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Fire.png
落下

いいえ

透過

はい

発光

はい(15)

爆発耐性

0

回収道具

再生可

不可

スタック

N/A

可燃性

なし

ドロップ

自身

データ値

dec: 51 hex: 33 bin: 110011

ID名

火(Fire)は、有害な非個体ブロックである。

用途[編集 | ソースを編集]

作製材料として[編集 | ソースを編集]

ver1.8以前は火のブロックを消費し、チェーン防具をクラフトすることが可能であった。実際の火のブロックは、/giveコマンドやインベントリエディタを使うことでのみ入手可能だった。チェインアーマーは他の防具と同様の方法でクラフトされ、金インゴットでつくられた防具と同じ耐久度である。

材料 レシピ » 結果 備考
FireFireFireFire
Fire




Chain Armor Helmet
ver1.8からクラフト不可能。
Fire
Fire
FireFireFireFireFireFire

Chain Armor Chestplate
FireFireFireFire
Fire
Fire
Fire

Chain Armor Leggings



Fire
Fire
Fire
Fire

Chain Armor Boots

Usage[編集 | ソースを編集]

Before a fire
During the fire
After a fire

When placed, fire will burn for a short and randomly determined amount of time. If nothing flammable is adjacent to it, the flames will die out. If water touches fire, the fire will be extinguished.

Burning entities[編集 | ソースを編集]

Mobs and players will catch fire when exposed to it. Fire will obstruct the player's view slightly and they will slowly lose health at a rate of 1(Half Heart.svg per second. This is the same rate that the player gains health in Peaceful difficulty, so fire alone will not kill you in this mode. After they move out of the fire block, they will keep burning for 8 seconds, which deals additional 4 hearts damage (unless the fire is put out by rain or water). Attacks from burning zombies set fire to the player.

Items or blocks falling into fire will catch light and quickly disappear.

If a mob that can drop meat dies while on fire, it will drop the cooked version of it, with the exception of the fish dropped from polar bears and the rare drop of fish dropped from guardians.

Nether mobs will not catch on fire[PC版 および Console Edition 限定] and cannot be damaged by fire.

Spread[編集 | ソースを編集]

Safe building area around a fire

Fire will spread over flammable surfaces. Fire can climb up walls, across floors and ceilings, and over small gaps. More precisely, a fire block can turn any air block that is adjacent to a flammable block into a fire block. This can happen at a distance of up to one block downwards, one block sideways (including diagonals), and four blocks upwards of the original fire block (not the block the fire is on/next to). Therefore if the player is using fire to build a fireplace, caution is needed. Blocks in the way will not prevent fire from igniting blocks above it—so even if you protect your wooden roof with cobblestone between it and the fire, the fire will completely ignore that cobblestone.

Fire spreads from a still lava block similarly: any air block one above and up to one block sideways (including diagonals) or two above and two blocks sideways (including diagonals) that is adjacent to a flammable block may be turned into a fire block.

Flammable blocks[編集 | ソースを編集]

Fire can spread onto and burn away any flammable block. On the other hand, fire that is not adjacent to any flammable block will not spread, even to another flammable block within the normal range.

In the following table, the higher the encouragement, the more quickly a block will catch fire if fire is available to spread there. The higher the flammability, the more quickly a block on fire will burn away. These are relative values; actual flammability and burn time depends not only on these values, but on difficulty, rain, the age of the fire, and a certain amount of randomness due to block ticks, among other things. Fire spread is also reduced significantly if in a swamp or jungle biome.

Block Encouragement Flammability Can catch fire
from lava
BlockCSS.png Wood planks
BlockCSS.png Wood slabs
BlockCSS.png Fence gates
BlockCSS.png Fences
BlockCSS.png Sign s [Pocket Edition 限定]
BlockCSS.png Wood stairs
5 20 はい
BlockCSS.png Wood 5 5 はい
BlockCSS.png Block of Coal いいえ
BlockCSS.png Leaves
BlockCSS.png Wool
30 60 はい
BlockCSS.png Bookshelf 30 20 はい
BlockCSS.png TNT (ignites instead of vanishing)
BlockCSS.png Vines
15 100 はい
BlockCSS.png Flowers , 1-block PC 60 100 いいえ
PE 30
BlockCSS.png Peony , 2-block
BlockCSS.png Grass es, ferns, shrubs, both 1-block and 2-block
60 100 はい
BlockCSS.png Dead bush es [PC版 および Console Edition 限定]
BlockCSS.png Carpet PC 60 20 はい
PE 30 60
BlockCSS.png Hay bale s 60 20 いいえ

Non-flammable blocks[編集 | ソースを編集]

Non-flammable blocks can be lit but do not burn away, and such fire will not spread. Non-flammable blocks other than netherrack or magma blocks[1.12で開発中] will extinguish themselves after a few seconds.

Certain blocks can catch fire from nearby lava, though they will not burn away:

Block Can catch fire
from lava
Can burn away
BlockCSS.png Banner s
BlockCSS.png Chest s
BlockCSS.png Crafting table s
BlockCSS.png Daylight sensor s
BlockCSS.png Jukebox es
BlockCSS.png Note block s
BlockCSS.png Sign s [PC版 および Console Edition 限定]
BlockCSS.png Trapped chest s
ItemCSS.png Wooden doors of all types
BlockCSS.png Wooden pressure plate s
BlockCSS.png Wooden trapdoor s
はい いいえ
BlockCSS.png Dead bush es はい PC はい
PE いいえ
BlockCSS.png Bed s PC はい いいえ
PE いいえ
Wood-derived blocks such as:
BlockCSS.png Ladder s
BlockCSS.png Lever s
BlockCSS.png Piston s
BlockCSS.png Rail s of all types
BlockCSS.png Redstone torch es
BlockCSS.png Sapling s
BlockCSS.png Torch es
BlockCSS.png Tripwire hook s
BlockCSS.png Wooden button s
... and all other non-flammable blocks
いいえ いいえ

Extinguishing[編集 | ソースを編集]

Fire will burn out after a while on its own; however, the player may want to extinguish the fire as soon as possible to prevent damage. You can use water to extinguish the fire. Punching or hitting the side of a burning block will extinguish the fire block on that side. Hitting fire with a tool does not reduce the durability value for the tool. Placing blocks on the fire will extinguish it. Fire can also be extinguished with splash and lingering water bottles.

Mobs on fire will be extinguished when in water or in a cauldron containing it. In the latter case, one layer of water will disappear.

Fire will extinguish much more quickly if nothing flammable is present, and very soon after it consumes a flammable block immediately beneath it.

  • Fire has an age property that determines how it extinguishes, ranging from age 0 when the fire is set, and growing to age 15. For fire older than age 3, if nothing flammable is adjacent to the fire, or if the block below doesn't have a solid top surface, the fire will be extinguished by the next block tick. At age 15, as long as there isn't a flammable block below the fire, a block tick will have a 14 chance to extinguish the fire.

If fire is exposed to rain, it will extinguish much more quickly.

  • Rain will affect fire if it falls directly onto the fire, or into the four adjacent blocks. Specifically, no matter the age, any block tick has a 20–65% chance of rain extinguishing the fire, depending on the fire's age: 3 percentage points per age of the fire.
    Fire burning on netherrack creating a forever burning fire

Eternal fire[編集 | ソースを編集]

When lit, netherrack and magma blocks[1.12で開発中] will maintain fire forever, unless put out by lava, water or the player. Note that rain won't put out netherrack fire. Bedrock in the End will also burn eternally.

If /gamerule doFireTick is false, fire will last forever until it is put out by the player and will not spread.

Data values[編集 | ソースを編集]

Fire blocks have ID minecraft:fire (51) and are further defined by block states.

Block state[編集 | ソースを編集]

Block states」も参照

炎/BS

History[編集 | ソースを編集]

Indev
January 9, 2010 Fire was added and was placed directly like a block.
January 11, 2010 Lava now sets fire to flammable materials.
All items and mobs can now catch fire.
Fire is now placed by flint and steel.
January 29, 2010 Ores can be smelted by using fire on dropped items.
Alpha
1.2.6 Lava can cause surrounding flammable blocks to burn. Forest fires may start spontaneously if an above-ground lava pool is generated amongst trees during a biome's creation.
Beta
1.2_02 Ability for blocks to burn forever was removed. Previously, a non-netherrack flammable block, like wood, may burn continuously when its sides are surrounded by nonflammable blocks, like stone or dirt.
1.6 Fire spreading was severely nerfed — infinite fire spread was disabled.[1]
正式版
1.2.1 12w06a Hitting fire in Creative now doesn't remove the block under the fire.
1.4.2 12w34a Fire spreads differently based on difficulty.
12w40a Firespread has been slightly nerfed again to prevent infinitely spreading fires.
1.5 13w02a The texture of fire is now accessible. Before, the texture was hidden in the code and not accessible by any normal bases.
1.8 14w25a The model was changed slightly (the sides are no longer rotated).
Block #51 Fire is Removed from /give command making the chain armor uncraftable.
1.9 15w31a The block states alt and flip were removed, and the state upper was changed to the byte state up. The behavior of fire was unchanged.
15w38a Fire's chance of extinguishing in the rain on its block tick is decreased from 100% to a chance from 0–45% depending on its age state.
15w49a Fire's chance of extinguishing in the rain on its block tick increased to 20–65% depending on its age state.
開発中
1.12 17w06a Fire now burns infinitely on magma blocks.
Pocket Edition Alpha
0.1.0 Added fire.
0.3.3 Fire was replaced by reserved6 due to a spreading error.
0.7.0 Replaced reserved6 with fire that has better spreading mechanics.
Added reserved6 as ID 255.
0.7.1 Fire now burns infinitely on netherrack.
0.8.0 build 2 Burning mobs turn orange and emit large fire particles.
build 4 Fire ignites TNT more aggresively.
0.9.0 build 2 Fire burns out faster in jungle and roofed forest biomes.
0.11.0 build 9 Attacks from burning mobs can now catch fire to the victim.
build 14 Removed burning animation from Creative mode completely.
0.12.1 build 1 Burning mobs have a sizzling particle effect once extinguished.
0.15.0 reserved6 texture was removed, causing it to have a info_update block texture.
Console Edition
TU1 CU1 1.0 Patch 1 Added fire.

Issues[編集 | ソースを編集]

「炎」に関する問題点は、issue trackerにて管理されている。問題点の報告はそちらで行ってほしい。

Trivia[編集 | ソースを編集]

  • Sometimes, in Survival when you walk into a fire and then walk out very quickly you will take a little bit of damage, but not stay on fire.
  • Curiously, if a gravity-affected block such as sand or gravel falls on a block of which the top is on fire, it will extinguish the fire rather than drop itself as an item, despite fire being a non-solid block.
  • Fire uses two texture files, one for the inner fire and one for the outer fire.
  • End crystals will continuously generate a block of fire at their location, if the crystal is placed or generated in the End. This fire is incapable of spreading.

In Pocket Edition[編集 | ソースを編集]

  • Burning mobs turn orange and emit large fire particles around their body.
  • The fire spreading mechanic is based on how prior PC Beta 1.6 would be.
  • When the player is on fire, there is a different burning animation on the screen than in the PC version (it partially obstructs view when looking downwards).

Gallery[編集 | ソースを編集]

脚注[編集 | ソースを編集]

  1. https://twitter.com/notch/status/72582596294483969