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落下

No

透過

Yes

発光

No

爆発耐性

0

回収道具

任意のツールで破壊できるが、ハサミが最も速く破壊できる

再生可

Grass, Fern, Double variants: Yes
Shrub: No

スタック

Yes (64)

可燃性

Yes

ドロップ
データ値
Grass, Fern or Shrub
dec: 31 hex: 1F bin: 11111
Double variants
dec: 175 hex: AF bin: 10101111
ID名

Grass, Fern or Shrub: tallgrass
Double variants: double_plant

Grass (or tall grass in the Console Edition) is a non-solid plant used to obtain seeds. The color of grass is biome dependent and is usually the same color as grass blocks.[1]

入手[編集 | ソースを編集]

どの草も通常の方法で壊すと、種をドロップするか何もドロップしないかのどちらかとなる。ハサミを使うと、アイテムとして入手できる。

The double tall grass and large ferns will drop two of the respective single block tall grass when mined using shears.

を流すことで、高さに関係なく草を破壊することができる。

自然生成から[編集 | ソースを編集]

草が育つほとんどのバイオームでは、草ブロックから1~2ブロック分の高さの草が生える。

シダはジャングルかメガタイガのバイオームでしか見られない。

低木は砂漠やメサで見られる枯れ木と見た目がまったく同じだが、自然に生成されることはない。

骨粉から[編集 | ソースを編集]

骨粉を草ブロックの上に撒くと、周辺に草を生長させたり花を咲かせたりすることができる。

シダや丈の高い草に用いると、さらに大きくすることができる。

低木から[編集 | ソースを編集]

A shrub looks identical to the dead bush, except that it will occasionally drop seeds instead of sticks, and is randomly offset from the center of its block like grass.[PC版限定] It can be obtained using /give @p minecraft:tallgrass 1 0. In Pocket Edition, this block is named 'Fern' but has the texture of grass.

用途[編集 | ソースを編集]

[編集 | ソースを編集]

どの草も、ハサミ以外で破壊されると、1/24の確率で種をドロップする。

植木鉢[編集 | ソースを編集]

シダは植木鉢に植えることが可能である。

データ値[編集 | ソースを編集]

Grass is defined by its ID and block data. Grass also has a block state which is expected to replace the functionality of block data in a future version.

ID[編集 | ソースを編集]

草/ID

Block data[編集 | ソースを編集]

Data values」も参照
Block 31 (minecraft:tallgrass)
DV 説明
BlockCSS.png 0 枯れ木
BlockCSS.png 1 高い草
BlockCSS.png 2 シダ
Block 175 (minecraft:double_plant)

Flower/DV2

Block state[編集 | ソースを編集]

Block states」も参照

minecraft:tallgrass

草/BS

Grass/DoubleTall/BS

Video[編集 | ソースを編集]

草/video

History[編集 | ソースを編集]

Beta
1.6 BlockCSS.png BlockCSS.pngBlockCSS.png Tall grass was implemented.[2] Seeds used to be produced by tilling grass blocks prior to this update.
1.6.6 Bone meal can be used to instantly grow tall grass on grass blocks.
1.8 Previously, tall grass couldn't be acquired as an item without inventory hacking. Hacked tall grass in your inventory would appear as the base texture for it, and would appear as the "shrub" variety or the dead bush when placed on the map. This was changed in Beta 1.8, and now grass and ferns can be harvested with shears.
The triangular-looking fern was rare, and only found in swampland and rain forest biomes before the 1.8 Adventure Update. After the Adventure Update, since swamp biomes were redesigned and rain forest removed entirely, ferns no longer generated naturally.
正式版
1.0.0 Ferns were made available in Creative.
1.2.1 12w03a Ferns re-appeared in Jungle biomes.
12w05a Previously, grass made building difficult because it had to be removed to place blocks in that space. Now, any blocks placed in the same space as grass will replace the grass, similar to snow.
1.5.1 BlockCSS.png Tall grass with a damage value of 3 or higher is still called "grass", and still has green biome-coloring, but is now shaped like a shrub or dead bush.
1.7.2 13w36a BlockCSS.png BlockCSS.png Added double tallgrass and large ferns. Ferns now spawn in taiga and cold taiga biomes.
1.8 Green colored shrubs (damage value 3 or higher) now look like normal shrubs.
1.8.1 pre1 Added facing state to minecraft:double_plant, though without visible effect.
Pocket Edition Alpha
? Tall grass added, but unobtainable.
0.5.0 Now drops seeds, despite remaining unobtainable. Seeds could legitimately be obtained by tilling grass instead.
0.8.0 BlockCSS.png BlockCSS.pngBlockCSS.png Tall grass and ferns officially added.
0.9.0 build 1 BlockCSS.png BlockCSS.png Added double tall grass and large ferns.
Tall grass and ferns now spawn naturally.
build 5 Tall grass is no longer flammable.
0.11.0 build 14 Double tallgrass and large fern pixels are now square.
Tall grass and ferns now have a random height.
0.14.0 build 3 Hitboxes of all variants of tall grass no longer occupy an entire block.
Console Edition
TU1 CU1 1.0 Patch 1 BlockCSS.png BlockCSS.pngBlockCSS.png Grass, tall grass and fern added.
TU7 Added ferns to creative.
TU12 Previously, grass made building difficult because it had to be removed to place blocks in that space. Now, any blocks placed in the same space as grass will replace the grass, similar to snow.

Issues[編集 | ソースを編集]

「Grass」、「Fern」、「Double Tallgrass」、または「Large Fern」に関する問題点は、issue trackerにて管理されている。問題点の報告はそちらで行ってほしい。

Trivia[編集 | ソースを編集]

  • Grass cannot be directly set on fire from lightning. However, fire from nearby blocks can spread to it. Oddly enough, the top of grass can be lit but it will not burn this way. When any kind of tall grass is set on fire, the fire seems to hover just over the grass, as if it were a full block.
  • Even though ferns do not produce seeds in real life, as ferns use spores instead, they can drop seeds if broken.
  • Grass is slightly offset from the block it is sitting on (as seen in the second screenshot). This causes fields of grass appear more contiguous and not like dotted patches of hair atop blocks.
  • Grass can appear in caves on dirt near lava, and rarely, within a few blocks of bedrock or in a village house.
  • Using bone meal on grass in a spawn-protected area will still produce tall grass and flowers.
  • Placing any block on grass will overwrite the grass, and will not drop seeds.
  • When being chased by mobs, hiding in Double Tallgrass will often cause them to 'lose' sight of players, even if they are 4 blocks away.
  • In the Console Edition, the dead shrub variant of tall grass is available in the creative menu.

Gallery[編集 | ソースを編集]

References[編集 | ソースを編集]

  1. https://twitter.com/jeb_/status/73075715410632705
  2. http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6