemframe.remove_item
item.totem.use item/totem/use_totem subtitles.item.totem.use
entity.itemframe.rotate_item entity/itemframe/rotate_item1
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entity/itemframe/rotate_item4
subtitles.entity.itemframe.rotate_item
entity.llama.ambient mob/llama/idle1
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mob/llama/idle3
mob/llama/idle4
mob/llama/idle5
subtitles.entity.llama.ambient
entity.llama.angry mob/llama/angry1 subtitles.entity.llama.angry
entity.llama.chest mob/chicken/plop subtitles.entity.llama.chest
entity.llama.death{ mob/llama/death1
mob/llama/death2
subtitles.entity.llama.death
entity.llama.eat mob/llama/eat1
mob/llama/eat2
mob/llama/eat3
subtitles.entity.llama.eat
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mob/llama/hurt3
subtitles.entity.llama.hurt
entity.llama.spit mob/llama/spit1
mob/llama/spit2
subtitles.entity.llama.spit
entity.llama.step mob/llama/step1
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mob/llama/step3
mob/llama/step4
mob/llama/step5
subtitles.entity.llama.step
entity.llama.swag mob/llama/swag subtitles.entity.llama.swag
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entity/leashknot/break3
subtitles.entity.leashknot.break
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subtitles.entity.leashknot.place
entity.lightning.impact random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.lightning.impact
entity.lightning.thunder ambient/weather/thunder1
ambient/weather/thunder2
ambient/weather/thunder3
subtitles.entity.lightning.thunder
entity.lingeringpotion.throw random/bow subtitles.entity.potion.throw
entity.magmacube.death mob/slime/big1
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mob/slime/big3
mob/slime/big4
subtitles.entity.magmacube.death
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mob/slime/big3
mob/slime/big4
subtitles.entity.magmacube.hurt
entity.magmacube.jump mob/magmacube/jump1
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mob/magmacube/jump3
mob/magmacube/jump4
subtitles.entity.magmacube.jump
entity.magmacube.squish mob/magmacube/big1
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mob/magmacube/big3
mob/magmacube/big4
subtitles.entity.magmacube.squish
entity.minecart.inside minecart/inside
entity.minecart.riding minecart/base subtitles.entity.minecart.riding
entity.mooshroom.shear mob/sheep/shear subtitles.item.shear
entity.mule.ambient mob/horse/donkey/idle1
mob/horse/donkey/idle2
mob/horse/donkey/idle3
subtitles.entity.mule.ambient
entity.mule.chest mob/chicken/plop subtitles.entity.mule.chest
entity.mule.death mob/horse/donkey/death subtitles.entity.mule.death
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subtitles.entity.mule.hurt
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entity/painting/place4
subtitles.entity.painting.place
entity.pig.ambient mob/pig/say1
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mob/pig/say3
subtitles.entity.pig.ambient
entity.pig.death mob/pig/death subtitles.entity.pig.death
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mob/pig/say3
subtitles.entity.pig.hurt
entity.pig.saddle mob/horse/leather subtitles.entity.pig.saddle
entity.pig.step mob/pig/step1
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mob/pig/step4
mob/pig/step5
subtitles.block.generic.footsteps
entity.player.attack.crit entity/player/attack/crit1, volume = 0.7
entity/player/attack/crit2, volume = 0.7
entity/player/attack/crit3, volume = 0.7
entity.player.attack.knockback entity/player/attack/knockback1, volume = 0.7
entity/player/attack/knockback2, volume = 0.7
entity/player/attack/knockback3, volume = 0.7
entity/player/attack/knockback4, volume = 0.7
entity.player.attack.nodamage entity/player/attack/, volume = 0.7
entity/player/attack/weak2, volume = 0.7
entity/player/attack/weak3, volume = 0.7
entity/player/attack/weak4, volume = 0.7
entity.player.attack.strong entity/player/attack/strong1, volume = 0.6
entity/player/attack/strong2, volume = 0.6
entity/player/attack/strong3, volume = 0.6
entity/player/attack/strong4, volume = 0.6
entity/player/attack/strong5, volume = 0.7
entity/player/attack/strong6, volume = 0.7
entity.player.attack.sweep entity/player/attack/sweep1, volume = 0.7
entity/player/attack/sweep2, volume = 0.7
entity/player/attack/sweep3, volume = 0.7
entity/player/attack/sweep4, volume = 0.7
entity/player/attack/sweep5, volume = 0.7
entity/player/attack/sweep6, volume = 0.7
entity/player/attack/sweep7, volume = 0.7
entity.player.attack.weak entity/player/attack/, volume = 0.7
entity/player/attack/weak2, volume = 0.7
entity/player/attack/weak3, volume = 0.7
entity/player/attack/weak4, volume = 0.7
entity.player.big_fall damage/fallbig subtitles.entity.generic.big_fall
entity.player.breath random/breath
entity.player.burp random/burp subtitles.entity.player.burp
entity.player.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.player.death
entity.player.hurt damage/hit1
damage/hit2
damage/hit3
subtitles.entity.player.hurt
entity.player.levelup random/levelup subtitles.entity.player.levelup
entity.player.small_fall damage/fallsmall subtitles.entity.generic.small_fall
entity.player.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash
entity.player.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
subtitles.entity.generic.swim
entity.polar_bear.baby_ambient mob/polarbear_baby/idle1
mob/polarbear_baby/idle2
mob/polarbear_baby/idle3
mob/polarbear_baby/idle4
entity.polar_bear.ambient mob/polarbear/idle1
mob/polarbear/idle2
mob/polarbear/idle3
mob/polarbear/idle4
entity.polar_bear.death mob/polarbear/death1
mob/polarbear/death2
mob/polarbear/death3
entity.polar_bear.hurt mob/polarbear/hurt1
mob/polarbear/hurt2
mob/polarbear/hurt3
mob/polarbear/hurt4
entity.polar_bear.step mob/polarbear/step1
mob/polarbear/step2
mob/polarbear/step3
mob/polarbear/step4
entity.polar_bear.warning mob/polarbear/warning3, pitch = 0.9
mob/polarbear/warning1
mob/polarbear/warning2
mob/polarbear/warning3
entity.rabbit.ambient mob/rabbit/idle1, volume = 0.25
mob/rabbit/idle2, volume = 0.25
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mob/rabbit/idle4, volume = 0.25
subtitles.entity.rabbit.ambient
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subtitles.entity.rabbit.attack
entity.rabbit.death mob/rabbit/bunnymurder, volume = 0.5 subtitles.entity.rabbit.death
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subtitles.entity.rabbit.hurt
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subtitles.entity.rabbit.jump
entity.sheep.ambient mob/sheep/say1
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subtitles.entity.sheep.ambient
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subtitles.entity.sheep.death
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subtitles.entity.sheep.hurt
entity.sheep.shear mob/sheep/shear subtitles.item.shear
entity.sheep.step mob/sheep/step1
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subtitles.block.generic.footsteps
entity.shulker.ambient entity/shulker/ambient1
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subtitles.entity.shulker.ambient
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subtitles.entity.shulker.close
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subtitles.entity.shulker.death
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subtitles.entity.shulker.hurt
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subtitles.entity.shulker.hurt
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subtitles.entity.shulker.open
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subtitles.entity.shulker.shoot
entity.shulker.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.entity.shulker.teleport
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entity/shulker_bullet/hit4
subtitles.entity.shulker_bullet.hit
entity.shulker_bullet.hurt entity/shulker_bullet/hit1
entity/shulker_bullet/hit2
entity/shulker_bullet/hit3
entity/shulker_bullet/hit4
subtitles.entity.shulker_bullet.hurt
entity.silverfish.ambient mob/silverfish/say1
mob/silverfish/say2
mob/silverfish/say3
mob/silverfish/say4
subtitles.entity.silverfish.ambient
entity.silverfish.death mob/silverfish/kill subtitles.entity.silverfish.death
entity.silverfish.hurt mob/silverfish/hit1
mob/silverfish/hit2
mob/silverfish/hit3
subtitles.entity.silverfish.hurt
entity.silverfish.step mob/silverfish/step1
mob/silverfish/step2
mob/silverfish/step3
mob/silverfish/step4
subtitles.block.generic.footsteps
entity.skeleton.ambient mob/skeleton/say1
mob/skeleton/say2
mob/skeleton/say3
subtitles.entity.skeleton.ambient
entity.skeleton.death mob/skeleton/death subtitles.entity.skeleton.death
entity.skeleton.hurt mob/skeleton/hurt1
mob/skeleton/hurt2
mob/skeleton/hurt3
mob/skeleton/hurt4
subtitles.entity.skeleton.hurt
entity.skeleton.shoot random/bow subtitles.entity.skeleton.shoot
entity.skeleton.step mob/skeleton/step1
mob/skeleton/step2
mob/skeleton/step3
mob/skeleton/step4
subtitles.block.generic.footsteps
entity.skeleton_horse.ambient mob/horse/skeleton/idle1
mob/horse/skeleton/idle2
mob/horse/skeleton/idle3
subtitles.entity.skeleton_horse.ambient
entity.skeleton_horse.death mob/horse/skeleton/death subtitles.entity.skeleton_horse.death
entity.skeleton_horse.hurt mob/horse/skeleton/hit1
mob/horse/skeleton/hit2
mob/horse/skeleton/hit3
mob/horse/skeleton/hit4
subtitles.entity.skeleton_horse.hurt
entity.slime.attack mob/slime/attack1
mob/slime/attack2
subtitles.entity.slime.attack
entity.slime.death mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.death
entity.slime.hurt mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.hurt
entity.slime.jump mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.squish
entity.slime.squish mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.squish
entity.small_magmacube.death mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.magmacube.death
entity.small_magmacube.hurt mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.magmacube.hurt
entity.small_magmacube.squish mob/magmacube/small1
mob/magmacube/small2
mob/magmacube/small3
mob/magmacube/small4
mob/magmacube/small5
subtitles.entity.magmacube.squish
entity.small_slime.death mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.death
entity.small_slime.hurt mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.hurt
entity.small_slime.jump
entity.small_slime.squish
entity.snowball.throw random/bow subtitles.entity.snowball.throw
entity.snowman.ambient
entity.snowman.death entity/snowman/death1
entity/snowman/death2
entity/snowman/death3
subtitles.entity.snowman.death
entity.snowman.hurt entity/snowman/hurt1
entity/snowman/hurt2
entity/snowman/hurt3
subtitles.entity.snowman.hurt
entity.snowman.shoot random/bow subtitles.entity.snowball.throw
entity.spider.ambient mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
subtitles.entity.spider.ambient
entity.spider.death mob/spider/death subtitles.entity.spider.death
entity.spider.hurt mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
subtitles.entity.spider.hurt
entity.spider.step mob/spider/step1
mob/spider/step2
mob/spider/step3
mob/spider/step4
subtitles.block.generic.footsteps
entity.splash_potion.break random/glass1
random/glass2
random/glass3
subtitles.entity.potion.splash
entity.splash_potion.throw random/bow subtitles.entity.potion.throw
entity.squid.ambient entity/squid/ambient1
entity/squid/ambient2
entity/squid/ambient3
entity/squid/ambient4
entity/squid/ambient5
subtitles.entity.squid.ambient
entity.squid.death entity/squid/death1
entity/squid/death2
entity/squid/death3
subtitles.entity.squid.death
entity.squid.hurt entity/squid/hurt1
entity/squid/hurt2
entity/squid/hurt3
entity/squid/hurt4
subtitles.entity.squid.hurt
entity.stray.ambient mob/stray/idle1
mob/stray/idle2
mob/husk/idle3
mob/husk/idle4
entity.stray.death mob/stray/death1
mob/stray/death2
entity.stray.hurt mob/stray/hurt1
mob/stray/hurt2
mob/stray/hurt3
mob/stray/hurt4
entity.stray.step mob/stray/step1
mob/stray/step2
mob/stray/step3
mob/stray/step4
entity.tnt.primed random/fuse subtitles.entity.tnt.primed
entity.wither_skeleton.ambient mob/wither_skeleton/idle1
mob/wither_skeleton/idle2
mob/wither_skeleton/idle3
entity.wither_skeleton.death mob/wither_skeleton/death1
mob/wither_skeleton/death2
entity.wither_skeleton.hurt mob/wither_skeleton/hurt1
mob/wither_skeleton/hurt2
mob/wither_skeleton/hurt3
mob/wither_skeleton/hurt4
entity.wither_skeleton.step mob/wither_skeleton/step1
mob/wither_skeleton/step2
mob/wither_skeleton/step3
mob/wither_skeleton/step4
entity.villager.ambient mob/villager/idle1
mob/villager/idle2
mob/villager/idle3
subtitles.entity.villager.ambient
entity.villager.death mob/villager/death subtitles.entity.villager.death
entity.villager.hurt mob/villager/hit1
mob/villager/hit2
mob/villager/hit3
mob/villager/hit4
subtitles.entity.villager.hurt
entity.villager.no mob/villager/no1
mob/villager/no2
mob/villager/no3
subtitles.entity.villager.no
entity.villager.trading mob/villager/haggle1
mob/villager/haggle2
mob/villager/haggle3
subtitles.entity.villager.trading
entity.villager.yes mob/villager/yes1
mob/villager/yes2
mob/villager/yes3
subtitles.entity.villager.yes
entity.vindication_illager.ambient mob/vindication_illager/idle1
mob/vindication_illager/idle2
mob/vindication_illager/idle3
mob/vindication_illager/idle4
mob/vindication_illager/idle5
subtitles.entity.vindication_illager.ambient
entity.vindication_illager.hurt mob/vindication_illager/hurt1
mob/vindication_illager/hurt2
mob/vindication_illager/hurt3
subtitles.entity.vindication_illager.hurt
entity.vindication_illager.death mob/vindication_illager/death1
mob/vindication_illager/death2
subtitles.entity.vindication_illager.death
entity.witch.ambient entity/witch/ambient5, pitch = 0.9
entity/witch/ambient1
entity/witch/ambient2
entity/witch/ambient3
entity/witch/ambient4
entity/witch/ambient5
subtitles.entity.witch.ambient
entity.witch.death entity/witch/death1
entity/witch/death2
entity/witch/death3
subtitles.entity.witch.death
entity.witch.drink entity/witch/drink1
entity/witch/drink2
entity/witch/drink3
entity/witch/drink4
subtitles.entity.witch.drink
entity.witch.hurt entity/witch/hurt1
entity/witch/hurt2
entity/witch/hurt3
subtitles.entity.witch.hurt
entity.witch.throw entity/witch/throw1
entity/witch/throw2
entity/witch/throw3
subtitles.entity.witch.throw
entity.wither.ambient mob/wither/idle1
mob/wither/idle2
mob/wither/idle3
mob/wither/idle4
subtitles.entity.wither.ambient
entity.wither.break_block mob/zombie/woodbreak subtitles.entity.wither.shoot
entity.wither.death mob/wither/death subtitles.entity.wither.death
entity.wither.hurt mob/wither/hurt1
mob/wither/hurt2
mob/wither/hurt3
mob/wither/hurt4
subtitles.entity.wither.hurt
entity.wither.shoot mob/wither/shoot subtitles.entity.wither.shoot
entity.wither.spawn mob/wither/spawn subtitles.entity.wither.spawn
entity.wolf.ambient mob/wolf/bark1
mob/wolf/bark2
mob/wolf/bark3
subtitles.entity.wolf.ambient
entity.wolf.death mob/wolf/death subtitles.entity.wolf.death
entity.wolf.growl mob/wolf/growl1
mob/wolf/growl2
mob/wolf/growl3
subtitles.entity.wolf.growl
entity.wolf.howl mob/wolf/howl1
mob/wolf/howl2
entity.wolf.hurt mob/wolf/hurt1
mob/wolf/hurt2
mob/wolf/hurt3
subtitles.entity.wolf.hurt
entity.wolf.pant mob/wolf/panting subtitles.entity.wolf.ambient
entity.wolf.shake mob/wolf/shake subtitles.entity.wolf.shake
entity.wolf.step mob/wolf/step1
mob/wolf/step2
mob/wolf/step3
mob/wolf/step4
mob/wolf/step5
subtitles.block.generic.footsteps
entity.wolf.whine mob/wolf/whine subtitles.entity.wolf.ambient
entity.zombie.ambient mob/zombie/say1
mob/zombie/say2
mob/zombie/say3
subtitles.entity.zombie.ambient
entity.zombie.attack_door_wood mob/zombie/wood1
mob/zombie/wood2
mob/zombie/wood3
mob/zombie/wood4
subtitles.block.generic.break
entity.zombie.attack_iron_door mob/zombie/metal1
mob/zombie/metal2
mob/zombie/metal3
subtitles.block.generic.break
entity.zombie.break_door_wood mob/zombie/woodbreak subtitles.block.generic.break
entity.zombie.death mob/zombie/death subtitles.entity.zombie.death
entity.zombie.hurt mob/zombie/hurt1
mob/zombie/hurt2
subtitles.entity.zombie.hurt
entity.zombie.infect mob/zombie/infect subtitles.entity.zombie.infect
entity.zombie.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
subtitles.block.generic.footsteps
entity.zombie_horse.ambient mob/horse/zombie/idle1
mob/horse/zombie/idle2
mob/horse/zombie/idle3
subtitles.entity.zombie_horse.ambient
entity.zombie_horse.death mob/horse/zombie/death subtitles.entity.zombie_horse.death
entity.zombie_horse.hurt mob/horse/zombie/hit1
mob/horse/zombie/hit2
mob/horse/zombie/hit3
mob/horse/zombie/hit4
subtitles.entity.zombie_horse.hurt
entity.zombie_pig.ambient mob/zombiepig/zpig1
mob/zombiepig/zpig2
mob/zombiepig/zpig3
mob/zombiepig/zpig4
subtitles.entity.zombie_pigman.ambient
entity.zombie_pig.angry mob/zombiepig/zpigangry1
mob/zombiepig/zpigangry2
mob/zombiepig/zpigangry3
mob/zombiepig/zpigangry4
subtitles.entity.zombie_pigman.angry
entity.zombie_pig.death mob/zombiepig/zpigdeath subtitles.entity.zombie_pigman.death
entity.zombie_pig.hurt mob/zombiepig/zpighurt1
mob/zombiepig/zpighurt2
subtitles.entity.zombie_pigman.hurt
entity.zombie_villager.ambient mob/zombie_villager/say1
mob/zombie_villager/say2
mob/zombie_villager/say3
subtitles.entity.zombie.ambient
entity.zombie_villager.converted mob/zombie/unfect subtitles.entity.zombie_villager.converted
entity.zombie_villager.cure mob/zombie/remedy subtitles.entity.zombie_villager.cure
entity.zombie_villager.death mob/zombie_villager/death subtitles.entity.zombie.death
entity.zombie_villager.hurt mob/zombie_villager/hurt1
mob/zombie_villager/hurt2
subtitles.entity.zombie.hurt
entity.zombie_villager.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
subtitles.block.generic.footsteps
item.armor.equip_chain item/armor/equip_chain1
item/armor/equip_chain2
item/armor/equip_chain3
item/armor/equip_chain4
item/armor/equip_chain5
item/armor/equip_chain6
subtitles.item.armor.equip_chain
item.armor.equip_diamond item/armor/equip_diamond1
item/armor/equip_diamond2
item/armor/equip_diamond3
item/armor/equip_diamond4
item/armor/equip_diamond5
item/armor/equip_diamond6
subtitles.item.armor.equip_diamond
item.armor.equip_elytra item/armor/equip_leather1
item/armor/equip_leather2
item/armor/equip_leather3
item/armor/equip_leather4
item/armor/equip_leather5
item/armor/equip_leather6
subtitles.item.armor.equip_elytra
item.armor.equip_generic item/armor/equip_generic1
item/armor/equip_generic2
item/armor/equip_generic3
item/armor/equip_generic4
item/armor/equip_generic5
item/armor/equip_generic6
subtitles.item.armor.equip
item.armor.equip_gold item/armor/equip_gold1
item/armor/equip_gold2
item/armor/equip_gold3
item/armor/equip_gold4
item/armor/equip_gold5
item/armor/equip_gold6
subtitles.item.armor.equip_gold
item.armor.equip_iron item/armor/equip_iron1
item/armor/equip_iron2
item/armor/equip_iron3
item/armor/equip_iron4
item/armor/equip_iron5
item/armor/equip_iron6
subtitles.item.armor.equip_iron
item.armor.equip_leather item/armor/equip_leather1
item/armor/equip_leather2
item/armor/equip_leather3
item/armor/equip_leather4
item/armor/equip_leather5
item/armor/equip_leather6
subtitles.item.armor.equip_leather
item.bottle.fill item/bottle/fill1
item/bottle/fill2
item/bottle/fill3
item/bottle/fill4
subtitles.item.bottle.fill
item.bottle.fill_dragonbreath item/bottle/fill_dragonbreath1
item/bottle/fill_dragonbreath2
subtitles.item.bottle.fill
item.bucket.empty item/bucket/empty1, pitch = 0.9
item/bucket/empty1
item/bucket/empty2
item/bucket/empty3
subtitles.item.bucket.empty
item.bucket.empty_lava item/bucket/empty_lava1
item/bucket/empty_lava2
item/bucket/empty_lava3
subtitles.item.bucket.empty
item.bucket.fill item/bucket/fill1
item/bucket/fill2
item/bucket/fill3
subtitles.item.bucket.fill
item.bucket.fill_lava item/bucket/fill_lava1
item/bucket/fill_lava2
item/bucket/fill_lava3
subtitles.item.bucket.fill
item.chorus_fruit.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.item.chorus_fruit.teleport
item.elytra.flying item/elytra/elytra_loop, volume = 0.6
item.firecharge.use mob/ghast/fireball4 subtitles.item.firecharge.use
item.flintandsteel.use fire/ignite subtitles.item.flintandsteel.use
item.hoe.till item/hoe/till1
item/hoe/till2
item/hoe/till3
item/hoe/till4
subtitles.item.hoe.till
item.shield.block item/shield/block1
item/shield/block2
item/shield/block3
item/shield/block4
item/shield/block5
subtitles.item.shield.block
item.shield.break random/break subtitles.entity.item.break
item.shovel.flatten item/shovel/flatten1
item/shovel/flatten2
item/shovel/flatten3
item/shovel/flatten4
subtitles.item.shovel.flatten
music.creative music.game, type = event
music/game/creative/creative1, stream = true
music/game/creative/creative2, stream = true
music/game/creative/creative3, stream = true
music/game/creative/creative4, stream = true
music/game/creative/creative5, stream = true
music/game/creative/creative6, stream = true
music.credits music/game/end/credits, stream = true
music.dragon music/game/end/boss, stream = true
music.end music/game/end/end, stream = true
music.game music/game/calm1, stream = true
music/game/calm2, stream = true
music/game/calm3, stream = true
music/game/hal1, stream = true
music/game/hal2, stream = true
music/game/hal3, stream = true
music/game/hal4, stream = true
music/game/nuance1, stream = true
music/game/nuance2, stream = true
music/game/piano1, stream = true
music/game/piano2, stream = true
music/game/piano3, stream = true
music.menu music/menu/menu1, stream = true
music/menu/menu2, stream = true
music/menu/menu3, stream = true
music/menu/menu4, stream = true
music.nether music/game/nether/nether1, stream = true
music/game/nether/nether2, stream = true
music/game/nether/nether3, stream = true
music/game/nether/nether4, stream = true
record.11 records/11, stream = true
record.13 records/13, stream = true
record.blocks records/blocks, stream = true
record.cat records/cat, stream = true
record.chirp records/chirp, stream = true
record.far records/far, stream = true
record.mall records/mall, stream = true
record.mellohi records/mellohi, stream = true
record.stal records/stal, stream = true
record.strad records/strad, stream = true
record.wait records/wait, stream = true
record.ward records/ward, stream = true
ui.button.click random/click
weather.rain ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
ambient/weather/rain5
ambient/weather/rain6
ambient/weather/rain7
ambient/weather/rain8
subtitles.weather.rain
weather.rain.above ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
subtitles.weather.rain

Values as of 1.8.9[編集 | ソースを編集]

Sound Event Sounds Used Category In-Game Event(s)
ambient.cave.cave ambient/cave/cave1
ambient/cave/cave2
ambient/cave/cave3
ambient/cave/cave4
ambient/cave/cave5
ambient/cave/cave6
ambient/cave/cave6
ambient/cave/cave7
ambient/cave/cave8
ambient/cave/cave9
ambient/cave/cave10
ambient/cave/cave11
ambient/cave/cave12
ambient/cave/cave13
ambient (Ambient/Environment) Being within 10-20 blocks of an area not exposed to the sky with a light level of less than eight.
ambient.weather.rain ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
weather (Weather) Being close to the surface of a block open to the sky when it is raining.
ambient.weather.thunder ambient/weather/thunder1
ambient/weather/thunder2
ambient/weather/thunder3
weather (Weather) Lightning strikes.
game.player.hurt.fall.big damage/fallbig player (Players) A player contacting the surface of a block after falling from a tall height.
game.player.hurt.fall.small damage/fallsmall player (Players) A player contacting the surface of a block after falling from a short height.
game.neutral.hurt.fall.big damage/fallbig neutral (Friendly Creatures) A passive mob contacting the surface of a block after falling from a tall height.
game.neutral.hurt.fall.small damage/fallsmall neutral (Friendly Creatures) A passive mob contacting the surface of a block after falling from a short height.
game.hostile.hurt.fall.big damage/fallbig hostile (Hostile Creatures) A hostile mob contacting the surface of a block after falling from a tall height.
game.hostile.hurt.fall.small damage/fallsmall hostile (Hostile Creatures) A hostile mob contacting the surface of a block after falling from a short height.
game.player.hurt damage/hit1
damage/hit2
damage/hit3
player (Players) A player taking damage.
game.neutral.hurt damage/hit1
damage/hit2
damage/hit3
neutral (Friendly Creatures) A passive mob taking damage. Always overridden by the damage sound specific to each mob.
game.hostile.hurt damage/hit1
damage/hit2
damage/hit3
hostile (Hostile Creatures) A hostile mob taking damage. Used only by Giants; overridden by the damage sound specific to each mob in any other case.
game.player.die damage/hit1
damage/hit2
damage/hit3
player (Players) A player dies.
game.neutral.die damage/hit1
damage/hit2
damage/hit3
neutral (Friendly Creatures) A passive mob dies. Always overridden by the death sound specific to each mob.
game.hostile.die damage/hit1
damage/hit2
damage/hit3
hostile (Hostile Creatures) A hostile mob dies. Used only by Giants; overridden by the death sound specific to each mob in any other case.
dig.cloth dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
block (Blocks) Placing or breaking blocks classified as "cloth".
dig.grass dig/grass1
dig/grass2
dig/grass3
dig/grass4
block (Blocks) Placing or breaking blocks classified as "grass" or a Sheep eats Grass.
dig.gravel dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
block (Blocks) Placing or breaking blocks classified as "gravel".
dig.sand dig/sand1
dig/sand2
dig/sand3
dig/sand4
block (Blocks) Placing or breaking blocks classified as "sand".
dig.snow dig/snow1
dig/snow2
dig/snow3
dig/snow4
block (Blocks) Placing or breaking blocks classified as "snow".
dig.stone dig/stone1
dig/stone2
dig/stone3
dig/stone4
block (Blocks) Placing or breaking blocks classified as "stone".
dig.wood dig/wood1
dig/wood2
dig/wood3
dig/wood4
block (Blocks) Placing or breaking blocks classified as "wood".
fire.fire fire/fire block (Blocks) Being near Fire or a Blaze.
fire.ignite fire/ignite block (Blocks) Setting Fire or igniting a Creeper using a Flint and Steel.
item.fireCharge.use mob/ghast/fireball4 block (Blocks) Setting Fire using a Fire Charge.
fireworks.blast fireworks/blast1 ambient (Ambient/Environment) A small, close firework explosion.
fireworks.blast_far fireworks/blast_far1 ambient (Ambient/Environment) A small, far firework explosion.
fireworks.largeBlast fireworks/largeBlast1 ambient (Ambient/Environment) A large, close firework explosion.
fireworks.largeBlast_far fireworks/largeBlast_far1 ambient (Ambient/Environment) A large, far firework explosion.
fireworks.launch fireworks.launch1 ambient (Ambient/Environment) A firework being launched by a player or a dispenser.
fireworks.twinkle fireworks.twinkle1 ambient (Ambient/Environment) A close firework twinkles.
fireworks.twinkle_far fireworks.twinkle_far1 ambient (Ambient/Environment) A faraway firework twinkles.
liquid.lava liquid/lava block (Blocks) Being near Lava.
liquid.lavapop liquid/lavapop block (Blocks) Randomly when being near Lava. Accompanied by a lava fireball particle effect.
game.neutral.swim.splash liquid/splash
liquid/splash2
neutral (Friendly Creatures) A passive mob falls into water or a Fishing Rod Bobber is cast into water.
game.player.swim.splash liquid/splash
liquid/splash2
block (Blocks) A player falls into water.
game.hostile.swim.splash liquid/splash
liquid/splash2
hostile (Hostile Creatures) A hostile mob falls into water.
game.player.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
player (Players) A player is swimming.
game.neutral.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
neutral (Friendly Creatures) A passive mob is swimming.
game.hostile.swim liquid/swim1
liquid/swim2
liquid/swim3
liquid/swim4
hostile (Hostile Creatures) A hostile mob is swimming.
liquid.water liquid/water block (Blocks) Being near flowing Water.
minecart.base minecart/base neutral (Friendly Creatures) A minecart moving.
minecart.inside minecart/inside player (Players) Being inside a moving minecart.
mob.bat.death mob/bat/death neutral (Friendly Creatures) A Bat dies.
mob.bat.hurt mob/bat/hurt1
mob.bat.hurt2
mob.bat.hurt3
mob.bat.hurt4
neutral (Friendly Creatures) A Bat taking damage.
mob.bat.idle mob/bat/idle1
mob.bat.idle2
mob.bat.idle3
mob.bat.idle4
neutral (Friendly Creatures) Randomly when a Bat is within 16 blocks.
mob.bat.loop mob/bat/loop neutral (Friendly Creatures) None
mob.bat.takeoff mob/bat/takeoff neutral (Friendly Creatures) A Bat takes off/begins to fly.
mob.blaze.breathe mob/blaze/breathe1
mob/blaze/breathe2
mob/blaze/breathe3
mob/blaze/breathe4
hostile (Hostile Creatures) Randomly when a Blaze is within 16 blocks.
mob.blaze.death mob/blaze/death hostile (Hostile Creatures) A Blaze dies.
mob.blaze.hit mob/blaze/hit1
mob/blaze/hit2
mob/blaze/hit3
mob/blaze/hit4
hostile (Hostile Creatures) A Blaze takes damage.
mob.guardian.hit mob/guardian/guardian_hit1
mob/guardian/guardian_hit2
mob/guardian/guardian_hit3
mob/guardian/guardian_hit4
hostile (Hostile Creatures) A regular Guardian takes damage while in water.
mob.guardian.idle mob/guardian/guardian_idle1
mob/guardian/guardian_idle2
mob/guardian/guardian_idle3
mob/guardian/guardian_idle4
hostile (Hostile Creatures) Randomly when a regular Guardian is within 16 blocks and is in water.
mob.guardian.death mob/guardian/guardian_death hostile (Hostile Creatures) A regular Guardian dies while in water.
mob.guardian.elder.hit mob/guardian/elder_hit1
mob/guardian/elder_hit2
mob/guardian/elder_hit3
mob/guardian/elder_hit4
hostile (Hostile Creatures) An Elder Guardian takes damage while in water.
mob.guardian.elder.idle mob/guardian/elder_idle1
mob/guardian/elder_idle2
mob/guardian/elder_idle3
mob/guardian/elder_idle4
hostile (Hostile Creatures) Randomly when an Elder Guardian is within 16 blocks and is in water.
mob.guardian.elder.death mob/guardian/elder_death hostile (Hostile Creatures) An Elder Guardian dies while in water.
mob.guardian.land.hit mob/guardian/land_hit1
mob/guardian/land_hit2
mob/guardian/land_hit3
mob/guardian/land_hit4
hostile (Hostile Creatures) A Guardian takes damage while not in water.
mob.guardian.land.idle mob/guardian/land_idle1
mob/guardian/land_idle2
mob/guardian/land_idle3
mob/guardian/land_idle4
hostile (Hostile Creatures) Randomly when a Guardian is within 16 blocks and not in water.
mob.guardian.land.death mob/guardian/land_death hostile (Hostile Creatures) A Guardian dies while not in water.
mob.guardian.curse mob/guardian/curse hostile (Hostile Creatures) A player is within 50 blocks of an Elder Guardian and does not have the Mining Fatigue effect, has Mining Fatigue II or lower, or has less than a minute left of Mining Fatigue III. Accompanied by a ghostly image of an Elder Guardian and Mining Fatigue III for five minutes.
mob.guardian.attack mob/guardian/attack_loop hostile (Hostile Creatures) A Guardian's attack beam is aimed at a player or a squid. Can be heard up to 50 blocks away due to a bug.
mob.guardian.flop mob/guardian/flop1
mob/guardian/flop2
mob/guardian/flop3
mob/guardian/flop4
hostile (Hostile Creatures) A Guardian is hopping around out of water.
mob.cat.hiss mob/cat/hiss1
mob/cat/hiss2
mob/cat/hiss3
neutral (Friendly Creatures) Unknown
mob.cat.hitt mob/cat/hitt1
mob/cat/hitt2
mob/cat/hitt3
neutral (Friendly Creatures) A Cat or Ocelot takes damage or dies.
mob.cat.meow mob/cat/meow1
mob/cat/meow2
mob/cat/meow3
mob/cat/meow4
neutral (Friendly Creatures) Randomly when a tamed Cat is within 16 blocks.
mob.cat.purr mob/cat/purr1
mob/cat/purr2
mob/cat/purr3
neutral (Friendly Creatures) When Tamed Cats mate after being fed Raw Fish.
mob.cat.purreow mob/cat/purreow1
mob/cat/purreow2
neutral (Friendly Creatures) Randomly when a Tamed Cat is within 16 blocks.
mob.chicken.hurt mob/chicken/hurt1
mob/chicken/hurt2
neutral (Friendly Creatures) A Chicken takes damage or dies.
mob.chicken.plop mob/chicken/plop neutral (Friendly Creatures) A Chicken lays an Egg.
mob.chicken.say mob/chicken/say1
mob/chicken/say2
mob/chicken.say3
neutral (Friendly Creatures) Randomly when a Chicken is within 16 blocks.
mob.chicken.step mob/chicken/step1
mob/chicken/step2
neutral (Friendly Creatures) A Chicken is walking.
mob.cow.hurt mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
neutral (Friendly Creatures) A Cow or Mooshroom takes damage or dies.
mob.cow.say mob/cow/say1
mob/cow/say2
mob/cow/say3
mob/cow/say4
neutral (Friendly Creatures) Randomly when a Cow or Mooshroom is within 16 blocks.
mob.cow.step mob/cow/step1
mob/cow/step2
mob/cow/step3
mob/cow/step4
neutral (Friendly Creatures) A Cow or Mooshroom is walking.
mob.creeper.death mob/creeper/death hostile (Hostile Creatures) A Creeper dies.
mob.creeper.say mob/creeper/say1
mob/creeper/say2
mob/creeper/say3
mob/creeper/say4
hostile (Hostile Creatures) A Creeper takes damage.
mob.enderdragon.end mob/enderdragon/end hostile (Hostile Creatures) An Ender Dragon dies.
mob.enderdragon.growl mob/enderdragon/growl1
mob/enderdragon/growl2
mob/enderdragon/growl3
mob/enderdragon/growl4
hostile (Hostile Creatures) Randomly when an Ender Dragon is within 50 blocks of the Player.
mob.enderdragon.hit mob/enderdragon/hit1
mob/enderdragon/hit2
mob/enderdragon/hit3
mob/enderdragon/hit4
hostile (Hostile Creatures) An Ender Dragon takes damage.
mob.enderdragon.wings mob/enderdragon/wings1
mob/enderdragon/wings2
mob/enderdragon/wings3
mob/enderdragon/wings4
mob/enderdragon/wings5
mob/enderdragon/wings6
hostile (Hostile Creatures) An Ender Dragon flaps its wings.
mob.endermen.death mob/endermen/death hostile (Hostile Creatures) An Enderman dies.
mob.endermen.hit mob/endermen/hit1
mob/endermen/hit2
mob/endermen/hit3
mob/endermen/hit4
hostile (Hostile Creatures) An Enderman takes damage.
mob.endermen.idle mob/endermen/idle1
mob/endermen/idle2
mob/endermen/idle3
mob/endermen/idle4
mob/endermen/idle5
hostile (Hostile Creatures) Randomly when an Enderman is within 16 blocks and not angry.
mob.endermen.portal mob/endermen/portal
mob/endermen/portal2
hostile (Hostile Creatures) An Enderman teleports.
mob.endermen.scream mob/endermen/scream1
mob/endermen/scream2
mob/endermen/scream3
mob/endermen/scream4
hostile (Hostile Creatures) Randomly when an Endermen is within 16 blocks and angry.
mob.endermen.stare mob/endermen/stare hostile (Hostile Creatures) A player looks at an Enderman, angering it.
mob.ghast.affectionate_scream mob/ghast/affectionate_scream hostile (Hostile Creatures) None
mob.ghast.charge mob/ghast/charge hostile (Hostile Creatures) Right before a Ghast shoots a fireball.
mob.ghast.death mob/ghast/death hostile (Hostile Creatures) A Ghast dies.
mob.ghast.fireball mob/ghast/fireball4 hostile (Hostile Creatures) A Ghast, Blaze, or Dispenser shoots a fireball.
mob.ghast.moan mob/ghast/moan1
mob/ghast/moan2
mob/ghast/moan3
mob/ghast/moan4
mob/ghast/moan5
mob/ghast/moan6
mob/ghast/moan7
hostile (Hostile Creatures) Randomly when a Ghast is within 100 blocks.
mob.ghast.scream mob/ghast/scream1
mob/ghast/scream2
mob/ghast/scream3
mob/ghast/scream4
mob/ghast/scream5
hostile (Hostile Creatures) A Ghast takes damage.
mob.horse.angry mob/horse/angry1 neutral (Friendly Creatures) A player is thrown off of an untamed Horse.
mob.horse.armor mob/horse/armor neutral (Friendly Creatures) A player puts Horse Armor onto a Horse.
mob.horse.breathe mob/horse/breathe1
mob/horse/breathe2
mob/horse/breathe3
neutral (Friendly Creatures) Randomly when a tamed Horse is galloping.
mob.horse.death mob/horse/death neutral (Friendly Creatures) A Horse dies.
mob.horse.donkey.angry mob/horse/donkey/angry1
mob/horse/donkey/angry2
neutral (Friendly Creatures) A player is thrown off an untamed Donkey or Mule.
mob.horse.donkey.death mob/horse/donkey/death neutral (Friendly Creatures) A Donkey or Mule dies.
mob.horse.donkey.hit mob/horse/donkey/hit1
mob/horse/donkey/hit2
mob/horse/donkey/hit3
neutral (Friendly Creatures) A Donkey or Mule takes damage.
mob.horse.donkey.idle mob/horse/donkey/idle1
mob/horse/donkey/idle2
mob/horse/donkey/idle3
neutral (Friendly Creatures) Randomly when a Donkey or Mule is within 16 blocks.
mob.horse.gallop mob/horse/gallop1
mob/horse/gallop2
mob/horse/gallop3
mob/horse/gallop4
neutral (Friendly Creatures) A ridden Horse is galloping.
mob.horse.hit mob/horse/hit1
mob/horse/hit2
mob/horse/hit3
mob/horse/hit4
neutral (Friendly Creatures) A Horse takes damage.
mob.horse.idle mob/horse/idle1
mob/horse/idle2
mob/horse/idle3
neutral (Friendly Creatures) Randomly when a Horse is within 16 blocks.
mob.horse.jump mob/horse/jump neutral (Friendly Creatures) A Horse jumps while galloping.
mob.horse.land mob/horse/land neutral (Friendly Creatures) A Horse lands after jumping.
mob.horse.leather mob/horse/leather neutral (Friendly Creatures) A player puts a Saddle on a Horse or Pig.
mob.horse.skeleton.death mob/horse/skeleton/death neutral (Friendly Creatures) A Skeleton Horse dies.
mob.horse.skeleton.hit mob/horse/skeleton/hit1
mob/horse/skeleton/hit2
mob/horse/skeleton/hit3
mob/horse/skeleton/hit4
neutral (Friendly Creatures) A Skeleton Horse takes damage.
mob.horse.skeleton.idle mob/horse/skeleton/idle1
mob/horse/skeleton/idle2
mob/horse/skeleton/idle3
neutral (Friendly Creatures) Randomly when a Skeleton Horse is within 16 blocks.
mob.horse.soft mob/horse/soft1
mob/horse/soft2
mob/horse/soft3
mob/horse/soft4
mob/horse/soft5
mob/horse/soft6
neutral (Friendly Creatures) A Horse (not being ridden) is walking.
mob.horse.wood mob/horse/wood1
mob/horse/wood2
mob/horse/wood3
mob/horse/wood4
mob/horse/wood5
mob/horse/wood6
neutral (Friendly Creatures) A ridden Horse is walking.
mob.horse.zombie.death mob/horse/zombie/death neutral (Friendly Creatures) A Zombie Horse dies.
mob.horse.zombie.hit mob/horse/zombie/hit1
mob/horse/zombie/hit2
mob/horse/zombie/hit3
mob/horse/zombie/hit4
neutral (Friendly Creatures) A Zombie Horse takes damage.
mob.horse.zombie.idle mob/horse/zombie/idle1
mob/horse/zombie/idle2
mob/horse/zombie/idle3
neutral (Friendly Creatures) Randomly when a Zombie Horse is within 16 blocks.
mob.irongolem.death mob/irongolem/death neutral (Friendly Creatures) An Iron Golem dies.
mob.irongolem.hit mob/irongolem/hit1
mob/irongolem/hit2
mob/irongolem/hit3
mob/irongolem/hit4
neutral (Friendly Creatures) An Iron Golem takes damage.
mob.irongolem.throw mob/irongolem/throw neutral (Friendly Creatures) An Iron Golem attacks a mob.
mob.irongolem.walk mob/irongolem/walk1
mob/irongolem/walk2
mob/irongolem/walk3
mob/irongolem/walk4
neutral (Friendly Creatures) An Iron Golem is walking.
mob.magmacube.big mob/magmacube/big1
mob/magmacube/big2
mob/magmacube/big3
mob/magmacube/big4
hostile (Hostile Creatures) A big or small Magma Cube jumps, takes damage, or dies.
mob.magmacube.jump mob/magmacube/jump1
mob/magmacube/jump2
mob/magmacube/jump3
mob/magmacube/jump4
hostile (Hostile Creatures) None
mob.magmacube.small mob/magmacube/small1
mob/magmacube/small2
mob/magmacube/small3
mob/magmacube/small4
mob/magmacube/small5
hostile (Hostile Creatures) A tiny Magma Cube jumps, takes damage, or dies.
mob.pig.death mob/pig/death neutral (Friendly Creatures) A Pig dies.
mob.pig.say mob/pig/say1
mob/pig/say2
mob/pig/say3
neutral (Friendly Creatures) Randomly when a Pig is within 16 blocks or when a Pig takes damage.
mob.pig.step mob/pig/step1
mob/pig/step2
mob/pig/step3
mob/pig/step4
mob/pig/step5
neutral (Friendly Creatures) A Pig is walking.
mob.rabbit.hurt mob/rabbit/hurt1
mob/rabbit/hurt2
mob/rabbit/hurt3
mob/rabbit/hurt4
neutral (Friendly Creatures) A Rabbit takes damage.
mob.rabbit.idle mob/rabbit/idle1
mob/rabbit/idle2
mob/rabbit/idle3
mob/rabbit/idle4
neutral (Friendly Creatures) Randomly when a Rabbit is within 16 blocks.
mob.rabbit.hop mob/rabbit/hop1
mob/rabbit/hop2
mob/rabbit/hop3
mob/rabbit/hop4
neutral (Friendly Creatures) A Rabbit hops.
mob.rabbit.death mob/rabbit/bunnymurder neutral (Friendly Creatures) A Rabbit dies.
mob.sheep.say mob/sheep/say1
mob/sheep/say2
mob/sheep/say3
neutral (Friendly Creatures) Randomly when a Sheep is within 16 blocks or when a Sheep takes damage or dies.
mob.sheep.shear mob/sheep/shear neutral (Friendly Creatures) A Sheep or Mooshroom is sheared.
mob.sheep.step mob/sheep/step1
mob/sheep/step2
mob/sheep/step3
mob/sheep/step4
mob/sheep/step5
neutral (Friendly Creatures) A Sheep is walking.
mob.silverfish.hit mob/silverfish/hit1
mob/silverfish/hit2
mob/silverfish/hit3
hostile (Hostile Creatures) A Silverfish takes damage.
mob.silverfish.kill mob/silverfish/kill hostile (Hostile Creatures) A Silverfish dies.
mob.silverfish.say mob/silverfish/say1
mob/silverfish/say2
mob/silverfish/say3
mob/silverfish/say4
hostile (Hostile Creatures) Randomly when a Silverfish is within 16 blocks.
mob.silverfish.step mob/silverfish/step1
mob/silverfish/step2
mob/silverfish/step3
mob/silverfish/step4
hostile (Hostile Creatures) None
mob.skeleton.death mob/skeleton/death hostile (Hostile Creatures) A Skeleton or a Wither Skeleton dies.
mob.skeleton.hurt mob/skeleton/hurt1
mob/skeleton/hurt2
mob/skeleton/hurt3
mob/skeleton/hurt4
hostile (Hostile Creatures) A Skeleton or a Wither Skeleton takes damage.
mob.skeleton.say mob/skeleton/say1
mob/skeleton/say2
mob/skeleton/say3
hostile (Hostile Creatures) Randomly when a Skeleton or a Wither Skeleton is within 16 blocks.
mob.skeleton.step mob/skeleton/step1
mob/skeleton/step2
mob/skeleton/step3
mob/skeleton/step4
hostile (Hostile Creatures) A Skeleton or a Wither Skeleton is walking.
mob.slime.attack mob/slime/attack1
mob/slime/attack2
hostile (Hostile Creatures) None
mob.slime.big mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
hostile (Hostile Creatures) A big or small Slime jumps, takes damage, or dies; or a Slime Block is placed.
mob.slime.small mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
hostile (Hostile Creatures) A tiny Slime jumps, takes damage, or dies; or a mob walks on a Slime Block.
mob.spider.death mob/spider/death hostile (Hostile Creatures) A Spider dies.
mob.spider.say mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
hostile (Hostile Creatures) Randomly when a Spider is within 16 blocks or when a Spider takes damage.
mob.spider.step mob/spider/step1
mob/spider/step2
mob/spider/step3
mob/spider/step4
hostile (Hostile Creatures) A Spider is walking.
mob.villager.death mob/villager/death neutral (Friendly Creatures) A Villager dies.
mob.villager.haggle mob/villager/haggle1
mob/villager/haggle2
mob/villager/haggle3
neutral (Friendly Creatures) A player right-clicks on a Villager, opening the trading GUI.
mob.villager.hit mob/villager/hit1
mob/villager/hit2
mob/villager/hit3
mob/villager/hit4
neutral (Friendly Creatures) A Villager takes damage.
mob.villager.idle mob/villager/idle1
mob/villager/idle2
mob/villager/idle3
neutral (Friendly Creatures) Randomly when a Villager is within 16 blocks.
mob.villager.no mob/villager/no1
mob/villager/no2
mob/villager/no3
neutral (Friendly Creatures) A player exits a trading option.
mob.villager.yes mob/villager/yes1
mob/villager/yes2
mob/villager/yes3
neutral (Friendly Creatures) A player trades with a Villager (removes an item from the right slot in the trading GUI).
mob.wither.death mob/wither/death hostile (Hostile Creatures) A Wither dies.
mob.wither.hurt mob/wither/hurt1
mob/wither/hurt2
mob/wither/hurt3
mob/wither/hurt4
hostile (Hostile Creatures) A Wither takes damage.
mob.wither.idle mob/wither/idle1
mob/wither/idle2
mob/wither/idle3
mob/wither/idle4
hostile (Hostile Creatures) Randomly when a Wither is within 16 blocks.
mob.wither.shoot mob/wither/shoot hostile (Hostile Creatures) A Wither shoots a Wither Skull.
mob.wither.spawn mob/wither/spawn hostile (Hostile Creatures) A Wither is spawned.
mob.wolf.bark mob/wolf/bark1
mob/wolf/bark2
mob/wolf/bark3
neutral (Friendly Creatures) Randomly when a Wolf is within 16 blocks and is not angry.
mob.wolf.death mob/wolf/death neutral (Friendly Creatures) A Wolf dies.
mob.wolf.growl mob/wolf/growl1
mob/wolf/growl2
mob/wolf/growl3
neutral (Friendly Creatures) Randomly when an angry Wolf is within 16 blocks.
mob.wolf.howl mob/wolf/howl1
mob/wolf/howl2
neutral (Friendly Creatures) None
mob.wolf.hurt mob/wolf/hurt1
mob/wolf/hurt2
mob/wolf/hurt3
neutral (Friendly Creatures) A Wolf takes damage.
mob.wolf.panting mob/wolf/panting neutral (Friendly Creatures) Randomly when a Wolf is within 16 blocks and not angry.
mob.wolf.shake mob/wolf/shake neutral (Friendly Creatures) A Wolf shakes itself dry after exiting water.
mob.wolf.step mob/wolf/step1
mob/wolf/step2
mob/wolf/step3
mob/wolf/step4
mob/wolf/step5
neutral (Friendly Creatures) A Wolf is walking.
mob.wolf.whine mob/wolf/whine neutral (Friendly Creatures) Randomly when a tamed Wolf has low health.
mob.zombie.death mob/zombie/death hostile (Hostile Creatures) A Zombie dies.
mob.zombie.hurt mob/zombie/hurt1
mob/zombie/hurt2
hostile (Hostile Creatures) A Zombie takes damage.
mob.zombie.infect mob/zombie/infect hostile (Hostile Creatures) A villager is turned into a Zombie Villager.
mob.zombie.metal mob/zombie/metal1
mob/zombie/metal2
mob/zombie/metal3
hostile (Hostile Creatures) None
mob.zombie.remedy mob/zombie/remedy hostile (Hostile Creatures) A Zombie Villager is fed a Golden Apple while having the Weakness effect.
mob.zombie.say mob/zombie/say1
mob/zombie/say2
mob/zombie/say2
hostile (Hostile Creatures) Randomly when a Zombie is within 16 blocks.
mob.zombie.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
hostile (Hostile Creatures) A Zombie or Zombie Pigman is walking.
mob.zombie.unfect mob/zombie/unfect hostile (Hostile Creatures) A Zombie Villager is turned into a Villager.
mob.zombie.wood mob/zombie/wood1
mob/zombie/wood2
mob/zombie/wood3
mob/zombie/wood4
hostile (Hostile Creatures) A Zombie pounds on a Wooden Door.
mob.zombie.woodbreak mob/zombie/woodbreak hostile (Hostile Creatures) A Zombie breaks a Wooden Door or a Wither breaks blocks around it.
mob.zombiepig.zpig mob/zombiepig/zpig1
mob/zombiepig/zpig2
mob/zombiepig/zpig3
mob/zombiepig/zpig4
hostile (Hostile Creatures) Randomly when a Zombie Pigman is within 16 blocks.
mob.zombiepig.zpigangry mob/zombiepig/zpigangry1
mob/zombiepig/zpigangry2
mob/zombiepig/zpigangry3
mob/zombiepig/zpigangry4
hostile (Hostile Creatures) When Zombie Pigmen become hostile to a Player.
mob.zombiepig.zpigdeath mob/zombiepig/zpigdeath hostile (Hostile Creatures) A Zombie Pigman dies.
mob.zombiepig.zpighurt mob/zombiepig/zpighurt1
mob/zombiepig/zpighurt2
hostile (Hostile Creatures) A Zombie Pigman takes damage.
note.bass note/bass record (Jukebox/Noteblocks) None
note.bassattack note/bassattack record (Jukebox/Noteblocks) A Note Block that is on top of a "wood" block is clicked or powered by redstone.
note.bd note/bd record (Jukebox/Noteblocks) A Note Block that is on top of a "stone" block is clicked or powered by redstone.
note.harp note/harp record (Jukebox/Noteblocks) A Note Block that is on top of an "other" block is clicked or powered by redstone.
note.hat note/hat record (Jukebox/Noteblocks) A Note Block that is on top of a "glass" block is clicked or powered by redstone.
note.pling note/pling record (Jukebox/Noteblocks) None
note.snare note/snare record (Jukebox/Noteblocks) A Note Block that is on top of a "sand" block is clicked or powered by redstone.
portal.portal portal/portal block (Blocks) Being near a Nether portal block.
portal.travel portal/travel player (players) None
portal.trigger portal/trigger block (Blocks) A player travels through or steps out of a Nether portal.
random.anvil_break random/anvil_break block (Blocks) An Anvil breaks.
random.anvil_land random/anvil_land block (Blocks) An Anvil is placed or lands after falling.
random.anvil_use random/anvil_use block (Blocks) A player removes an item from the output slot in the Anvil GUI.
random.bow random/bow neutral (Friendly Creatures) A player or Skeleton shoots an Arrow; a player casts a Fishing Rod; a player throws a Snowball, Egg, Splash Potion, Bottle O' Enchanting, Ender Pearl, or Eye of Ender; a Snow Golem throws a snowball at a mob; or a Dispenser shoots an Arrow, Snowball, Egg, Splash Potion, or Bottle O' Enchanting.
random.bowhit random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
neutral (Friendly Creatures) An Arrow gets stuck in a block, an arrow hits an entity, an active Tripwire (connected to Tripwire Hooks) is broken with Shears, or an active Tripwire Hook is broken.
random.break random/break player (Players) A player breaks a Pickaxe, Sword, Axe, Shovel, Bow, Flint and Steel, Shears, or Fishing Rod; or a piece of armor a mob (excluding players, bug?) is wearing breaks.
random.burp random/burp player (Players) A player consumes a piece of food.
random.chestclosed random/chestclosed block (Blocks) A Chest is closed.
random.chestopen random/chestopen block (Blocks) A Chest is opened.
gui.button.press random/click master (Master Volume) A button in the menu or a GUI is clicked.
random.click random/click block (Blocks) Any kind of switch changes its power state (on or off), a Dispenser or Dropper is powered, a Redstone Comparator's mode is changed, or two Tripwire Hooks are connected with String.
random.door_close random/door_close block (Blocks) A Door, Trapdoor, or Fence Gate is opened or closed or a player attempts to open a locked container and is not holding the correct key item.
random.door_open random/door_open block (Blocks) A Door, Trapdoor, or Fence Gate is opened or closed or a player attempts to open a locked container and is not holding the correct key item.
random.drink random/drink player (Players) A player is drinking a Potion or Milk.
random.eat random/eat1
random/eat2
random/eat3
player (Players) A player is eating food.
random.explode random/explode1
random/explode2
random/explode3
random/explode4
block (Blocks) TNT, a Creeper, a Ghast's fireball, a Wither Skull, an Ender Crystal, or a Bed (in the Nether or the End) explodes or lightning strikes at close range.
random.fizz random/fizz block (Blocks) Fire is extinguished, an Item or Experience Orb is destroyed by Lava, Lava touches Water, Lava destroys a non-solid block in its path, or a Redstone Torch burns out.
game.tnt.primed random/fuse block (Blocks) TNT is ignited.
creeper.primed random/fuse hostile (Hostile Creatures) A Creeper just about to explode.
dig.glass random/glass1
random/glass2
random/glass3
block (Blocks) Breaking a block classified as "glass".
game.potion.smash random/glass1
random/glass2
random/glass3
neutral (Friendly Creatures) A thrown Splash Potion breaks.
random.levelup random/levelup player (Players) A player reaches an experience level that is a multiple of 5.
random.orb random/orb player (Players) A player gains experience points.
random.pop random/pop player (Players) A player picks up an Item.
random.splash random/splash player (Players) A fish is caught on a fishing rod bobber.
random.successful_hit random/successful_hit player (Players) A player shoots an armored player with an Arrow.
random.wood_click random/wood_click block (Blocks) None
records.11 records/11 record (Jukebox/Noteblocks) A player inserts a "11" Music Disc into a Jukebox.
records.13 records/13 record (Jukebox/Noteblocks) A player inserts a "13" Music Disc into a Jukebox.
records.blocks records/blocks record (Jukebox/Noteblocks) A player inserts a "blocks" Music Disc into a Jukebox.
records.cat records/cat record (Jukebox/Noteblocks) A player inserts a "cat" Music Disc into a Jukebox.
records.chirp records/chirp record (Jukebox/Noteblocks) A player inserts a "chirp" Music Disc into a Jukebox.
records.far records/far record (Jukebox/Noteblocks) A player inserts a "far" Music Disc into a Jukebox.
records.mall records/mall record (Jukebox/Noteblocks) A player inserts a "mall" Music Disc into a Jukebox.
records.mellohi records/mellohi record (Jukebox/Noteblocks) A player inserts a "mellohi" Music Disc into a Jukebox.
records.stal records/stal record (Jukebox/Noteblocks) A player inserts a "stal" Music Disc into a Jukebox.
records.strad records/strad record (Jukebox/Noteblocks) A player inserts a "strad" Music Disc into a Jukebox.
records.wait records/wait record (Jukebox/Noteblocks) A player inserts a "wait" Music Disc into a Jukebox.
records.ward records/ward record (Jukebox/Noteblocks) A player inserts a "ward" Music Disc into a Jukebox.
step.cloth step/cloth1
step/cloth2
step/cloth3
step/cloth4
neutral (Friendly Creatures) A mob walks on a block classified as "cloth" or a player is breaking a block classified as "cloth" (during the cracking animation).
step.grass step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
neutral (Friendly Creatures) A mob walks on a block classified as "grass" or a player is breaking a block classified as "grass" (during the cracking animation).
step.gravel step/gravel1
step/gravel2
step/gravel3
step/gravel4
neutral (Friendly Creatures) A mob walks on a block classified as "gravel", Dirt/Grass/Mycelium is tilled with a Hoe (creating Farmland), or a player is breaking a block classified as "gravel" (during the cracking animation).
step.ladder step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
neutral (Friendly Creatures) A mob climbs or descends a Ladder or a player is breaking a Ladder (during the cracking animation).
step.sand step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
neutral (Friendly Creatures) A mob walks on a block classified as "sand" or a player is breaking a block classified as "sand" (during the cracking animation).
step.snow step/snow1
step/snow2
step/snow3
step/snow4
neutral (Friendly Creatures) A mob walks on a block classified as "snow" or a player is breaking a block classified as "snow" (during the cracking animation).
step.stone step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
neutral (Friendly Creatures) A mob walks on a block classified as "stone" or "glass", a player is breaking a block classified as "stone" or "glass" (during the cracking animation), or a player places a block classified as "glass".
step.wood step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
neutral (Friendly Creatures) A mob walks on a block classified as "wood" or a player is breaking a block classified as "wood" (during the cracking animation).
tile.piston.in tile/piston/in block (Blocks) A Piston retracts.
tile.piston.out tile/piston/out block (Blocks) A Piston extends.
music.menu music/menu/menu1
music/menu/menu2
music/menu/menu3
music/menu/menu4
music (Music) Every 5 minutes when a menu screen is open (not playing the game).
music.game music/game/calm1
music/game/calm2
music/game/calm3
music/game/hal1
music/game/hal2
music/game/hal3
music/game/hal4
music/game/nuance1
music/game/nuance2
music/game/piano1
music/game/piano2
music/game/piano3
music (Music) During sunrise, noon, sunset, and midnight. If the day cycle is turned off, the music plays every 5 minutes.
music.game.creative music/game/calm1
music/game/calm2
music/game/calm3
music/game/hal1
music/game/hal2
music/game/hal3
music/game/hal4
music/game/nuance1
music/game/nuance2
music/game/piano1
music/game/piano2
music/game/piano3
music/game/creative1
music/game/creative2
music/game/creative3
music/game/creative4
music/game/creative5
music/game/creative6
music (Music) During sunrise, noon, sunset, and midnight (player must be in Creative mode). If the day cycle is turned off, the music plays every 5 minutes.
music.game.end music/game/end/end music (Music) Being in the End.
music.game.end.dragon music/game/end/boss music (Music) Being near the Ender Dragon. (?)
music.game.end.credits music/game/end/credits music (Music) Entering the exit portal in the End.
music.game.nether music/game/nether/nether1
music/game/nether/nether2
music/game/nether/nether3
music/game/nether/nether4
music (Music) Being in the Nether.
none[note 1] None None Randomly when a Snow Golem or Iron Golem is within 16 blocks or when a Snow Golem takes damage or dies.
step.anvil [note 1] None None A mob/player walks on an Anvil.
damage.thorns [note 1] None None When a mob attacks and takes damage from the Thorns enchantment; or when a player attacks a Guardian with its spikes extended.
eating [note 1] None None When a horse is fed by a player.
mob.attack [note 1] None None A Slime or Magma Cube attacks the player.
  1. a b c d e Not included in the default sounds.json.

Block sound categories[編集 | ソースを編集]

The sound system divides all blocks into categories to determine which sounds play when a block is placed, destroyed, or walked on. Slime Blocks are not included in the following table because they have unique digging and step sounds.

Category Blocks Notes
cloth Wool
Cactus
Cake
Carpet
Fire
Fire's destruction sound is random.fizz instead of dig.cloth.
grass Grass Block
Sponge
Wet Sponge
Leaves
Tall Grass
Fern
Dead Bush
Flowers
Brown Mushroom
Red Mushroom
TNT
Wheat
Sugar Canes
Vines
Mycelium
Lily Pad
Carrots
Potatoes
Hay Bale
Wheat, Lily Pads, Carrots, and Potatoes do not make a sound when placed.
gravel Dirt
Coarse Dirt
Podzol
Gravel
Farmland
Clay
sand Sand
Red Sand
Soul Sand
snow Snow (cover)
Snow Block
stone Stone
Granite
Polished Granite
Diorite
Polished Diorite
Andesite
Polished Andesite
Cobblestone
Bedrock
Gold Ore
Iron Ore
Coal Ore
Lapis Lazuli Ore
Lapis Lazuli Block
Dispenser
Sandstone
Note Block
Powered Rail
Detector Rail
Sticky Piston
Cobweb
Piston
Block of Gold
Block of Iron
Stone Slab
Bricks
Mossy Cobblestone
Obsidian
Monster Spawner
Redstone Wire
Diamond Ore
Block of Diamond
Furnace
Rail
Cobblestone Stairs
Stone Pressure Plate
Iron Door
Redstone Ore
Stone Button
Jukebox
Netherrack
Monster Egg
Stone Bricks
Iron Bars
Brick Stairs
Stone Brick Stairs
Nether Bricks
Nether Brick Fence
Nether Brick Stairs
Nether Wart
Enchantment Table
Brewing Stand
Cauldron
End Portal
End Stone
Dragon Egg
Redstone Lamp
Sandstone Stairs
Emerald Ore
Ender Chest
Tripwire Hook
Tripwire
Block of Emerald
Command Block
Beacon
Cobblestone Wall
Flower Pot
Head
Anvil
Block of Redstone
Nether Quartz Ore
Hopper
Block of Quartz
Quartz Stairs
Activator Rail
Dropper
Stained Clay
Barrier
Iron Trapdoor
Prismarine
Prismarine Bricks
Dark Prismarine
Hardened Clay
Block of Coal
Red Sandstone
Red Sandstone Stairs
Red Sandstone Slab
Note Blocks and Jukeboxes are the only blocks in this category that are mined with an Axe instead of a Pickaxe.
Redstone Wire, Iron Doors, and Nether Wart do not make a sound when placed.
wood Oak Wood Planks
Spruce Wood Planks
Birch Wood Planks
Jungle Wood Planks
Acacia Wood Planks
Dark Oak Wood Planks
Oak Wood
Spruce Wood
Birch Wood
Jungle Wood
Bed
Bookshelf
Torch
Oak Wood Stairs
Chest
Crafting Table
Ladder
Sign
Lever
Wooden Pressure Plate
Redstone Torch
Oak Fence
Pumpkin
Jack-o'-Lantern
Redstone Repeater
Wooden Trapdoor
Huge Mushroom Block
Melon
Pumpkin Stem
Melon Stem
Oak Fence Gate
Oak Wood Slab
Spruce Wood Slab
Birch Wood Slab
Jungle Wood Slab
Acacia Wood Slab
Dark Oak Wood Slab
Cocoa Pod
Spruce Wood Stairs
Birch Wood Stairs
Jungle Wood Stairs
Wooden Button
Trapped Chest
Light Weighted Pressure Plate
Heavy Weighted Pressure Plate
Redstone Comparator
Daylight Sensor
Acacia Wood
Dark Oak Wood
Acacia Wood Stairs
Dark Oak Wood Stairs
Banner
Spruce Fence Gate
Birch Fence Gate
Jungle Fence Gate
Dark Oak Fence Gate
Acacia Fence Gate
Spruce Fence
Birch Fence
Jungle Fence
Dark Oak Fence
Acacia Fence
Spruce Door
Birch Door
Jungle Door
Acacia Door
Dark Oak Door
Weighted Pressure Plates are the only blocks in this category that are mined with a Pickaxe instead of an Axe.
Beds, Pumpkin Stems, Melon Stems, Cocoa Pods, Banners, and Doors do not make a sound when placed.
glass Glass
Ice
Glowstone
Nether Portal
Stained Glass
Glass Pane
End Portal Frame
Stained Glass Pane
Sea Lantern
Packed Ice
These blocks use the walking and cracking sounds of "stone" blocks, but their placement sound is step.stone and their destruction sound is dig.glass.

History[編集 | ソースを編集]

正式版
1.7.2 13w42a Added sounds.json
1.9 16w02a Added "voice" sound event category